Player Matchup

Merlin
Merlin
XVI Forever
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
mrakes02
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
zombei83
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,540 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,502 Elo+

VS

Team Averages
Level 49
1,574 SR
1,457 Elo+
Kukulkan
Kukulkan
Huck1eBuck12
Kukulkan
Level 29
God Stats
61W - 39L
1,574 SR
Queue Stats
192W - 192L
1,463 Elo+
Party 1
Horus
Horus
XxSUSANOFOXX04
Horus
Level 61
God Stats
25W - 16L
1,579 SR
Queue Stats
123W - 129L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
dreamsgotit
Nu Wa
Level 56
God Stats
11W - 9L
1,569 SR
Queue Stats
81W - 83L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 3 / 3
7,044
704
7,422
6,863
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
mrakes02
Gilgamesh
9
1 / 5 / 2
6,400
640
3,111
9,682
3,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
zombei83
Heimdallr
10
4 / 4 / 2
7,763
776
7,682
8,342
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Huck1eBuck12
Kukulkan
11
5 / 2 / 3
7,685
769
8,055
5,458
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
5 / 1 / 7
8,069
807
7,524
8,536
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 6
7,370
737
5,879
7,364
1,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
12
12
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Huck1eBuck12
Kukulkan
5
2
3
3.25
L
Merlin
1
3
3
0.83
W
5
1
7
8.5
W
2
3
6
1.67
L
Gilgamesh
mrakes02
Gilgamesh
1
5
2
0.4
L
Heimdallr
zombei83
Heimdallr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
21,458
24,887
Taken
21,358
8,007
Mitigated
9,109
3,401
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Huck1eBuck12
Kukulkan
8,055
606
969
846
5,458
2,031
0
1,877
3,296
24,046
0
L
Merlin
7,422
523
0
506
6,863
2,218
0
4,708
2,155
24,893
0
W
7,524
3,684
1,103
3,276
8,536
5,111
0
2,732
5,476
0
18,118
W
5,879
2,939
0
793
7,364
1,967
0
1,961
5,161
21,221
0
L
Gilgamesh
mrakes02
Gilgamesh
3,111
623
8
1,873
9,682
3,239
0
6,426
3,256
0
9,426
L
Heimdallr
zombei83
Heimdallr
7,682
3,697
390
624
8,342
2,550
0
2,800
5,542
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,207
Gold Earned
23,124
84
Minions Killed
87
0
Camps Cleared
0
511,467
Distance Traveled
588,826
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,685
769
36
4
0
199,315
0
L
Merlin
7,044
704
47
5
0
172,631
0
W
Horus
8,069
807
20
2
0
220,534
1
W
Nu Wa
7,370
737
31
3
0
168,977
0
L
Gilgamesh
6,400
640
13
1
0
170,064
0
L
Heimdallr
7,763
776
24
2
0
168,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role