Player Matchup

Cabrakan
Cabrakan
BoostedDingo
Cabrakan
Level 59
God Stats
5W - 2L
1,657 SR
Queue Stats
67W - 59L
1,569 Elo+
Party 1
Tyr
Tyr
Joobat
Tyr
Level 104
God Stats
4W - 6L
1,667 SR
Queue Stats
260W - 249L
1,555 Elo+
Party 1
Bastet
Bastet
Mr_Legendary92
Bastet
Level 121
God Stats
10W - 2L
1,935 SR
Queue Stats
305W - 282L
1,586 Elo+
Party 1
Janus
Janus
Protoss000
Janus
Level 69
God Stats
15W - 12L
1,727 SR
Queue Stats
157W - 145L
1,537 Elo+
Party 2
Chiron
Chiron
dark2537
Chiron
Level 149
God Stats
2W - 4L
1,541 SR
Queue Stats
153W - 129L
1,563 Elo+
Party 2
Team Averages
Level 100
1,705 SR
1,562 Elo+

VS

Team Averages
Level 111
1,592 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hernanible
Izanami
Level 129
God Stats
11W - 9L
1,571 SR
Queue Stats
253W - 225L
1,625 Elo+
Party 4
Scylla
Scylla
Hkelly205
Scylla
Level 94
God Stats
10W - 9L
1,620 SR
Queue Stats
577W - 670L
1,516 Elo+
Party 3
Sylvanus
Sylvanus
MEA unrealCHAOS
Sylvanus
Level 145
God Stats
15W - 9L
1,791 SR
Queue Stats
277W - 262L
1,540 Elo+
Party 4
Mulan
Mulan
Soapytatas
Mulan
Level 82
God Stats
27W - 26L
1,478 SR
Queue Stats
395W - 440L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BoostedDingo
Cabrakan
8
0 / 3 / 2
5,752
523
1,102
6,750
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
Joobat
Tyr
13
6 / 0 / 2
7,830
712
7,352
10,808
5,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 4
6,738
613
3,670
9,281
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
12
2 / 3 / 1
7,079
644
2,701
5,102
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
dark2537
Chiron
13
4 / 2 / 0
7,491
681
5,894
8,935
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
7 / 2 / 2
6,853
623
8,316
8,213
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Hernanible
Izanami
12
2 / 3 / 2
6,885
626
6,907
7,815
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Hkelly205
Scylla
11
3 / 3 / 4
6,203
564
2,777
6,266
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
4
0 / 0 / 1
4,309
392
341
667
182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
10
0 / 5 / 1
5,227
475
5,396
9,721
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
13
Kills
12
12
Deaths
13
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
2
2
4
W
Cabrakan
BoostedDingo
Cabrakan
0
3
2
0.33
L
Izanami
Hernanible
Izanami
2
3
2
1
L
Scylla
Hkelly205
Scylla
3
3
4
1.67
W
Tyr
Joobat
Tyr
6
0
2
7
L
Sylvanus
0
0
1
0.5
W
1
4
4
0.75
W
Janus
2
3
1
0.83
L
Mulan
0
5
1
0.1
W
Chiron
dark2537
Chiron
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
23,737
40,876
Taken
32,682
15,410
Mitigated
13,656
15,490
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,316
4,699
0
695
8,213
3,369
0
1,470
6,682
0
33,751
W
Cabrakan
BoostedDingo
Cabrakan
1,102
85
0
985
6,750
3,462
0
1,322
5,428
8,953
0
L
Izanami
Hernanible
Izanami
6,907
5,896
0
2,710
7,815
2,016
0
16
7,799
0
45,278
L
Scylla
Hkelly205
Scylla
2,777
538
0
2,167
6,266
1,749
0
1,759
4,443
30,092
0
W
Tyr
Joobat
Tyr
7,352
1,331
0
7,215
10,808
5,126
0
159
10,649
0
42,659
L
Sylvanus
341
162
0
240
667
182
0
0
667
1,686
0
W
3,670
1,739
0
2,962
9,281
2,770
0
227
9,054
0
33,591
W
Janus
2,701
78
0
280
5,102
1,415
168
1,245
3,857
38,392
0
L
Mulan
5,396
874
0
3,243
9,721
6,340
0
407
9,288
0
25,524
W
Chiron
dark2537
Chiron
5,894
3,420
170
3,878
8,935
2,637
916
165
8,770
0
52,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
29,477
393
Minions Killed
266
0
Camps Cleared
0
1,102,482
Distance Traveled
850,809
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,853
623
72
7
0
227,301
3
W
Cabrakan
5,752
523
12
1
0
220,560
6
L
Izanami
6,885
626
82
7
0
174,079
3
L
Scylla
6,203
564
60
5
0
193,743
3
W
Tyr
7,830
712
88
8
0
250,384
1
L
Sylvanus
4,309
392
3
0
0
49,011
1
W
Bastet
6,738
613
81
7
0
209,281
1
W
Janus
7,079
644
101
9
0
228,370
3
L
Mulan
5,227
475
49
4
0
206,675
4
W
Chiron
7,491
681
111
10
0
193,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role