Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Mattinen
Bakasura
Level 42
God Stats
3W - 5L
1,287 SR
Queue Stats
193W - 148L
1,524 Elo+
Solo
Tiamat
Tiamat
Negroider
Tiamat
Level 12
God Stats
8W - 3L
1,713 SR
Queue Stats
123W - 94L
1,662 Elo+
Party 3
Heimdallr
Heimdallr
doubrito
Heimdallr
Level 12
God Stats
4W - 3L
1,889 SR
Queue Stats
20W - 11L
1,791 Elo+
Party 2
Team Averages
Level 61
1,578 SR
1,596 Elo+

VS

Team Averages
Level 83
1,545 SR
1,408 Elo+
Bakasura
Bakasura
RokuroKage
Bakasura
Level 124
God Stats
5W - 7L
1,552 SR
Queue Stats
1,159W - 1,208L
1,419 Elo+
Party 1
Bacchus
Bacchus
RonApolo
Bacchus
Level 27
God Stats
9W - 9L
1,414 SR
Queue Stats
183W - 192L
1,393 Elo+
Party 1
Neith
Neith
Wolf1e12
Neith
Level 34
God Stats
16W - 7L
1,831 SR
Queue Stats
76W - 65L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iMelloMK
Morgan Le Fay
Level 144
God Stats
44W - 50L
1,490 SR
Queue Stats
652W - 659L
1,436 Elo+
Party 1
Nox
Nox
metallicaghost
Nox
Level 87
God Stats
55W - 79L
1,437 SR
Queue Stats
362W - 430L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
7 / 2 / 8
12,663
666
11,713
12,339
12,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
 
Chaac
14
1 / 4 / 6
9,233
486
8,063
13,757
7,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Mattinen
Bakasura
20
9 / 4 / 4
12,673
667
11,159
17,823
7,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Negroider
Tiamat
17
6 / 4 / 9
11,389
599
12,304
10,913
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
doubrito
Heimdallr
18
4 / 2 / 6
11,580
609
10,941
12,405
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RokuroKage
Bakasura
17
4 / 5 / 1
10,356
545
6,779
14,509
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RonApolo
Bacchus
13
2 / 2 / 5
8,668
456
5,942
15,324
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Wolf1e12
Neith
14
5 / 6 / 1
8,956
471
9,307
12,588
4,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
iMelloMK
Morgan Le Fay
13
3 / 6 / 7
8,614
453
8,903
13,527
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 8
8,204
432
6,531
12,127
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
27
Kills
15
16
Deaths
27
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
8
5.5
W
Chaac
 
Chaac
1
4
6
1
W
Bakasura
Mattinen
Bakasura
9
4
4
2.75
W
Tiamat
Negroider
Tiamat
6
4
9
2.63
L
Bakasura
RokuroKage
Bakasura
4
5
1
0.9
L
Bacchus
RonApolo
Bacchus
2
2
5
2.25
L
Neith
Wolf1e12
Neith
5
6
1
0.92
W
Heimdallr
doubrito
Heimdallr
4
2
6
3.5
L
Morgan Le Fay
iMelloMK
Morgan Le Fay
3
6
7
1.08
L
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,180
Damage
37,462
67,237
Taken
68,075
38,993
Mitigated
31,826
21,198
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,713
2,760
0
4,864
12,339
12,111
237
3,948
7,796
74,055
0
W
Chaac
 
Chaac
8,063
1,967
0
3,826
13,757
7,977
1,299
3,054
10,283
0
43,969
W
Bakasura
Mattinen
Bakasura
11,159
7,617
0
5,286
17,823
7,478
0
5,939
11,306
0
112,440
W
Tiamat
Negroider
Tiamat
12,304
983
0
2,996
10,913
6,715
1,448
6,226
4,687
55,296
0
L
Bakasura
RokuroKage
Bakasura
6,779
4,213
0
4,172
14,509
6,590
0
6,513
7,395
0
40,722
L
Bacchus
RonApolo
Bacchus
5,942
817
193
3,658
15,324
12,601
0
5,983
8,825
29,066
0
L
Neith
Wolf1e12
Neith
9,307
5,815
0
2,139
12,588
4,095
549
2,429
9,489
0
51,084
W
Heimdallr
doubrito
Heimdallr
10,941
5,423
0
4,226
12,405
4,712
4,471
4,017
8,388
0
73,135
L
Morgan Le Fay
iMelloMK
Morgan Le Fay
8,903
944
0
4,317
13,527
4,475
0
3,651
9,171
57,011
0
L
6,531
746
0
1,945
12,127
4,065
757
4,566
6,882
35,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
44,798
618
Minions Killed
410
0
Camps Cleared
0
1,960,083
Distance Traveled
1,828,828
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,663
666
137
7
0
377,823
6
W
Chaac
9,233
486
64
3
0
377,777
5
W
Bakasura
12,673
667
197
10
0
456,758
9
W
Tiamat
11,389
599
99
5
0
360,847
3
L
Bakasura
10,356
545
131
7
0
351,525
9
L
Bacchus
8,668
456
31
2
0
404,352
3
L
Neith
8,956
471
92
5
0
335,396
4
W
Heimdallr
11,580
609
121
6
0
386,878
7
L
Morgan Le Fay
8,614
453
94
5
0
395,313
4
L
Nox
8,204
432
62
3
0
342,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role