Player Matchup

Nemesis
Nemesis
Jamesy1024
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 136L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
NeonHard
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,251 Elo+
Solo
Ares
Ares
ODT_Delta
Ares
Level 6
God Stats
3W - 5L
1,730 SR
Queue Stats
204W - 216L
1,430 Elo+
Party 1
Neith
Neith
RafFromStateFarm
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 47L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
ehamp1
Kukulkan
Level 10
God Stats
8W - 7L
1,442 SR
Queue Stats
185W - 203L
1,418 Elo+
Party 3
Team Averages
Level 7
1,534 SR
1,374 Elo+

VS

Team Averages
Level 10
1,456 SR
1,388 Elo+
Yemoja
Yemoja
Isaakovsky
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krimson6071
Tsukuyomi
Level 26
God Stats
3W - 4L
1,499 SR
Queue Stats
117W - 129L
1,416 Elo+
Party 4
Zhong Kui
Zhong Kui
ShwiggleMaster
Zhong Kui
Level 13
God Stats
5W - 8L
1,500 SR
Queue Stats
83W - 95L
1,371 Elo+
Party 4
Nox
Nox
Ziribi
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Osiris
Osiris
İRasAlGhul
Osiris
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jamesy1024
Nemesis
20
11 / 2 / 9
13,914
580
16,168
20,543
10,686
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
NeonHard
Guan Yu
16
2 / 7 / 17
10,600
442
8,474
19,375
17,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
15
2 / 4 / 15
9,965
415
5,249
17,333
12,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
8 / 4 / 9
11,135
464
12,753
12,980
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ehamp1
Kukulkan
19
10 / 1 / 9
12,605
525
17,410
8,851
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Isaakovsky
Yemoja
14
2 / 6 / 7
10,146
423
5,899
13,903
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Krimson6071
Tsukuyomi
20
6 / 5 / 2
12,919
538
12,367
15,225
6,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ShwiggleMaster
Zhong Kui
16
6 / 7 / 7
11,306
471
17,861
17,794
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nox
Ziribi
Nox
14
2 / 8 / 7
9,680
403
8,360
15,306
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
14
1 / 7 / 4
9,250
385
8,226
20,184
14,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
33
Kills
17
18
Deaths
33
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Isaakovsky
Yemoja
2
6
7
0.92
W
Nemesis
Jamesy1024
Nemesis
11
2
9
7.75
L
Tsukuyomi
Krimson6071
Tsukuyomi
6
5
2
1.4
W
Guan Yu
NeonHard
Guan Yu
2
7
17
1.5
W
Ares
2
4
15
2.38
W
8
4
9
3.13
L
Zhong Kui
ShwiggleMaster
Zhong Kui
6
7
7
1.36
L
Nox
Ziribi
Nox
2
8
7
0.69
W
Kukulkan
ehamp1
Kukulkan
10
1
9
14.5
L
Osiris
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,054
Damage
52,713
79,082
Taken
82,412
50,707
Mitigated
50,646
14,102
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Isaakovsky
Yemoja
5,899
830
4,354
2,235
13,903
13,581
458
7,201
6,460
20,763
0
W
Nemesis
Jamesy1024
Nemesis
16,168
9,185
0
1,582
20,543
10,686
0
5,531
14,795
0
145,620
L
Tsukuyomi
Krimson6071
Tsukuyomi
12,367
3,580
0
2,108
15,225
6,031
490
752
14,471
0
104,326
W
Guan Yu
NeonHard
Guan Yu
8,474
1,795
2,058
5,993
19,375
17,754
601
9,050
9,711
0
48,370
W
Ares
5,249
514
0
251
17,333
12,462
224
9,030
8,005
19,411
0
W
12,753
5,011
0
2,990
12,980
6,080
2,076
5,314
7,508
0
62,290
L
Zhong Kui
ShwiggleMaster
Zhong Kui
17,861
1,680
23
4,129
17,794
11,152
495
3,277
14,349
47,656
0
L
Nox
Ziribi
Nox
8,360
708
0
803
15,306
5,254
330
5,805
9,323
41,443
0
W
Kukulkan
ehamp1
Kukulkan
17,410
1,976
0
1,228
8,851
3,725
0
3,700
5,033
71,737
0
L
Osiris
8,226
1,625
0
4,008
20,184
14,628
190
4,908
15,150
7,038
38,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,219
Gold Earned
53,301
482
Minions Killed
425
0
Camps Cleared
0
2,171,560
Distance Traveled
2,147,543
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,146
423
39
2
0
427,602
0
W
Nemesis
13,914
580
172
7
0
492,660
4
L
Tsukuyomi
12,919
538
162
7
0
442,043
4
W
Guan Yu
10,600
442
80
3
0
435,070
6
W
Ares
9,965
415
16
1
0
435,580
0
W
Neith
11,135
464
95
4
0
378,032
4
L
Zhong Kui
11,306
471
67
3
0
419,055
0
L
Nox
9,680
403
91
4
0
388,660
0
W
Kukulkan
12,605
525
119
5
0
430,218
0
L
Osiris
9,250
385
66
3
0
470,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role