Player Matchup

Morgan Le Fay
Morgan Le Fay
DragonKnyght
Morgan Le Fay
Level 95
God Stats
26W - 20L
1,632 SR
Queue Stats
173W - 169L
1,543 Elo+
Solo
Neith
Neith
Failureman
Neith
Level 68
God Stats
30W - 27L
1,500 SR
Queue Stats
319W - 337L
1,420 Elo+
Solo
Chaac
Chaac
Jabali117
Chaac
Level 88
God Stats
5W - 5L
1,698 SR
Queue Stats
201W - 260L
1,437 Elo+
Solo
Ravana
Ravana
abdul0016
Ravana
Level 90
God Stats
4W - 13L
1,315 SR
Queue Stats
211W - 219L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
dylanr77
Gilgamesh
Level 68
God Stats
24W - 29L
1,416 SR
Queue Stats
801W - 890L
1,384 Elo+
Solo
Team Averages
Level 82
1,512 SR
1,446 Elo+

VS

Team Averages
Level 71
1,465 SR
1,427 Elo+
Nu Wa
Nu Wa
LoLDEMONICLoL
Nu Wa
Level 88
God Stats
5W - 5L
1,409 SR
Queue Stats
53W - 55L
1,461 Elo+
Solo
Pele
Pele
MoonPants22
Pele
Level 69
God Stats
2W - 1L
1,482 SR
Queue Stats
25W - 15L
1,525 Elo+
Solo
Medusa
Medusa
NanekZero1
Medusa
Level 65
God Stats
8W - 9L
1,392 SR
Queue Stats
211W - 324L
1,380 Elo+
Party 1
Sobek
Sobek
Pooty420
Sobek
Level 67
God Stats
8W - 7L
1,538 SR
Queue Stats
706W - 812L
1,395 Elo+
Solo
Mulan
Mulan
SliteroN
Mulan
Level 65
God Stats
3W - 3L
1,503 SR
Queue Stats
206W - 320L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragonKnyght
Morgan Le Fay
12
1 / 2 / 2
6,508
501
5,375
7,862
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
3 / 4 / 2
6,809
524
3,909
6,862
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Jabali117
Chaac
1
0 / 0 / 0
3,921
302
0
570
175
Ravana
abdul0016
Ravana
10
2 / 3 / 3
6,771
521
4,035
8,272
3,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
dylanr77
Gilgamesh
14
3 / 4 / 0
7,570
582
5,093
9,328
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,330
564
6,396
6,177
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
8,019
617
6,694
6,984
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
NanekZero1
Medusa
13
4 / 2 / 1
7,741
595
4,745
5,399
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
Pooty420
Sobek
11
1 / 2 / 5
7,066
544
3,429
10,066
5,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
SliteroN
Mulan
8
0 / 1 / 3
5,284
406
414
2,037
808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
13
13
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DragonKnyght
Morgan Le Fay
1
2
2
1
L
Neith
3
4
2
1
L
Chaac
Jabali117
Chaac
0
0
0
0
W
4
4
1
1.13
W
4
1
2
5
W
Medusa
NanekZero1
Medusa
4
2
1
2.25
W
Sobek
Pooty420
Sobek
1
2
5
1.75
W
Mulan
SliteroN
Mulan
0
1
3
1.5
L
Ravana
abdul0016
Ravana
2
3
3
1.17
L
Gilgamesh
dylanr77
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
21,678
32,894
Taken
30,663
14,040
Mitigated
11,791
6,121
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DragonKnyght
Morgan Le Fay
5,375
446
0
1,680
7,862
2,891
0
3,863
3,999
46,653
0
L
Neith
3,909
2,392
0
1,858
6,862
2,200
796
1,439
5,423
0
33,943
L
Chaac
Jabali117
Chaac
0
0
0
0
570
175
0
570
0
0
0
W
6,396
1,157
0
450
6,177
1,882
837
2,443
3,734
47,599
0
W
6,694
1,703
0
2,442
6,984
2,292
376
236
6,748
0
45,243
W
Medusa
NanekZero1
Medusa
4,745
1,926
0
2,666
5,399
1,353
0
0
5,399
0
44,037
W
Sobek
Pooty420
Sobek
3,429
475
0
4,104
10,066
5,456
0
2,583
7,483
18,100
0
W
Mulan
SliteroN
Mulan
414
0
0
0
2,037
808
0
113
1,924
0
6,569
L
Ravana
abdul0016
Ravana
4,035
529
0
1,808
8,272
3,885
0
3,587
4,685
0
25,994
L
Gilgamesh
dylanr77
Gilgamesh
5,093
1,564
0
775
9,328
4,889
0
366
8,962
0
51,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
35,440
298
Minions Killed
310
0
Camps Cleared
0
900,745
Distance Traveled
1,060,523
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,508
501
82
6
0
245,935
0
L
Neith
6,809
524
64
5
0
203,293
1
L
Chaac
3,921
302
0
0
0
0
0
W
Nu Wa
7,330
564
81
6
0
202,654
2
W
Pele
8,019
617
90
7
0
267,777
3
W
Medusa
7,741
595
87
7
0
233,746
2
W
Sobek
7,066
544
34
3
0
245,002
3
W
Mulan
5,284
406
18
1
0
111,344
1
L
Ravana
6,771
521
52
4
0
233,305
2
L
Gilgamesh
7,570
582
100
8
0
218,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role