Player Matchup

Cupid
Cupid
 
Cupid
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GreatValueTalent
Osiris
Level 126
God Stats
6W - 1L
1,829 SR
Queue Stats
295W - 268L
1,560 Elo+
Party 2
Merlin
Merlin
HiMyNameIsNoose
Merlin
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 36L
1,504 Elo+
Party 2
Serqet
Serqet
PepegaVirus
Serqet
Level 62
God Stats
3W - 4L
1,445 SR
Queue Stats
123W - 78L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
funkin_f
Ao Kuang
Level 48
God Stats
2W - 2L
1,492 SR
Queue Stats
151W - 147L
1,581 Elo+
Party 2
Team Averages
Level 63
1,553 SR
1,550 Elo+

VS

Team Averages
Level 46
1,458 SR
1,475 Elo+
Hades
Hades
BananasAttack
Hades
Level 46
God Stats
75W - 63L
1,468 SR
Queue Stats
465W - 443L
1,386 Elo+
Party 3
Chang'e
Chang'e
Inkhuddle
Chang'e
Level 67
God Stats
6W - 10L
1,293 SR
Queue Stats
559W - 560L
1,375 Elo+
Party 3
Sol
Sol
Niiiiighthawk911
Sol
Level 28
God Stats
2W - 2L
1,442 SR
Queue Stats
86W - 57L
1,585 Elo+
Party 1
Fenrir
Fenrir
Tyne00
Fenrir
Level 63
God Stats
3W - 3L
1,399 SR
Queue Stats
204W - 169L
1,567 Elo+
Party 1
Mercury
Mercury
lastCOCOpuff
Mercury
Level 24
God Stats
28W - 12L
1,691 SR
Queue Stats
120W - 106L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 4 / 0
5,091
509
1,285
5,750
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 0
5,145
515
2,212
5,828
2,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 0
5,923
592
2,311
4,971
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
7
1 / 2 / 0
5,106
511
2,616
6,897
2,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
funkin_f
Ao Kuang
8
0 / 1 / 1
4,930
493
1,173
7,184
2,090
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,729
573
6,230
5,428
2,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Inkhuddle
Chang'e
9
0 / 1 / 0
5,250
525
2,997
4,347
1,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 3
6,746
675
5,473
4,326
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Tyne00
Fenrir
8
3 / 0 / 1
5,656
566
2,296
4,071
1,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
lastCOCOpuff
Mercury
9
1 / 1 / 2
5,392
539
1,361
5,748
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
4
0
0
W
2
0
1
2.5
L
0
0
0
0
L
1
3
0
0.33
W
Chang'e
Inkhuddle
Chang'e
0
1
0
0
W
4
0
3
5.5
L
Serqet
1
2
0
0.5
W
Fenrir
Tyne00
Fenrir
3
0
1
3.5
L
Ao Kuang
funkin_f
Ao Kuang
0
1
1
0.5
W
Mercury
lastCOCOpuff
Mercury
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,597
Damage
18,357
30,630
Taken
23,920
9,822
Mitigated
8,289
8,037
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,285
552
19
1,446
5,750
1,202
0
2,985
2,637
0
23,246
W
6,230
496
42
2,771
5,428
2,512
0
2,126
3,181
30,686
0
L
2,212
422
0
1,555
5,828
2,876
26
2,177
3,271
0
21,873
L
2,311
583
0
847
4,971
1,613
0
3,418
1,553
32,708
0
W
Chang'e
Inkhuddle
Chang'e
2,997
447
138
2,316
4,347
1,671
0
0
4,203
24,516
0
W
5,473
2,218
0
2,680
4,326
992
0
0
4,182
39,492
0
L
Serqet
2,616
753
0
1,810
6,897
2,041
0
2,933
3,776
0
13,355
W
Fenrir
Tyne00
Fenrir
2,296
330
0
970
4,071
1,437
0
475
3,596
0
14,685
L
Ao Kuang
funkin_f
Ao Kuang
1,173
289
0
2,360
7,184
2,090
0
2,461
4,693
20,741
0
W
Mercury
lastCOCOpuff
Mercury
1,361
428
0
1,749
5,748
1,677
0
710
4,986
0
21,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
28,773
253
Minions Killed
274
0
Camps Cleared
0
951,935
Distance Traveled
983,000
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,091
509
54
5
0
189,964
2
W
Hades
5,729
573
63
6
0
188,486
4
L
Osiris
5,145
515
47
5
0
201,923
1
L
Merlin
5,923
592
83
8
0
168,610
1
W
Chang'e
5,250
525
51
5
0
182,467
3
W
Sol
6,746
675
88
9
0
199,115
2
L
Serqet
5,106
511
19
2
0
185,324
2
W
Fenrir
5,656
566
21
2
0
212,893
2
L
Ao Kuang
4,930
493
50
5
0
206,114
6
W
Mercury
5,392
539
51
5
0
200,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role