Player Matchup

Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ConcealedFear
Loki
Level 19
God Stats
14W - 6L
1,794 SR
Queue Stats
88W - 55L
1,690 Elo+
Solo
Scylla
Scylla
IIGregII
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,570 Elo+
Party 1
Pele
Pele
KingErimos
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,647 Elo+
Party 1
Chronos
Chronos
tomymon
Chronos
Level 27
God Stats
1W - 1L
1,669 SR
Queue Stats
150W - 152L
1,589 Elo+
Solo
Team Averages
Level 24
1,593 SR
1,599 Elo+

VS

Team Averages
Level 15
1,445 SR
1,645 Elo+
Kukulkan
Kukulkan
Aesclops
Kukulkan
Level 28
God Stats
2W - 0L
1,775 SR
Queue Stats
47W - 34L
1,678 Elo+
Solo
Ymir
Ymir
Auttt
Ymir
Level 6
God Stats
1W - 0L
1,304 SR
Queue Stats
2W - 1L
1,603 Elo+
Solo
Loki
Loki
R34LG4NG
Loki
Level 22
God Stats
6W - 17L
1,509 SR
Queue Stats
139W - 185L
1,629 Elo+
Solo
Chiron
Chiron
mojojojo46789
Chiron
Level 16
God Stats
2W - 8L
1,137 SR
Queue Stats
39W - 33L
1,540 Elo+
Solo
Guan Yu
Guan Yu
xSDLx
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
3 / 2 / 0
7,773
457
5,022
9,458
3,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 0
8,391
494
6,153
15,018
3,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
IIGregII
Scylla
14
0 / 2 / 3
7,769
457
3,845
7,186
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 0
8,473
498
3,962
13,230
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
tomymon
Chronos
11
0 / 6 / 1
6,769
398
3,251
10,434
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aesclops
Kukulkan
18
6 / 0 / 1
10,748
632
9,903
5,130
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
Auttt
Ymir
12
1 / 2 / 7
8,133
478
6,178
9,664
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
12
2 / 2 / 3
8,065
474
3,684
6,631
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
4 / 0 / 6
8,943
526
6,074
6,742
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
xSDLx
Guan Yu
16
4 / 2 / 0
10,237
602
10,467
11,483
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
17
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
0
1.5
W
Kukulkan
Aesclops
Kukulkan
6
0
1
6.5
W
Ymir
Auttt
Ymir
1
2
7
2.25
L
1
4
0
0.25
L
Scylla
IIGregII
Scylla
0
2
3
0.75
L
2
3
0
0.67
W
Loki
2
2
3
1.75
W
4
0
6
7
L
Chronos
tomymon
Chronos
0
6
1
0.08
W
Guan Yu
xSDLx
Guan Yu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
36,306
55,326
Taken
39,650
16,738
Mitigated
26,729
16,635
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,022
574
0
3,280
9,458
3,619
495
3,748
5,710
15,126
0
W
Kukulkan
Aesclops
Kukulkan
9,903
1,452
0
1,789
5,130
2,325
2,952
1,556
3,574
87,858
0
W
Ymir
Auttt
Ymir
6,178
1,246
0
820
9,664
6,183
413
5,631
4,033
25,938
0
L
6,153
1,303
0
3,299
15,018
3,843
0
2,211
12,323
0
58,656
L
Scylla
IIGregII
Scylla
3,845
172
0
2,170
7,186
2,426
763
3,922
3,264
48,130
0
L
3,962
1,566
0
5,162
13,230
4,197
0
2,152
10,988
0
67,061
W
Loki
3,684
957
0
2,588
6,631
2,206
0
1,840
4,791
0
36,561
W
6,074
2,714
558
2,034
6,742
2,648
3,079
2,535
4,207
0
54,477
L
Chronos
tomymon
Chronos
3,251
955
0
2,724
10,434
2,653
0
4,048
6,386
37,056
0
W
Guan Yu
xSDLx
Guan Yu
10,467
1,361
85
6,012
11,483
13,367
0
556
10,927
0
66,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
46,126
432
Minions Killed
515
0
Camps Cleared
0
1,505,171
Distance Traveled
1,648,586
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,773
457
17
1
0
249,671
3
W
Kukulkan
10,748
632
176
10
0
306,624
10
W
Ymir
8,133
478
35
2
0
313,626
4
L
Loki
8,391
494
120
7
0
317,531
0
L
Scylla
7,769
457
101
6
0
290,290
0
L
Pele
8,473
498
135
8
0
358,453
1
W
Loki
8,065
474
66
4
0
374,058
0
W
Chiron
8,943
526
102
6
0
320,793
4
L
Chronos
6,769
398
59
3
0
289,226
1
W
Guan Yu
10,237
602
136
8
0
333,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role