Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TA YetiWolf
Morgan Le Fay
Level 52
God Stats
1W - 6L
1,354 SR
Queue Stats
4W - 12L
1,275 Elo+
Party 1
Gilgamesh
Gilgamesh
ViolentYetii
Gilgamesh
Level 86
God Stats
1W - 2L
1,106 SR
Queue Stats
4W - 12L
1,275 Elo+
Party 1
Tyr
Tyr
teamwork9999
Tyr
Level 15
God Stats
2W - 1L
1,348 SR
Queue Stats
4W - 12L
1,275 Elo+
Party 1
Team Averages
Level 54
1,327 SR
1,331 Elo+

VS

Team Averages
Level 76
1,608 SR
1,373 Elo+
Nu Wa
Nu Wa
DonJames713
Nu Wa
Level 123
God Stats
2W - 3L
1,914 SR
Queue Stats
36W - 63L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
SoyBatman321
Kuzenbo
Level 66
God Stats
2W - 3L
1,543 SR
Queue Stats
76W - 82L
1,238 Elo+
Solo
Ra
Ra
WhoopieDoopie
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,602 Elo+
Solo
Chaac
Chaac
dippitydabs
Chaac
Level 88
God Stats
3W - 10L
1,474 SR
Queue Stats
80W - 140L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 3 / 5
7,670
767
5,308
7,409
2,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
TA YetiWolf
Morgan Le Fay
14
3 / 1 / 2
7,675
768
7,782
5,424
2,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ViolentYetii
Gilgamesh
13
2 / 0 / 3
7,334
733
7,328
8,591
3,927
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 2
7,904
790
3,915
8,535
4,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,763
676
3,953
4,392
1,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SoyBatman321
Kuzenbo
13
1 / 1 / 3
7,828
783
5,825
8,288
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 4 / 1
7,621
762
3,557
6,116
2,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 0
6,917
692
5,687
10,458
5,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
3
5
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
3
5
1.17
L
0
2
0
0
L
Kuzenbo
SoyBatman321
Kuzenbo
1
1
3
2.5
W
Morgan Le Fay
TA YetiWolf
Morgan Le Fay
3
1
2
4
W
Gilgamesh
ViolentYetii
Gilgamesh
2
0
3
3.5
L
1
4
1
0.38
L
1
3
0
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
19,022
29,959
Taken
29,254
13,802
Mitigated
15,928
9,044
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,308
1,495
0
1,711
7,409
2,920
416
4,733
2,676
0
28,370
L
3,953
870
312
679
4,392
1,245
0
2,074
2,318
20,129
0
L
Kuzenbo
SoyBatman321
Kuzenbo
5,825
2,249
0
2,706
8,288
6,326
324
1,992
6,296
18,142
0
W
Morgan Le Fay
TA YetiWolf
Morgan Le Fay
7,782
308
804
676
5,424
2,187
56
2,181
3,243
28,135
0
W
Gilgamesh
ViolentYetii
Gilgamesh
7,328
1,525
0
2,569
8,591
3,927
0
3,931
4,660
0
26,895
L
3,557
44
200
326
6,116
2,700
394
426
5,690
28,334
0
L
5,687
682
218
2,403
10,458
5,657
541
4,084
6,374
0
19,316
W
3,915
1,002
378
2,906
8,535
4,768
598
2,816
5,719
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
29,129
183
Minions Killed
168
7
Camps Cleared
5
786,051
Distance Traveled
789,255
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,670
767
58
6
2
178,652
2
L
Nu Wa
6,763
676
27
3
0
189,500
1
L
Kuzenbo
7,828
783
25
3
4
219,878
2
W
Morgan Le Fay
7,675
768
48
5
0
190,874
0
W
Gilgamesh
7,334
733
35
4
4
214,881
1
L
Ra
7,621
762
70
7
0
173,651
1
L
Chaac
6,917
692
46
5
1
206,226
0
W
Tyr
7,904
790
42
4
1
201,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role