Player Matchup

Jing Wei
Jing Wei
Agent Premiere
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,632 Elo+
Party 3
Janus
Janus
Aherociwave
Janus
Level 158
God Stats
1W - 1L
1,404 SR
Queue Stats
59W - 46L
1,545 Elo+
Party 3
Jormungandr
Jormungandr
RocketRose32
Jormungandr
Level 135
God Stats
3W - 0L
1,624 SR
Queue Stats
48W - 30L
1,624 Elo+
Party 2
Scylla
Scylla
RonBurgandy95
Scylla
Level 139
God Stats
2W - 2L
1,428 SR
Queue Stats
81W - 67L
1,577 Elo+
Party 2
Bellona
Bellona
Taylor Bales
Bellona
Level 106
God Stats
5W - 1L
1,783 SR
Queue Stats
242W - 237L
1,524 Elo+
Solo
Team Averages
Level 132
1,548 SR
1,580 Elo+

VS

Team Averages
Level 122
1,407 SR
1,453 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Adler_Rabelo
Jing Wei
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Tiamat
Tiamat
TelumCrowley
Tiamat
Level 124
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
TionSensei
Apollo
Level 100
God Stats
6W - 3L
1,555 SR
Queue Stats
258W - 245L
1,531 Elo+
Solo
King Arthur
King Arthur
johntunder231
King Arthur
Level 128
God Stats
4W - 3L
1,280 SR
Queue Stats
261W - 290L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 3 / 14
9,783
753
8,252
9,866
3,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 2 / 14
10,537
811
15,058
9,926
3,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
RocketRose32
Jormungandr
19
10 / 3 / 14
11,413
878
14,581
15,711
9,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 1 / 20
10,908
839
16,024
10,037
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Taylor Bales
Bellona
17
9 / 4 / 12
11,494
884
10,371
12,939
11,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 6 / 6
8,575
660
5,100
18,301
13,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Adler_Rabelo
Jing Wei
14
2 / 8 / 4
8,477
652
6,947
15,112
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
18
5 / 4 / 6
9,751
750
15,224
12,130
9,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
TionSensei
Apollo
15
2 / 7 / 6
9,875
760
11,154
12,924
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
johntunder231
King Arthur
16
2 / 7 / 7
9,179
706
7,778
15,468
15,177
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
32
Kills
13
13
Deaths
32
74
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
6
0.83
L
Jing Wei
Adler_Rabelo
Jing Wei
2
8
4
0.5
W
Jing Wei
2
3
14
3
W
6
2
14
6.5
W
Jormungandr
RocketRose32
Jormungandr
10
3
14
5.67
W
5
1
20
15
W
Bellona
Taylor Bales
Bellona
9
4
12
3.75
L
Tiamat
5
4
6
2
L
Apollo
TionSensei
Apollo
2
7
6
0.71
L
King Arthur
johntunder231
King Arthur
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,286
Damage
46,203
58,479
Taken
73,935
32,052
Mitigated
49,251
26,746
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,100
400
2,041
4,819
18,301
13,539
263
10,521
7,780
0
9,030
L
Jing Wei
Adler_Rabelo
Jing Wei
6,947
4,643
2,477
2,497
15,112
5,664
736
11,177
3,935
0
17,993
W
Jing Wei
8,252
4,509
1,423
1,609
9,866
3,814
1,890
2,486
7,208
0
18,984
W
15,058
717
1,555
1,714
9,926
3,693
725
2,116
7,580
29,864
0
W
Jormungandr
RocketRose32
Jormungandr
14,581
3,129
2,638
5,481
15,711
9,500
887
1,669
13,880
36,849
0
W
16,024
383
3,154
3,765
10,037
4,001
852
3,397
6,354
31,086
0
W
Bellona
Taylor Bales
Bellona
10,371
835
3,104
2,303
12,939
11,044
1,267
4,288
8,233
0
17,010
L
Tiamat
15,224
784
1,700
2,348
12,130
9,630
235
5,810
6,320
27,972
0
L
Apollo
TionSensei
Apollo
11,154
5,600
2,094
2,360
12,924
5,241
670
9,664
3,260
0
21,059
L
King Arthur
johntunder231
King Arthur
7,778
707
1,793
951
15,468
15,177
0
8,491
6,977
0
18,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
45,857
136
Minions Killed
105
0
Camps Cleared
0
1,208,588
Distance Traveled
1,157,015
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,575
660
8
1
0
235,280
1
L
Jing Wei
8,477
652
16
1
0
223,594
3
W
Jing Wei
9,783
753
18
1
0
229,338
1
W
Janus
10,537
811
37
3
0
258,078
0
W
Jormungandr
11,413
878
44
3
0
243,028
0
W
Scylla
10,908
839
36
3
0
251,668
0
W
Bellona
11,494
884
1
0
0
226,476
0
L
Tiamat
9,751
750
28
2
0
242,193
0
L
Apollo
9,875
760
30
2
0
218,160
1
L
King Arthur
9,179
706
23
2
0
237,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role