Player Matchup

Fenrir
Fenrir
BRYMAN117
Fenrir
Level 28
God Stats
7W - 3L
1,493 SR
Queue Stats
24W - 30L
1,157 Elo+
Solo
Medusa
Medusa
IamQveen21
Medusa
Level 22
God Stats
11W - 8L
1,474 SR
Queue Stats
126W - 96L
1,387 Elo+
Solo
Hades
Hades
ReDmanba16_
Hades
Level 11
God Stats
2W - 0L
1,765 SR
Queue Stats
8W - 11L
1,316 Elo+
Party 3
Thanatos
Thanatos
Weschwesch3381
Thanatos
Level 27
God Stats
6W - 1L
1,592 SR
Queue Stats
28W - 38L
1,314 Elo+
Solo
Cthulhu
Cthulhu
XxGGRICH77xX
Cthulhu
Level 12
God Stats
3W - 4L
1,386 SR
Queue Stats
10W - 10L
1,329 Elo+
Party 3
Team Averages
Level 20
1,542 SR
1,301 Elo+

VS

Team Averages
Level 23
1,502 SR
1,229 Elo+
Sol
Sol
Narezzza
Sol
Level 68
God Stats
1W - 1L
1,870 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Soap-9
Ullr
Level 24
God Stats
8W - 8L
1,590 SR
Queue Stats
83W - 93L
1,334 Elo+
Solo
Ymir
Ymir
THExREALG
Ymir
Level 11
God Stats
12W - 15L
1,275 SR
Queue Stats
14W - 29L
905 Elo+
Party 2
Poseidon
Poseidon
creamcanjr
Poseidon
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
killzw1tch95
Fenrir
Level 5
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 27L
905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRYMAN117
Fenrir
17
0 / 3 / 4
11,919
497
5,152
13,932
6,235
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
IamQveen21
Medusa
20
11 / 1 / 6
14,147
589
22,092
14,946
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 5
10,312
430
5,038
13,769
9,490
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
12 / 1 / 3
12,941
539
13,696
18,279
7,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
XxGGRICH77xX
Cthulhu
15
4 / 8 / 4
10,664
444
7,031
16,781
6,464
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 1
12,333
514
22,504
14,041
5,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Soap-9
Ullr
18
3 / 7 / 0
11,533
481
7,089
14,310
5,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
15
0 / 2 / 4
9,600
400
4,354
13,252
7,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
creamcanjr
Poseidon
11
1 / 9 / 6
8,421
351
4,694
14,573
4,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
12
1 / 10 / 2
8,171
340
4,752
16,414
6,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
30
Kills
15
16
Deaths
32
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BRYMAN117
Fenrir
0
3
4
0.67
W
Medusa
IamQveen21
Medusa
11
1
6
14
L
10
4
1
2.63
W
3
3
5
1.83
L
Ullr
Soap-9
Ullr
3
7
0
0.43
L
Ymir
0
2
4
1
W
Thanatos
12
1
3
13.5
W
Cthulhu
XxGGRICH77xX
Cthulhu
4
8
4
0.75
L
Poseidon
creamcanjr
Poseidon
1
9
6
0.44
L
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,009
Damage
43,393
77,707
Taken
72,590
36,560
Mitigated
28,342
26,981
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BRYMAN117
Fenrir
5,152
2,213
0
2,680
13,932
6,235
3,173
363
13,569
0
56,434
W
Medusa
IamQveen21
Medusa
22,092
11,596
1,111
5,158
14,946
6,999
13,430
4,780
10,166
0
110,828
L
22,504
3,448
669
5,672
14,041
5,109
480
3,352
10,689
78,617
0
W
5,038
641
42
1,033
13,769
9,490
0
8,891
4,878
24,479
0
L
Ullr
Soap-9
Ullr
7,089
2,333
0
24
14,310
5,705
2,048
1,045
13,265
0
66,633
L
Ymir
4,354
473
0
1,551
13,252
7,066
0
73
13,179
40,575
0
W
Thanatos
13,696
3,601
0
16,678
18,279
7,372
316
6,310
11,969
0
80,759
W
Cthulhu
XxGGRICH77xX
Cthulhu
7,031
352
185
94
16,781
6,464
376
11,208
5,573
29,466
0
L
Poseidon
creamcanjr
Poseidon
4,694
1,542
0
1,246
14,573
4,173
0
7,067
7,506
15,928
0
L
Fenrir
4,752
1,270
123
607
16,414
6,289
696
532
15,882
0
15,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,983
Gold Earned
50,058
516
Minions Killed
362
0
Camps Cleared
0
2,181,809
Distance Traveled
1,896,576
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,919
497
129
5
0
387,431
0
W
Medusa
14,147
589
184
8
0
431,266
2
L
Sol
12,333
514
126
5
0
343,389
1
W
Hades
10,312
430
31
1
0
443,620
0
L
Ullr
11,533
481
131
5
0
352,800
1
L
Ymir
9,600
400
59
2
0
444,442
0
W
Thanatos
12,941
539
127
5
0
528,301
2
W
Cthulhu
10,664
444
45
2
0
391,191
0
L
Poseidon
8,421
351
17
1
0
305,157
0
L
Fenrir
8,171
340
29
1
0
450,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role