Player Matchup

Erlang Shen
Erlang Shen
BajanCODanian
Erlang Shen
Level 160
God Stats
2W - 1L
1,973 SR
Queue Stats
75W - 55L
1,699 Elo+
Solo
Hercules
Hercules
DMcKay19
Hercules
Level 160
God Stats
6W - 18L
1,479 SR
Queue Stats
266W - 267L
1,561 Elo+
Solo
Cupid
Cupid
GiRrAfFeDiCtAtOr
Cupid
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,669 Elo+
Solo
Zhong Kui
Zhong Kui
Kingofdawolf
Zhong Kui
Level 142
God Stats
5W - 2L
1,623 SR
Queue Stats
259W - 230L
1,633 Elo+
Solo
Tiamat
Tiamat
SirKnight5067
Tiamat
Level 116
God Stats
26W - 30L
1,642 SR
Queue Stats
452W - 417L
1,614 Elo+
Solo
Team Averages
Level 146
1,643 SR
1,635 Elo+

VS

Team Averages
Level 130
1,554 SR
1,670 Elo+
Morgan Le Fay
Morgan Le Fay
Itz_JacobRod
Morgan Le Fay
Level 87
God Stats
27W - 22L
1,641 SR
Queue Stats
414W - 379L
1,652 Elo+
Solo
Loki
Loki
SunderingLokiTTV
Loki
Level 146
God Stats
199W - 142L
1,717 SR
Queue Stats
222W - 178L
1,682 Elo+
Solo
Apollo
Apollo
WHJ Donny
Apollo
Level 115
God Stats
8W - 12L
1,473 SR
Queue Stats
690W - 647L
1,651 Elo+
Solo
Sol
Sol
camerong
Sol
Level 141
God Stats
1W - 3L
1,322 SR
Queue Stats
29W - 22L
1,734 Elo+
Solo
Horus
Horus
oKrysisz95
Horus
Level 159
God Stats
3W - 1L
1,618 SR
Queue Stats
279W - 251L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BajanCODanian
Erlang Shen
17
4 / 3 / 7
10,449
581
9,142
14,869
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DMcKay19
Hercules
13
4 / 2 / 6
7,880
438
4,492
15,724
9,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 3 / 6
10,565
587
14,004
13,369
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Kingofdawolf
Zhong Kui
16
1 / 5 / 2
10,840
602
7,108
16,083
15,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 5 / 2
9,307
517
9,499
12,271
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Itz_JacobRod
Morgan Le Fay
17
7 / 6 / 4
10,838
602
15,533
13,796
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 4
11,299
628
7,873
12,153
6,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
WHJ Donny
Apollo
18
3 / 5 / 3
10,896
605
6,616
11,447
3,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 2 / 5
11,522
640
15,447
8,592
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
13
0 / 5 / 12
9,386
521
4,257
16,430
8,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
20
Kills
18
18
Deaths
21
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BajanCODanian
Erlang Shen
4
3
7
2.5
L
Hercules
DMcKay19
Hercules
4
2
6
3.5
L
8
3
6
3.67
W
Morgan Le Fay
Itz_JacobRod
Morgan Le Fay
7
6
4
1.5
L
Zhong Kui
Kingofdawolf
Zhong Kui
1
5
2
0.4
L
3
5
2
0.8
W
3
3
4
1.67
W
Apollo
WHJ Donny
Apollo
3
5
3
0.9
W
5
2
5
3.75
W
Horus
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,245
Damage
49,726
72,316
Taken
62,418
42,251
Mitigated
25,476
20,345
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BajanCODanian
Erlang Shen
9,142
3,579
0
2,300
14,869
6,547
0
6,975
7,894
0
76,686
L
Hercules
DMcKay19
Hercules
4,492
1,430
459
6,269
15,724
9,009
102
6,798
8,926
0
21,052
L
14,004
7,083
503
3,093
13,369
4,148
610
4,891
8,478
0
73,836
W
Morgan Le Fay
Itz_JacobRod
Morgan Le Fay
15,533
1,694
0
2,289
13,796
4,473
0
3,799
9,779
73,066
0
L
Zhong Kui
Kingofdawolf
Zhong Kui
7,108
1,008
0
4,811
16,083
15,850
300
4,870
11,213
60,247
0
L
9,499
649
0
2,910
12,271
6,697
397
7,446
4,825
55,753
0
W
7,873
2,582
0
3,435
12,153
6,146
957
4,703
7,375
0
72,655
W
Apollo
WHJ Donny
Apollo
6,616
2,794
0
2,165
11,447
3,250
3,912
1,376
10,045
0
76,574
W
15,447
4,115
0
5,021
8,592
2,798
0
2,642
5,788
99,054
0
W
Horus
4,257
1,519
1,434
2,783
16,430
8,809
0
3,370
12,824
0
9,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
53,941
535
Minions Killed
618
0
Camps Cleared
0
1,741,106
Distance Traveled
1,773,174
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,449
581
123
7
0
390,135
0
L
Hercules
7,880
438
34
2
0
406,274
2
L
Cupid
10,565
587
125
7
0
336,923
1
W
Morgan Le Fay
10,838
602
130
7
0
339,003
3
L
Zhong Kui
10,840
602
126
7
0
265,347
3
L
Tiamat
9,307
517
127
7
0
342,427
3
W
Loki
11,299
628
157
9
0
346,262
2
W
Apollo
10,896
605
141
8
0
374,708
0
W
Sol
11,522
640
178
10
0
343,654
4
W
Horus
9,386
521
12
1
0
369,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role