Player Matchup

Neith
Neith
Alpha_Wolf-_-55
Neith
Level 4
God Stats
1W - 1L
1,380 SR
Queue Stats
1W - 2L
1,050 Elo+
Party 1
Chang'e
Chang'e
SwampyDeerLover
Chang'e
Level 68
God Stats
2W - 3L
1,460 SR
Queue Stats
13W - 18L
1,392 Elo+
Party 1
Da Ji
Da Ji
TheReal0PM
Da Ji
Level 100
God Stats
4W - 5L
1,105 SR
Queue Stats
114W - 93L
1,538 Elo+
Party 1
Team Averages
Level 57
1,315 SR
1,326 Elo+

VS

Team Averages
Level 20
1,432 SR
1,342 Elo+
Janus
Janus
Lobo__OG
Janus
Level 28
God Stats
3W - 11L
1,385 SR
Queue Stats
140W - 169L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
Scooby_746
Gilgamesh
Level 25
God Stats
9W - 9L
1,411 SR
Queue Stats
146W - 145L
1,344 Elo+
Party 2
Anhur
Anhur
limit88
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,691
543
3,457
9,287
3,287
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 3 / 6
10,680
668
4,857
12,579
4,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
17
14 / 1 / 4
13,368
836
21,197
10,926
6,531
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lobo__OG
Janus
15
3 / 4 / 3
10,292
643
7,162
9,694
2,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Scooby_746
Gilgamesh
14
1 / 4 / 5
10,928
683
8,107
13,268
7,131
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
limit88
Anhur
14
6 / 10 / 3
10,828
677
8,361
14,097
4,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
10
10
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
L
Janus
Lobo__OG
Janus
3
4
3
1.13
L
Gilgamesh
Scooby_746
Gilgamesh
1
4
5
0.88
W
4
3
6
2.33
W
Da Ji
14
1
4
16
L
Anhur
limit88
Anhur
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
23,630
32,792
Taken
37,059
14,195
Mitigated
13,677
8,995
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,457
1,107
0
647
9,287
3,287
0
2,152
7,135
0
11,266
L
Janus
Lobo__OG
Janus
7,162
278
0
776
9,694
2,438
504
1,462
8,232
36,853
0
L
Gilgamesh
Scooby_746
Gilgamesh
8,107
1,336
0
512
13,268
7,131
0
1,644
11,624
0
33,426
W
4,857
319
3,488
4,620
12,579
4,377
210
3,179
9,400
36,087
0
W
Da Ji
21,197
6,869
0
240
10,926
6,531
0
1,831
9,095
0
47,772
L
Anhur
limit88
Anhur
8,361
3,922
0
417
14,097
4,108
176
1,751
12,346
0
33,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
32,048
143
Minions Killed
163
0
Camps Cleared
0
784,742
Distance Traveled
785,883
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,691
543
25
2
0
216,012
0
L
Janus
10,292
643
59
4
0
270,876
2
L
Gilgamesh
10,928
683
49
3
0
279,915
1
W
Chang'e
10,680
668
63
4
0
283,097
0
W
Da Ji
13,368
836
55
3
0
285,633
5
L
Anhur
10,828
677
55
3
0
235,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role