Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Templarrr
Fenrir
Level 20
God Stats
7W - 8L
1,762 SR
Queue Stats
23W - 22L
1,316 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheProphet7514
Cu Chulainn
Level 124
God Stats
6W - 9L
1,391 SR
Queue Stats
272W - 262L
1,431 Elo+
Party 2
Ymir
Ymir
WildMan1458565
Ymir
Level 126
God Stats
36W - 55L
1,370 SR
Queue Stats
337W - 403L
1,430 Elo+
Party 2
Chang'e
Chang'e
iMageAallDaySAL
Chang'e
Level 140
God Stats
7W - 16L
1,275 SR
Queue Stats
286W - 279L
1,422 Elo+
Party 2
Team Averages
Level 112
1,459 SR
1,420 Elo+

VS

Team Averages
Level 90
1,491 SR
1,429 Elo+
Bellona
Bellona
Gender Mang
Bellona
Level 92
God Stats
2W - 1L
1,685 SR
Queue Stats
244W - 222L
1,461 Elo+
Party 1
Thanatos
Thanatos
Nunster7
Thanatos
Level 29
God Stats
10W - 11L
1,639 SR
Queue Stats
168W - 160L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
PaullyShore
Zhong Kui
Level 144
God Stats
7W - 7L
1,496 SR
Queue Stats
116W - 124L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StatutoryApes
Morgan Le Fay
Level 136
God Stats
0W - 3L
1,362 SR
Queue Stats
30W - 34L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
swag22man
Cu Chulainn
Level 47
God Stats
1W - 1L
1,274 SR
Queue Stats
17W - 43L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 5 / 8
12,275
472
13,395
18,317
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Templarrr
Fenrir
19
6 / 3 / 9
13,160
506
8,504
14,733
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
TheProphet7514
Cu Chulainn
20
5 / 4 / 8
14,247
548
11,717
19,212
17,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 16
12,590
484
5,401
24,726
21,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 3 / 12
14,538
559
14,181
15,208
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gender Mang
Bellona
18
3 / 4 / 3
12,232
470
8,667
18,353
21,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Nunster7
Thanatos
19
10 / 5 / 3
12,781
492
7,937
21,907
10,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
PaullyShore
Zhong Kui
15
2 / 5 / 7
12,067
464
9,291
15,890
15,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Morgan Le Fay
StatutoryApes
Morgan Le Fay
18
1 / 7 / 10
11,699
450
20,535
14,042
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
swag22man
Cu Chulainn
11
1 / 6 / 3
8,985
346
1,274
12,496
7,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
27
Kills
17
18
Deaths
27
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
5
8
1.8
L
Bellona
Gender Mang
Bellona
3
4
3
1.13
L
Thanatos
Nunster7
Thanatos
10
5
3
2.3
L
Zhong Kui
PaullyShore
Zhong Kui
2
5
7
1.1
L
Morgan Le Fay
StatutoryApes
Morgan Le Fay
1
7
10
0.86
W
Fenrir
Templarrr
Fenrir
6
3
9
3.5
W
Cu Chulainn
TheProphet7514
Cu Chulainn
5
4
8
2.25
W
3
3
16
3.67
W
8
3
12
4.67
L
Cu Chulainn
swag22man
Cu Chulainn
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
47,704
92,196
Taken
82,688
57,252
Mitigated
60,755
37,389
Healing
24,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,395
7,568
482
6,440
18,317
6,298
5,325
8,650
9,322
0
75,022
L
Bellona
Gender Mang
Bellona
8,667
1,919
0
3,796
18,353
21,828
354
3,147
15,206
269
71,205
L
Thanatos
Nunster7
Thanatos
7,937
1,169
0
18,242
21,907
10,341
0
4,786
17,121
0
77,109
L
Zhong Kui
PaullyShore
Zhong Kui
9,291
1,258
0
1,412
15,890
15,281
192
4,795
11,095
42,722
0
L
Morgan Le Fay
StatutoryApes
Morgan Le Fay
20,535
956
0
539
14,042
5,822
0
5,906
8,136
75,584
0
W
Fenrir
Templarrr
Fenrir
8,504
1,594
0
5,235
14,733
7,044
2,882
4,105
10,204
0
63,873
W
Cu Chulainn
TheProphet7514
Cu Chulainn
11,717
1,785
0
3,170
19,212
17,485
919
3,363
15,375
11,519
80,740
W
5,401
597
0
4,473
24,726
21,029
400
5,785
17,539
28,754
0
W
14,181
104
9,598
7,991
15,208
5,396
2,266
7,072
7,808
91,467
0
L
Cu Chulainn
swag22man
Cu Chulainn
1,274
179
0
14
12,496
7,483
0
3,004
9,492
0
29,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,810
Gold Earned
57,764
559
Minions Killed
522
0
Camps Cleared
0
2,540,449
Distance Traveled
2,184,221
37
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,275
472
105
4
0
441,472
3
L
Bellona
12,232
470
163
6
0
461,658
4
L
Thanatos
12,781
492
136
5
0
522,247
4
L
Zhong Kui
12,067
464
62
2
0
371,824
8
L
Morgan Le Fay
11,699
450
117
5
0
465,773
0
W
Fenrir
13,160
506
105
4
0
531,766
4
W
Cu Chulainn
14,247
548
192
7
0
559,095
8
W
Ymir
12,590
484
40
2
0
468,878
12
W
Chang'e
14,538
559
117
5
0
539,238
10
L
Cu Chulainn
8,985
346
44
2
0
362,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role