Player Matchup

Cthulhu
Cthulhu
NickTheBasitin
Cthulhu
Level 16
God Stats
3W - 0L
1,527 SR
Queue Stats
6W - 2L
1,502 Elo+
Party 1
Chiron
Chiron
Skippyismyname
Chiron
Level 96
God Stats
2W - 0L
1,737 SR
Queue Stats
19W - 15L
1,590 Elo+
Party 1
Merlin
Merlin
VATSS
Merlin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 1
Team Averages
Level 65
1,588 SR
1,515 Elo+

VS

Team Averages
Level 35
1,309 SR
1,349 Elo+
Fenrir
Fenrir
Steadied
Fenrir
Level 15
God Stats
11W - 21L
1,342 SR
Queue Stats
85W - 169L
1,200 Elo+
Party 2
King Arthur
King Arthur
l JusSuper l
King Arthur
Level 39
God Stats
0W - 3L
1,273 SR
Queue Stats
65W - 137L
1,184 Elo+
Party 2
Discordia
Discordia
zAdaptivEz
Discordia
Level 52
God Stats
1W - 2L
1,311 SR
Queue Stats
34W - 23L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 9
9,920
661
7,113
14,262
16,916
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 3 / 9
11,789
786
12,947
11,246
4,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
VATSS
Merlin
17
7 / 1 / 9
11,375
758
13,637
7,839
3,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Steadied
Fenrir
12
2 / 8 / 4
9,062
604
6,983
12,238
5,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
l JusSuper l
King Arthur
13
1 / 6 / 4
9,146
610
3,014
16,081
10,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
zAdaptivEz
Discordia
15
5 / 5 / 2
10,908
727
14,473
12,664
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
8
8
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
8
3
9
4.17
L
Fenrir
Steadied
Fenrir
2
8
4
0.5
W
Merlin
VATSS
Merlin
7
1
9
11.5
L
King Arthur
l JusSuper l
King Arthur
1
6
4
0.5
L
Discordia
zAdaptivEz
Discordia
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
24,470
33,347
Taken
40,983
24,194
Mitigated
20,978
5,915
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,113
2,153
0
350
14,262
16,916
31
3,844
10,418
18,568
0
W
12,947
7,282
284
2,770
11,246
4,223
1,149
6,032
5,214
0
41,473
L
Fenrir
Steadied
Fenrir
6,983
1,798
0
301
12,238
5,426
172
6,329
5,909
0
14,045
W
Merlin
VATSS
Merlin
13,637
432
0
2,511
7,839
3,055
193
4,597
3,242
54,369
0
L
King Arthur
l JusSuper l
King Arthur
3,014
468
0
2,744
16,081
10,880
78
8,990
7,091
0
20,390
L
Discordia
zAdaptivEz
Discordia
14,473
439
0
3,195
12,664
4,672
0
5,431
7,233
69,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
29,116
164
Minions Killed
165
0
Camps Cleared
0
836,306
Distance Traveled
786,823
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,920
661
17
1
0
271,966
1
W
Chiron
11,789
786
66
4
0
276,327
2
L
Fenrir
9,062
604
16
1
0
270,483
2
W
Merlin
11,375
758
81
5
0
288,013
0
L
King Arthur
9,146
610
49
3
0
278,360
0
L
Discordia
10,908
727
100
7
0
237,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role