Player Matchup

Ymir
Ymir
ArcadedImagery
Ymir
Level 27
God Stats
4W - 2L
1,765 SR
Queue Stats
171W - 184L
1,473 Elo+
Solo
Da Ji
Da Ji
IPvPeedMyself
Da Ji
Level 29
God Stats
7W - 4L
1,821 SR
Queue Stats
434W - 401L
1,574 Elo+
Party 2
Zeus
Zeus
IX Kurama IX
Zeus
Level 7
God Stats
5W - 3L
1,829 SR
Queue Stats
25W - 24L
1,566 Elo+
Solo
Chang'e
Chang'e
Soriniya
Chang'e
Level 25
God Stats
2W - 1L
1,669 SR
Queue Stats
102W - 138L
1,505 Elo+
Party 2
Artemis
Artemis
tangy_relief
Artemis
Level 28
God Stats
35W - 15L
1,661 SR
Queue Stats
115W - 104L
1,642 Elo+
Solo
Team Averages
Level 23
1,749 SR
1,552 Elo+

VS

Team Averages
Level 28
1,533 SR
1,692 Elo+
Ares
Ares
Benito_camela651
Ares
Level 8
God Stats
4W - 1L
1,718 SR
Queue Stats
9W - 3L
1,681 Elo+
Party 1
Bakasura
Bakasura
Draco_ELpescao
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,914 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FaZe_Valen77
Morgan Le Fay
Level 74
God Stats
2W - 6L
1,378 SR
Queue Stats
130W - 146L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Hydra_tobi1
Heimdallr
Level 48
God Stats
3W - 3L
1,568 SR
Queue Stats
85W - 89L
1,532 Elo+
Party 1
King Arthur
King Arthur
OnlyTroolpick89
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,048
550
3,474
10,677
6,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
4 / 6 / 1
5,773
525
7,131
9,141
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 0
3,966
361
52
2,579
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Soriniya
Chang'e
10
0 / 1 / 0
5,247
477
2,181
6,368
1,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
tangy_relief
Artemis
10
2 / 6 / 4
6,009
546
7,896
9,795
2,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,551
596
4,580
7,776
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
11
3 / 3 / 3
6,549
595
5,335
8,197
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
FaZe_Valen77
Morgan Le Fay
12
5 / 3 / 4
7,068
643
6,782
6,392
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Hydra_tobi1
Heimdallr
12
6 / 1 / 4
6,999
636
6,777
7,847
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
OnlyTroolpick89
King Arthur
13
2 / 0 / 1
7,218
656
5,111
9,647
4,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
19
19
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
2
4
2.5
W
Bakasura
3
3
3
1.5
W
Morgan Le Fay
FaZe_Valen77
Morgan Le Fay
5
3
4
2.33
W
Heimdallr
Hydra_tobi1
Heimdallr
6
1
4
8
L
4
6
1
0.75
L
0
3
0
0
W
King Arthur
OnlyTroolpick89
King Arthur
2
0
1
2.5
L
Chang'e
Soriniya
Chang'e
0
1
0
0
L
Artemis
tangy_relief
Artemis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
28,585
38,560
Taken
39,859
14,761
Mitigated
16,105
6,281
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,474
722
0
0
10,677
6,545
0
4,476
6,176
17,019
0
W
4,580
147
613
2,114
7,776
3,778
0
1,474
6,302
16,600
0
W
Bakasura
5,335
3,707
0
1,668
8,197
2,588
488
387
7,810
0
32,983
W
Morgan Le Fay
FaZe_Valen77
Morgan Le Fay
6,782
1,033
0
1,901
6,392
2,129
788
580
5,812
38,791
0
W
Heimdallr
Hydra_tobi1
Heimdallr
6,777
3,168
0
3,329
7,847
2,984
412
1,356
6,491
0
33,445
L
7,131
2,476
0
691
9,141
2,808
0
1,957
6,504
0
27,230
L
52
0
0
518
2,579
631
0
1,115
1,244
3,649
0
W
King Arthur
OnlyTroolpick89
King Arthur
5,111
330
0
3,976
9,647
4,626
334
1,910
7,737
0
44,921
L
Chang'e
Soriniya
Chang'e
2,181
380
434
2,526
6,368
1,829
0
0
6,313
19,852
0
L
Artemis
tangy_relief
Artemis
7,896
3,022
258
1,854
9,795
2,948
0
3,814
5,821
0
30,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
34,385
165
Minions Killed
331
0
Camps Cleared
0
920,073
Distance Traveled
1,071,607
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,048
550
33
3
0
255,652
3
W
Ares
6,551
596
14
1
0
207,767
1
W
Bakasura
6,549
595
77
7
0
225,456
1
W
Morgan Le Fay
7,068
643
71
6
0
216,481
2
W
Heimdallr
6,999
636
74
7
0
198,621
2
L
Da Ji
5,773
525
46
4
0
172,634
0
L
Zeus
3,966
361
10
1
0
105,466
0
W
King Arthur
7,218
656
95
9
0
223,282
2
L
Chang'e
5,247
477
26
2
0
195,381
2
L
Artemis
6,009
546
50
5
0
190,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role