Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
VistoTheRoku
Cernunnos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,444 Elo+
Solo
Persephone
Persephone
WizardSword69
Persephone
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,481 Elo+

VS

Team Averages
Level 27
1,591 SR
1,504 Elo+
Danzaburou
Danzaburou
FeelzGodMan
Danzaburou
Level 28
God Stats
72W - 49L
1,618 SR
Queue Stats
549W - 515L
1,573 Elo+
Solo
Ah Puch
Ah Puch
Kasiian
Ah Puch
Level 26
God Stats
97W - 59L
1,600 SR
Queue Stats
515W - 516L
1,435 Elo+
Solo
Ares
Ares
RDMG11
Ares
Level 28
God Stats
3W - 5L
1,555 SR
Queue Stats
49W - 51L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 7 / 6
12,212
763
9,522
21,769
12,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
VistoTheRoku
Cernunnos
16
5 / 2 / 7
11,754
735
16,701
13,037
5,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
WizardSword69
Persephone
14
3 / 7 / 6
11,527
720
10,384
10,884
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeelzGodMan
Danzaburou
15
12 / 5 / 3
12,101
756
15,588
14,939
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Kasiian
Ah Puch
14
1 / 3 / 9
10,016
626
13,884
14,234
4,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
RDMG11
Ares
13
3 / 5 / 10
10,376
649
4,758
18,262
13,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
16
16
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
7
6
1.14
L
Danzaburou
FeelzGodMan
Danzaburou
12
5
3
2.7
L
Ah Puch
Kasiian
Ah Puch
1
3
9
1.83
L
Ares
RDMG11
Ares
3
5
10
1.6
W
Cernunnos
VistoTheRoku
Cernunnos
5
2
7
4.25
W
Persephone
WizardSword69
Persephone
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,607
Damage
34,230
45,690
Taken
47,435
21,388
Mitigated
25,290
9,154
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,522
1,399
0
2,872
21,769
12,471
491
9,678
12,091
0
26,393
L
Danzaburou
FeelzGodMan
Danzaburou
15,588
7,623
0
1,872
14,939
7,387
869
2,216
12,605
0
44,486
L
Ah Puch
Kasiian
Ah Puch
13,884
398
771
5,324
14,234
4,262
349
3,878
10,146
53,367
0
L
Ares
RDMG11
Ares
4,758
585
0
934
18,262
13,641
243
3,743
14,300
16,144
1,038
W
Cernunnos
VistoTheRoku
Cernunnos
16,701
8,797
0
4,965
13,037
5,121
1,809
4,965
8,072
0
60,902
W
Persephone
WizardSword69
Persephone
10,384
819
0
1,317
10,884
3,796
363
3,939
6,938
38,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,493
Gold Earned
32,493
191
Minions Killed
161
0
Camps Cleared
0
842,788
Distance Traveled
801,026
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,212
763
33
2
0
296,016
5
L
Danzaburou
12,101
756
74
5
0
253,662
2
L
Ah Puch
10,016
626
80
5
0
274,659
9
L
Ares
10,376
649
7
0
0
272,705
3
W
Cernunnos
11,754
735
88
6
0
278,311
2
W
Persephone
11,527
720
70
4
0
268,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role