Player Matchup

Janus
Janus
Luna_Nubis
Janus
Level 128
God Stats
10W - 5L
1,649 SR
Queue Stats
506W - 540L
1,495 Elo+
Solo
Anhur
Anhur
SacredKitsune18
Anhur
Level 60
God Stats
3W - 2L
1,410 SR
Queue Stats
105W - 107L
1,459 Elo+
Solo
Jormungandr
Jormungandr
caglyo
Jormungandr
Level 88
God Stats
10W - 2L
1,663 SR
Queue Stats
147W - 120L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
oobahnoob
Danzaburou
Level 95
God Stats
8W - 4L
1,727 SR
Queue Stats
85W - 88L
1,449 Elo+
Party 1
Bellona
Bellona
silversunned
Bellona
Level 144
God Stats
7W - 3L
1,593 SR
Queue Stats
552W - 558L
1,514 Elo+
Party 1
Team Averages
Level 103
1,608 SR
1,481 Elo+

VS

Team Averages
Level 94
1,585 SR
1,446 Elo+
Scylla
Scylla
IntrinsicSpirit
Scylla
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 61L
1,500 Elo+
Party 2
Skadi
Skadi
K4rrot2Bozz0
Skadi
Level 128
God Stats
1W - 2L
1,877 SR
Queue Stats
133W - 127L
1,401 Elo+
Party 2
Izanami
Izanami
MercVVithaMOUTH
Izanami
Level 101
God Stats
0W - 1L
1,718 SR
Queue Stats
28W - 19L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Nemesis_Main69
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,485 Elo+
Solo
Hun Batz
Hun Batz
xScopesx
Hun Batz
Level 92
God Stats
1W - 3L
1,330 SR
Queue Stats
84W - 91L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
10 / 4 / 13
14,209
789
20,502
12,188
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 22
13,813
767
12,671
16,772
7,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
caglyo
Jormungandr
20
3 / 4 / 25
13,728
763
11,053
23,020
25,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
oobahnoob
Danzaburou
20
9 / 6 / 11
13,965
776
13,572
18,550
8,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
silversunned
Bellona
20
10 / 4 / 13
14,616
812
17,696
26,393
30,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
13,464
748
14,209
16,291
7,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 11 / 6
14,999
833
27,382
25,283
11,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 10 / 4
13,800
767
10,261
17,957
7,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
5,274
293
0
0
0
Hun Batz
xScopesx
Hun Batz
20
2 / 10 / 16
12,850
714
23,701
21,911
12,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
56
37
Kills
23
23
Deaths
37
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
6
7
1.42
L
11
11
6
1.27
W
Janus
10
4
13
4.13
L
5
10
4
0.7
L
0
0
0
0
W
5
5
22
3.2
W
Jormungandr
caglyo
Jormungandr
3
4
25
3.88
W
Danzaburou
oobahnoob
Danzaburou
9
6
11
2.42
W
Bellona
silversunned
Bellona
10
4
13
4.13
L
Hun Batz
xScopesx
Hun Batz
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,494
Damage
75,553
96,923
Taken
81,442
76,980
Mitigated
39,032
25,400
Healing
20,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,209
873
709
4,275
16,291
7,255
970
4,990
11,301
34,695
0
L
27,382
13,919
1,396
5,243
25,283
11,696
2,009
11,563
13,720
0
49,070
W
Janus
20,502
955
1,734
1,046
12,188
4,983
440
1,155
11,033
42,418
0
L
10,261
7,782
941
1,972
17,957
7,623
2,533
7,778
10,179
0
34,419
L
0
0
0
0
0
0
0
0
0
0
0
W
12,671
6,533
2,481
3,632
16,772
7,028
2,465
3,660
13,112
0
26,903
W
Jormungandr
caglyo
Jormungandr
11,053
1,597
1,364
1,996
23,020
25,997
965
4,425
18,595
41,584
0
W
Danzaburou
oobahnoob
Danzaburou
13,572
6,122
1,295
3,659
18,550
8,580
1,507
2,364
16,186
0
35,209
W
Bellona
silversunned
Bellona
17,696
4,629
3,534
4,659
26,393
30,392
1,025
2,605
23,594
0
31,848
L
Hun Batz
xScopesx
Hun Batz
23,701
2,350
1,365
4,707
21,911
12,458
0
7,224
14,687
0
41,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,331
Gold Earned
60,387
205
Minions Killed
171
0
Camps Cleared
0
1,523,104
Distance Traveled
1,025,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,464
748
47
3
0
312,821
0
L
Skadi
14,999
833
43
2
0
246,821
1
W
Janus
14,209
789
55
3
0
326,002
0
L
Izanami
13,800
767
48
3
0
220,265
1
L
Cthulhu
5,274
293
0
0
0
0
0
W
Anhur
13,813
767
29
2
0
288,867
2
W
Jormungandr
13,728
763
46
3
0
306,038
0
W
Danzaburou
13,965
776
52
3
0
258,781
1
W
Bellona
14,616
812
23
1
0
343,416
1
L
Hun Batz
12,850
714
33
2
0
245,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role