Player Matchup

Jormungandr
Jormungandr
Cheech6900
Jormungandr
Level 148
God Stats
5W - 2L
1,531 SR
Queue Stats
501W - 490L
1,479 Elo+
Solo
Ganesha
Ganesha
Deydreys
Ganesha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,385 Elo+
Party 1
Hachiman
Hachiman
Dull3r-_-
Hachiman
Level 160
God Stats
1W - 4L
1,149 SR
Queue Stats
211W - 202L
1,490 Elo+
Party 1
Sol
Sol
X-xD4RK_AnGeLx-X
Sol
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,436 Elo+
Party 1
Vulcan
Vulcan
koalabear275
Vulcan
Level 112
God Stats
6W - 5L
1,431 SR
Queue Stats
560W - 573L
1,448 Elo+
Solo
Team Averages
Level 118
1,422 SR
1,448 Elo+

VS

Team Averages
Level 106
1,575 SR
1,412 Elo+
Bellona
Bellona
 
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CNINJa6322
Kuzenbo
Level 43
God Stats
1W - 5L
1,394 SR
Queue Stats
284W - 328L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
Osken86
Cu Chulainn
Level 147
God Stats
6W - 8L
1,649 SR
Queue Stats
102W - 120L
1,435 Elo+
Party 2
Neith
Neith
RADAGAST HERLOV
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,266 Elo+
Party 2
Cupid
Cupid
potentialpear
Cupid
Level 154
God Stats
1W - 1L
1,834 SR
Queue Stats
103W - 130L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheech6900
Jormungandr
20
9 / 4 / 25
13,655
853
18,882
25,145
38,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
Deydreys
Ganesha
18
0 / 6 / 34
11,549
722
12,223
22,359
38,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Dull3r-_-
Hachiman
20
18 / 4 / 15
14,111
882
32,822
17,320
9,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 6 / 17
11,699
731
21,177
18,632
9,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
10 / 3 / 20
13,016
814
21,003
14,359
7,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
12 / 9 / 6
13,076
817
20,433
22,950
16,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
CNINJa6322
Kuzenbo
18
4 / 6 / 10
10,964
685
17,956
36,244
40,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Osken86
Cu Chulainn
16
1 / 10 / 11
9,605
600
13,279
21,925
17,963
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 13 / 8
9,428
589
9,877
18,643
7,754
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 13
11,649
728
19,271
17,334
7,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
71
44
Kills
23
23
Deaths
44
111
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
12
9
6
1.67
L
Kuzenbo
CNINJa6322
Kuzenbo
4
6
10
1.5
W
Jormungandr
Cheech6900
Jormungandr
9
4
25
5.38
W
Ganesha
Deydreys
Ganesha
0
6
34
2.83
W
Hachiman
Dull3r-_-
Hachiman
18
4
15
6.38
L
Cu Chulainn
Osken86
Cu Chulainn
1
10
11
0.65
L
1
13
8
0.38
W
7
6
17
2.58
W
Vulcan
10
3
20
6.67
L
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,107
Damage
80,816
97,815
Taken
117,096
104,524
Mitigated
89,458
35,638
Healing
33,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
20,433
7,207
844
1,352
22,950
16,116
0
13,461
9,249
0
36,160
L
Kuzenbo
CNINJa6322
Kuzenbo
17,956
6,260
1,652
12,949
36,244
40,109
60
19,218
16,810
30,586
0
W
Jormungandr
Cheech6900
Jormungandr
18,882
4,110
2,324
6,139
25,145
38,972
795
2,440
22,705
44,678
0
W
Ganesha
Deydreys
Ganesha
12,223
1,572
3,096
1,869
22,359
38,884
552
3,954
18,405
20,777
0
W
Hachiman
Dull3r-_-
Hachiman
32,822
16,464
3,952
5,459
17,320
9,569
3,398
4,051
13,269
0
60,387
L
Cu Chulainn
Osken86
Cu Chulainn
13,279
2,151
1,404
2,614
21,925
17,963
0
14,265
7,390
0
24,670
L
9,877
6,364
0
896
18,643
7,754
0
12,982
5,511
0
21,351
W
21,177
9,304
673
5,081
18,632
9,121
1,603
4,017
14,615
32,454
0
W
Vulcan
21,003
7,057
2,692
4,353
14,359
7,978
1,147
3,494
10,865
42,415
0
L
19,271
9,217
5,507
5,864
17,334
7,516
0
12,336
4,851
0
45,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,030
Gold Earned
54,722
198
Minions Killed
166
0
Camps Cleared
0
1,365,317
Distance Traveled
1,197,234
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,076
817
39
2
0
248,078
0
L
Kuzenbo
10,964
685
18
1
0
269,930
3
W
Jormungandr
13,655
853
61
4
0
283,007
0
W
Ganesha
11,549
722
1
0
0
237,319
1
W
Hachiman
14,111
882
49
3
0
261,451
1
L
Cu Chulainn
9,605
600
20
1
0
240,854
1
L
Neith
9,428
589
28
2
0
187,573
0
W
Sol
11,699
731
32
2
0
233,851
1
W
Vulcan
13,016
814
55
3
0
349,689
0
L
Cupid
11,649
728
61
4
0
250,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role