Player Matchup

Fenrir
Fenrir
Aint On Tren
Fenrir
Level 11
God Stats
7W - 18L
1,206 SR
Queue Stats
169W - 139L
1,323 Elo+
Party 2
Yemoja
Yemoja
Dummkap
Yemoja
Level 21
God Stats
3W - 2L
1,685 SR
Queue Stats
102W - 102L
1,360 Elo+
Solo
Anhur
Anhur
GaboLinX
Anhur
Level 17
God Stats
0W - 3L
1,222 SR
Queue Stats
13W - 14L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
TopherGuy
Sun Wukong
Level 7
God Stats
16W - 18L
1,298 SR
Queue Stats
129W - 89L
1,216 Elo+
Party 2
Janus
Janus
l Luiz I
Janus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 14L
1,405 Elo+
Solo
Team Averages
Level 15
1,382 SR
1,336 Elo+

VS

Team Averages
Level 28
1,552 SR
1,432 Elo+
Mulan
Mulan
Massivephobic
Mulan
Level 29
God Stats
10W - 3L
1,645 SR
Queue Stats
138W - 132L
1,443 Elo+
Solo
Bakasura
Bakasura
Sebxsss
Bakasura
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
87W - 93L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tiger12332
Morgan Le Fay
Level 29
God Stats
12W - 7L
1,607 SR
Queue Stats
111W - 122L
1,398 Elo+
Solo
Anhur
Anhur
WJoelandW
Anhur
Level 29
God Stats
5W - 4L
1,363 SR
Queue Stats
90W - 97L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
WholeLottaHough
Cthulhu
Level 25
God Stats
7W - 9L
1,652 SR
Queue Stats
69W - 78L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 3 / 7
9,887
471
12,854
18,180
10,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Dummkap
Yemoja
13
2 / 8 / 6
8,558
408
6,679
19,165
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
GaboLinX
Anhur
14
5 / 6 / 5
9,438
449
8,816
16,092
5,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TopherGuy
Sun Wukong
18
5 / 0 / 1
11,160
531
13,108
15,543
14,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
l Luiz I
Janus
15
4 / 3 / 1
10,132
482
8,815
11,430
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,374
446
7,800
13,068
12,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Sebxsss
Bakasura
18
6 / 3 / 2
11,143
531
7,628
19,101
8,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Tiger12332
Morgan Le Fay
16
3 / 3 / 3
10,570
503
14,843
14,824
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
WJoelandW
Anhur
16
5 / 6 / 5
10,317
491
13,588
12,970
4,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 7
10,027
477
15,571
18,058
10,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
20
Kills
20
20
Deaths
20
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
3
7
2.5
L
Yemoja
Dummkap
Yemoja
2
8
6
0.63
L
Anhur
GaboLinX
Anhur
5
6
5
1.25
W
0
6
2
0.17
W
Bakasura
Sebxsss
Bakasura
6
3
2
2.33
W
Morgan Le Fay
Tiger12332
Morgan Le Fay
3
3
3
1.5
L
Sun Wukong
TopherGuy
Sun Wukong
5
0
1
5.5
W
Anhur
WJoelandW
Anhur
5
6
5
1.25
W
6
2
7
4.75
L
Janus
l Luiz I
Janus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,272
Damage
59,430
80,410
Taken
78,021
48,521
Mitigated
41,355
16,073
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,854
2,657
0
842
18,180
10,590
0
3,394
14,436
0
69,323
L
Yemoja
Dummkap
Yemoja
6,679
1,680
1,374
3,635
19,165
14,774
0
8,651
10,364
20,065
0
L
Anhur
GaboLinX
Anhur
8,816
4,173
0
3,643
16,092
5,313
0
6,140
9,912
0
52,997
W
7,800
878
0
1,826
13,068
12,706
514
1,931
10,928
0
43,188
W
Bakasura
Sebxsss
Bakasura
7,628
5,107
582
6,176
19,101
8,040
1,128
2,284
16,705
0
74,767
W
Morgan Le Fay
Tiger12332
Morgan Le Fay
14,843
1,235
753
4,856
14,824
6,394
384
4,383
10,109
74,195
0
L
Sun Wukong
TopherGuy
Sun Wukong
13,108
2,898
0
4,749
15,543
14,348
70
4,233
11,060
0
80,591
W
Anhur
WJoelandW
Anhur
13,588
7,189
0
3,402
12,970
4,134
2,681
2,359
10,479
0
60,052
W
15,571
671
632
6,834
18,058
10,081
613
3,949
13,927
54,813
0
L
Janus
l Luiz I
Janus
8,815
314
0
1,830
11,430
3,496
0
7,084
3,732
52,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
51,431
475
Minions Killed
521
0
Camps Cleared
0
1,990,583
Distance Traveled
1,952,060
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,887
471
97
5
0
461,498
0
L
Yemoja
8,558
408
19
1
0
357,982
3
L
Anhur
9,438
449
90
4
0
343,106
1
W
Mulan
9,374
446
86
4
0
387,455
0
W
Bakasura
11,143
531
152
7
0
460,061
0
W
Morgan Le Fay
10,570
503
124
6
0
390,380
2
L
Sun Wukong
11,160
531
166
8
0
416,591
2
W
Anhur
10,317
491
101
5
0
324,413
0
W
Cthulhu
10,027
477
58
3
0
389,751
5
L
Janus
10,132
482
103
5
0
411,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role