Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkAngel250
Morgan Le Fay
Level 116
God Stats
22W - 14L
1,527 SR
Queue Stats
198W - 193L
1,393 Elo+
Solo
Ymir
Ymir
ranit46992
Ymir
Level 45
God Stats
2W - 2L
1,280 SR
Queue Stats
7W - 12L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
snakeraam
Heimdallr
Level 82
God Stats
25W - 30L
1,427 SR
Queue Stats
139W - 158L
1,358 Elo+
Solo
Team Averages
Level 87
1,447 SR
1,440 Elo+

VS

Team Averages
Level 74
1,458 SR
1,401 Elo+
Baron Samedi
Baron Samedi
CTY_Alucard7048
Baron Samedi
Level 84
God Stats
17W - 12L
1,450 SR
Queue Stats
141W - 149L
1,390 Elo+
Party 3
Arachne
Arachne
PantherLily3714
Arachne
Level 124
God Stats
26W - 12L
1,733 SR
Queue Stats
668W - 672L
1,507 Elo+
Party 2
Anubis
Anubis
Rafael_Dopher
Anubis
Level 95
God Stats
1W - 14L
1,020 SR
Queue Stats
167W - 224L
1,363 Elo+
Party 3
Izanami
Izanami
Sinocolo
Izanami
Level 17
God Stats
35W - 38L
1,542 SR
Queue Stats
272W - 297L
1,443 Elo+
Party 2
Chang'e
Chang'e
majorcaio35
Chang'e
Level 49
God Stats
12W - 10L
1,546 SR
Queue Stats
95W - 134L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
15 / 4 / 2
15,468
673
18,592
20,189
10,132
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
19
1 / 1 / 7
14,541
632
6,096
11,777
12,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
DarkAngel250
Morgan Le Fay
19
6 / 4 / 4
13,670
594
18,321
17,900
7,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 1 / 15
12,361
537
5,493
17,922
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
snakeraam
Heimdallr
19
9 / 1 / 6
13,172
573
12,822
16,381
7,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CTY_Alucard7048
Baron Samedi
16
2 / 8 / 2
10,090
439
12,409
19,575
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
9,228
401
7,127
13,464
5,549
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 5 / 0
12,658
550
10,237
15,338
7,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sinocolo
Izanami
15
0 / 10 / 1
9,355
407
7,139
19,068
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
majorcaio35
Chang'e
15
0 / 7 / 2
8,746
380
5,232
15,279
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
33
Kills
8
11
Deaths
34
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
15
4
2
4
W
Achilles
 
Achilles
1
1
7
4.5
L
Baron Samedi
CTY_Alucard7048
Baron Samedi
2
8
2
0.38
W
Morgan Le Fay
DarkAngel250
Morgan Le Fay
6
4
4
2
L
2
4
3
0.88
L
4
5
0
0.8
L
Izanami
Sinocolo
Izanami
0
10
1
0.05
L
Chang'e
majorcaio35
Chang'e
0
7
2
0.14
W
2
1
15
9.5
W
Heimdallr
snakeraam
Heimdallr
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,324
Damage
42,144
84,169
Taken
82,724
53,936
Mitigated
32,329
24,299
Healing
26,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
18,592
10,477
0
3,126
20,189
10,132
2,944
5,392
14,409
0
143,929
W
Achilles
 
Achilles
6,096
1,698
0
2,167
11,777
12,833
248
6,408
5,369
1,939
57,626
L
Baron Samedi
CTY_Alucard7048
Baron Samedi
12,409
438
352
6,581
19,575
8,459
116
6,264
13,311
60,413
0
W
Morgan Le Fay
DarkAngel250
Morgan Le Fay
18,321
2,037
0
5,281
17,900
7,788
3,304
6,832
11,054
90,487
0
L
7,127
5,007
0
4,909
13,464
5,549
0
3,707
9,757
0
42,668
L
10,237
461
0
5,951
15,338
7,627
270
2,732
12,606
94,070
0
L
Izanami
Sinocolo
Izanami
7,139
5,594
0
1,883
19,068
6,186
0
5,734
13,334
0
78,998
L
Chang'e
majorcaio35
Chang'e
5,232
200
2,219
4,316
15,279
4,508
0
5,464
9,812
34,990
0
W
5,493
793
609
5,456
17,922
15,777
1,116
3,803
13,806
40,652
0
W
Heimdallr
snakeraam
Heimdallr
12,822
4,522
0
7,660
16,381
7,406
4,601
4,840
11,265
0
95,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,212
Gold Earned
50,077
646
Minions Killed
539
0
Camps Cleared
0
2,132,211
Distance Traveled
1,880,680
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,468
673
173
8
0
498,662
4
W
Achilles
14,541
632
122
5
0
412,296
4
L
Baron Samedi
10,090
439
103
4
0
387,809
2
W
Morgan Le Fay
13,670
594
150
7
0
411,851
7
L
Arachne
9,228
401
67
3
0
378,933
5
L
Anubis
12,658
550
179
8
0
358,198
7
L
Izanami
9,355
407
132
6
0
365,755
0
L
Chang'e
8,746
380
58
3
0
389,985
5
W
Ymir
12,361
537
50
2
0
437,660
0
W
Heimdallr
13,172
573
151
7
0
371,742
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role