Player Matchup

Sobek
Sobek
BrittNichole93
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rebelhippy99
Baron Samedi
Level 19
God Stats
0W - 2L
1,657 SR
Queue Stats
5W - 4L
1,644 Elo+
Party 1
Artio
Artio
Turtletina24
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 1
Zeus
Zeus
angelcake420
Zeus
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
eXrEmE_pReJuDiCe
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,601 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,472 Elo+

VS

Team Averages
Level 30
1,453 SR
1,348 Elo+
Amaterasu
Amaterasu
Adorabliss
Amaterasu
Level 29
God Stats
6W - 3L
1,298 SR
Queue Stats
74W - 64L
1,503 Elo+
Solo
Rama
Rama
DarkSage9093
Rama
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 88L
1,374 Elo+
Solo
Cerberus
Cerberus
Ramenooodles
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,061 Elo+
Solo
Scylla
Scylla
The_Dynasty01016
Scylla
Level 82
God Stats
54W - 34L
1,468 SR
Queue Stats
301W - 292L
1,441 Elo+
Party 2
Da Ji
Da Ji
arion1332
Da Ji
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 2
8,924
357
2,099
20,349
15,216
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Rebelhippy99
Baron Samedi
16
5 / 6 / 4
10,692
428
16,464
23,627
15,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 2
9,949
398
3,101
21,221
13,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 8 / 0
10,541
422
7,538
20,071
5,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 10 / 3
9,786
391
8,480
21,085
6,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adorabliss
Amaterasu
17
1 / 0 / 10
11,074
443
4,583
11,565
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 5 / 12
13,606
544
22,272
19,432
8,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ramenooodles
Cerberus
20
10 / 2 / 10
13,735
549
17,764
20,202
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 2 / 8
14,160
566
32,069
10,767
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
arion1332
Da Ji
14
1 / 5 / 6
10,021
401
7,415
14,347
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
13
Kills
42
42
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Adorabliss
Amaterasu
1
0
10
6
L
0
13
2
0.08
W
14
5
12
4
W
Cerberus
Ramenooodles
Cerberus
10
2
10
7.5
L
Baron Samedi
Rebelhippy99
Baron Samedi
5
6
4
1.17
W
16
2
8
10
L
0
5
2
0.2
L
4
8
0
0.5
W
Da Ji
arion1332
Da Ji
1
5
6
0.8
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
84,103
106,353
Taken
76,313
56,287
Mitigated
35,605
31,316
Healing
33,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Adorabliss
Amaterasu
4,583
1,571
0
6,444
11,565
7,148
341
3,678
7,887
0
46,908
L
2,099
818
0
996
20,349
15,216
130
9,978
10,315
12,991
0
W
22,272
20,114
0
9,640
19,432
8,158
4,771
9,783
9,649
0
91,070
W
Cerberus
Ramenooodles
Cerberus
17,764
2,421
0
10,137
20,202
10,727
1,410
5,387
14,815
83,410
0
L
Baron Samedi
Rebelhippy99
Baron Samedi
16,464
379
1,719
8,629
23,627
15,865
278
10,520
12,861
60,829
0
W
32,069
1,033
180
2,617
10,767
4,583
1,432
6,431
4,336
120,245
0
L
3,101
1,002
0
3,012
21,221
13,149
292
5,231
15,896
33,044
0
L
7,538
834
67
5,803
20,071
5,364
228
12,805
6,777
52,901
0
W
Da Ji
arion1332
Da Ji
7,415
2,035
0
4,650
14,347
4,989
0
3,923
10,424
0
37,856
L
8,480
2,544
231
10,859
21,085
6,693
11
10,048
10,671
0
44,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
62,596
330
Minions Killed
597
0
Camps Cleared
0
1,980,399
Distance Traveled
2,070,139
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,074
443
82
3
0
324,783
0
L
Sobek
8,924
357
17
1
0
311,943
2
W
Rama
13,606
544
122
5
0
400,975
0
W
Cerberus
13,735
549
170
7
0
462,842
3
L
Baron Samedi
10,692
428
65
3
0
451,215
0
W
Scylla
14,160
566
164
7
0
463,259
5
L
Artio
9,949
398
62
2
0
346,388
0
L
Zeus
10,541
422
109
4
0
402,081
0
W
Da Ji
10,021
401
59
2
0
418,280
0
L
Thanatos
9,786
391
77
3
0
468,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role