Player Matchup

Fenrir
Fenrir
TheDylan_MuTe
Fenrir
Level 66
God Stats
59W - 78L
1,394 SR
Queue Stats
138W - 198L
1,344 Elo+
Party 1
Hades
Hades
XLevi360
Hades
Level 44
God Stats
14W - 17L
1,431 SR
Queue Stats
29W - 48L
1,320 Elo+
Party 1
Ullr
Ullr
fossid
Ullr
Level 29
God Stats
2W - 2L
1,355 SR
Queue Stats
123W - 179L
1,343 Elo+
Party 1
Gilgamesh
Gilgamesh
sebaless19
Gilgamesh
Level 29
God Stats
3W - 13L
1,040 SR
Queue Stats
57W - 91L
1,394 Elo+
Party 1
Chronos
Chronos
x_xChuchix_x
Chronos
Level 90
God Stats
37W - 31L
1,490 SR
Queue Stats
142W - 203L
1,360 Elo+
Party 1
Team Averages
Level 52
1,342 SR
1,352 Elo+

VS

Team Averages
Level 53
1,499 SR
1,305 Elo+
Bacchus
Bacchus
ArtieCarrillo
Bacchus
Level 67
God Stats
5W - 2L
1,639 SR
Queue Stats
273W - 273L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
Assassin3093
Sun Wukong
Level 41
God Stats
4W - 2L
1,561 SR
Queue Stats
46W - 52L
1,371 Elo+
Party 2
Set
Set
Big squirt4520
Set
Level 67
God Stats
9W - 11L
1,587 SR
Queue Stats
24W - 38L
1,312 Elo+
Party 2
Neith
Neith
ItzBombzXD
Neith
Level 23
God Stats
0W - 4L
1,263 SR
Queue Stats
12W - 24L
1,192 Elo+
Party 2
Janus
Janus
Panamajerky
Janus
Level 65
God Stats
0W - 1L
1,444 SR
Queue Stats
10W - 32L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 9
11,193
487
7,112
14,934
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
XLevi360
Hades
19
7 / 3 / 1
12,668
551
11,869
12,543
7,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
fossid
Ullr
16
3 / 5 / 5
10,967
477
5,703
17,889
7,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
sebaless19
Gilgamesh
18
9 / 5 / 3
11,995
522
12,760
16,768
7,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
x_xChuchix_x
Chronos
20
8 / 1 / 5
15,684
682
19,154
22,926
10,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
4 / 4 / 6
11,163
485
15,112
18,766
21,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Assassin3093
Sun Wukong
16
1 / 6 / 2
10,031
436
8,062
16,512
8,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 3 / 3
11,022
479
8,660
17,311
10,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
15
4 / 10 / 3
9,409
409
16,801
16,953
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 5 / 4
10,540
458
7,975
10,792
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
28
Kills
14
15
Deaths
28
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
4
6
1.75
L
Sun Wukong
Assassin3093
Sun Wukong
1
6
2
0.33
L
3
3
3
1.5
L
Neith
4
10
3
0.55
L
2
5
4
0.8
W
1
1
9
5.5
W
Hades
XLevi360
Hades
7
3
1
2.5
W
Ullr
fossid
Ullr
3
5
5
1.1
W
Gilgamesh
sebaless19
Gilgamesh
9
5
3
2.1
W
Chronos
x_xChuchix_x
Chronos
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,598
Damage
56,610
85,060
Taken
80,334
38,900
Mitigated
48,868
26,525
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
15,112
2,396
723
4,434
18,766
21,368
26
2,544
16,222
47,894
0
L
Sun Wukong
Assassin3093
Sun Wukong
8,062
2,391
0
879
16,512
8,342
743
11,054
5,458
0
56,376
L
8,660
4,099
0
4,865
17,311
10,195
0
8,707
8,604
0
86,328
L
Neith
16,801
10,067
0
2,387
16,953
5,314
210
3,502
13,451
0
51,760
L
7,975
305
0
396
10,792
3,649
0
5,216
5,576
67,968
0
W
7,112
1,516
366
6,794
14,934
6,285
410
1,990
12,944
0
72,948
W
Hades
XLevi360
Hades
11,869
974
99
4,681
12,543
7,131
3,280
1,887
10,656
72,117
0
W
Ullr
fossid
Ullr
5,703
3,746
416
4,638
17,889
7,906
2,214
6,445
11,444
0
49,669
W
Gilgamesh
sebaless19
Gilgamesh
12,760
5,118
208
2,056
16,768
7,284
1,359
6,659
10,109
0
54,773
W
Chronos
x_xChuchix_x
Chronos
19,154
8,224
0
7,267
22,926
10,294
4,902
6,106
16,820
121,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,507
Gold Earned
52,165
629
Minions Killed
511
0
Camps Cleared
0
2,225,863
Distance Traveled
2,095,059
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,163
485
41
2
0
439,835
0
L
Sun Wukong
10,031
436
106
5
0
390,330
3
L
Set
11,022
479
148
6
0
469,445
0
L
Neith
9,409
409
87
4
0
362,228
0
L
Janus
10,540
458
129
6
0
433,221
0
W
Fenrir
11,193
487
101
4
0
480,803
3
W
Hades
12,668
551
146
6
0
436,006
0
W
Ullr
10,967
477
91
4
0
425,911
0
W
Gilgamesh
11,995
522
83
4
0
455,518
0
W
Chronos
15,684
682
208
9
0
427,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role