Player Matchup

Osiris
Osiris
BlestyBlasty
Osiris
Level 80
God Stats
0W - 3L
1,408 SR
Queue Stats
163W - 129L
1,587 Elo+
Solo
Sol
Sol
Bramelo
Sol
Level 60
God Stats
0W - 2L
1,778 SR
Queue Stats
4W - 8L
1,313 Elo+
Party 1
Fenrir
Fenrir
JDUB64
Fenrir
Level 109
God Stats
17W - 13L
1,533 SR
Queue Stats
316W - 272L
1,578 Elo+
Solo
Ganesha
Ganesha
SiKx PaRaDoXx
Ganesha
Level 60
God Stats
0W - 2L
1,745 SR
Queue Stats
12W - 13L
1,555 Elo+
Party 1
Izanami
Izanami
TWOcansofGrizly
Izanami
Level 101
God Stats
33W - 27L
1,579 SR
Queue Stats
239W - 212L
1,585 Elo+
Solo
Team Averages
Level 82
1,609 SR
1,524 Elo+

VS

Team Averages
Level 131
1,462 SR
1,509 Elo+
Ratatoskr
Ratatoskr
HNC-1v1
Ratatoskr
Level 123
God Stats
26W - 26L
1,557 SR
Queue Stats
446W - 456L
1,527 Elo+
Party 2
Bakasura
Bakasura
HNC-Carnage
Bakasura
Level 108
God Stats
20W - 25L
1,294 SR
Queue Stats
473W - 475L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
HNC-CodeRed
Sylvanus
Level 126
God Stats
84W - 93L
1,433 SR
Queue Stats
847W - 800L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
HNC-Zechbell22
Danzaburou
Level 149
God Stats
3W - 6L
1,421 SR
Queue Stats
600W - 583L
1,482 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saintmore
Morgan Le Fay
Level 148
God Stats
7W - 4L
1,606 SR
Queue Stats
109W - 99L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 4 / 2
9,296
489
13,518
20,911
16,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
13
3 / 8 / 4
8,253
434
15,063
14,553
5,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
JDUB64
Fenrir
14
5 / 10 / 3
8,972
472
9,004
18,347
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
14
0 / 7 / 4
8,121
427
7,372
18,406
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 9 / 1
7,606
400
7,132
15,581
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HNC-1v1
Ratatoskr
18
2 / 2 / 10
10,647
560
14,150
17,934
13,428
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
HNC-Carnage
Bakasura
18
8 / 1 / 15
10,956
577
9,079
16,376
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
HNC-CodeRed
Sylvanus
15
8 / 5 / 14
10,187
536
12,676
17,464
8,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
HNC-Zechbell22
Danzaburou
18
16 / 1 / 9
12,296
647
21,067
17,665
7,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Saintmore
Morgan Le Fay
16
4 / 2 / 14
10,422
549
14,957
10,720
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
11
Kills
38
38
Deaths
11
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
4
2
0.75
L
Sol
3
8
4
0.63
W
Ratatoskr
HNC-1v1
Ratatoskr
2
2
10
3.5
W
Bakasura
HNC-Carnage
Bakasura
8
1
15
15.5
W
Sylvanus
HNC-CodeRed
Sylvanus
8
5
14
3
W
Danzaburou
HNC-Zechbell22
Danzaburou
16
1
9
20.5
L
Fenrir
JDUB64
Fenrir
5
10
3
0.65
W
Morgan Le Fay
Saintmore
Morgan Le Fay
4
2
14
5.5
L
Ganesha
0
7
4
0.29
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,089
Damage
71,929
87,798
Taken
80,159
49,783
Mitigated
40,394
15,875
Healing
40,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
13,518
5,919
0
4,139
20,911
16,824
0
4,516
16,040
430
67,200
L
Sol
15,063
3,781
207
3,612
14,553
5,586
207
6,054
8,359
50,234
0
W
Ratatoskr
HNC-1v1
Ratatoskr
14,150
3,223
0
8,178
17,934
13,428
867
2,841
15,093
0
75,180
W
Bakasura
HNC-Carnage
Bakasura
9,079
6,476
0
5,983
16,376
7,121
1,220
5,449
10,927
0
59,625
W
Sylvanus
HNC-CodeRed
Sylvanus
12,676
2,731
8,063
6,731
17,464
8,324
625
5,883
11,581
43,047
0
W
Danzaburou
HNC-Zechbell22
Danzaburou
21,067
9,456
0
7,610
17,665
7,092
5,151
4,023
13,642
0
71,237
L
Fenrir
JDUB64
Fenrir
9,004
3,364
0
2,005
18,347
7,287
0
6,446
11,301
0
44,243
W
Morgan Le Fay
Saintmore
Morgan Le Fay
14,957
2,531
61
4,017
10,720
4,429
1,407
4,653
6,067
61,353
0
L
Ganesha
7,372
369
504
1,561
18,406
14,985
213
5,638
12,418
36,053
0
L
7,132
4,848
0
3,847
15,581
5,101
0
4,979
10,337
0
48,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
54,508
430
Minions Killed
522
0
Camps Cleared
0
1,529,440
Distance Traveled
1,767,824
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,296
489
121
6
0
306,894
0
L
Sol
8,253
434
91
5
0
313,961
1
W
Ratatoskr
10,647
560
144
8
0
397,392
2
W
Bakasura
10,956
577
116
6
0
427,455
3
W
Sylvanus
10,187
536
68
4
0
285,966
0
W
Danzaburou
12,296
647
101
5
0
310,480
1
L
Fenrir
8,972
472
79
4
0
310,797
5
W
Morgan Le Fay
10,422
549
93
5
0
346,531
2
L
Ganesha
8,121
427
34
2
0
333,928
1
L
Izanami
7,606
400
105
6
0
263,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role