Player Matchup

Ah Puch
Ah Puch
AdamWes
Ah Puch
Level 159
God Stats
2W - 0L
1,591 SR
Queue Stats
318W - 343L
1,566 Elo+
Party 2
Pele
Pele
KittyLeMeow
Pele
Level 49
God Stats
9W - 23L
1,459 SR
Queue Stats
28W - 36L
1,432 Elo+
Solo
Neith
Neith
RoundHouzeKick
Neith
Level 131
God Stats
5W - 7L
1,676 SR
Queue Stats
221W - 220L
1,498 Elo+
Solo
Ymir
Ymir
SqueakyP
Ymir
Level 26
God Stats
2W - 0L
1,744 SR
Queue Stats
26W - 26L
1,515 Elo+
Party 2
Gilgamesh
Gilgamesh
jackattack78
Gilgamesh
Level 59
God Stats
25W - 21L
1,536 SR
Queue Stats
83W - 82L
1,495 Elo+
Solo
Team Averages
Level 85
1,601 SR
1,501 Elo+

VS

Team Averages
Level 93
1,443 SR
1,519 Elo+
Sol
Sol
Aquyre
Sol
Level 107
God Stats
54W - 55L
1,485 SR
Queue Stats
622W - 644L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Narsheena
Morgan Le Fay
Level 88
God Stats
19W - 26L
1,535 SR
Queue Stats
432W - 423L
1,558 Elo+
Party 1
Osiris
Osiris
Sinazen
Osiris
Level 76
God Stats
16W - 16L
1,270 SR
Queue Stats
224W - 262L
1,424 Elo+
Party 1
Chiron
Chiron
Tasgal
Chiron
Level 37
God Stats
1W - 5L
1,523 SR
Queue Stats
56W - 60L
1,543 Elo+
Solo
Ymir
Ymir
TheGyr
Ymir
Level 155
God Stats
2W - 5L
1,403 SR
Queue Stats
186W - 197L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdamWes
Ah Puch
17
5 / 2 / 9
10,468
1,163
22,097
8,328
3,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 1 / 5
10,085
1,121
5,587
9,467
4,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 7
10,165
1,129
12,893
9,958
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
0 / 0 / 4
8,665
963
4,446
9,300
8,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
jackattack78
Gilgamesh
15
0 / 1 / 6
9,283
1,031
8,141
12,590
4,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aquyre
Sol
15
1 / 1 / 2
9,205
1,023
11,595
10,837
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Narsheena
Morgan Le Fay
15
1 / 4 / 2
8,702
967
14,001
13,919
4,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Sinazen
Osiris
15
2 / 5 / 1
8,825
981
5,999
13,277
17,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Tasgal
Chiron
15
0 / 3 / 3
8,593
955
10,419
10,192
3,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
TheGyr
Ymir
13
0 / 2 / 0
7,923
880
4,698
10,468
9,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
15
Kills
4
4
Deaths
15
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AdamWes
Ah Puch
5
2
9
4.75
L
Sol
Aquyre
Sol
1
1
2
2
W
5
1
5
7.5
L
Morgan Le Fay
Narsheena
Morgan Le Fay
1
4
2
0.5
W
5
0
7
8.5
L
Osiris
Sinazen
Osiris
2
5
1
0.5
W
Ymir
0
0
4
2
L
Chiron
Tasgal
Chiron
0
3
3
0.5
L
Ymir
TheGyr
Ymir
0
2
0
0
W
Gilgamesh
jackattack78
Gilgamesh
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,164
Damage
46,712
49,643
Taken
58,693
23,583
Mitigated
38,649
6,717
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AdamWes
Ah Puch
22,097
820
0
1,348
8,328
3,179
0
5,185
3,083
45,567
0
L
Sol
Aquyre
Sol
11,595
2,788
0
3,642
10,837
3,886
0
4,299
6,538
41,065
0
W
5,587
837
0
631
9,467
4,444
0
5,794
3,558
0
16,585
L
Morgan Le Fay
Narsheena
Morgan Le Fay
14,001
790
0
443
13,919
4,507
0
9,691
4,173
32,752
0
W
12,893
6,169
0
3,184
9,958
3,354
0
7,664
2,174
0
37,081
L
Osiris
Sinazen
Osiris
5,999
792
0
586
13,277
17,478
0
4,833
8,232
0
12,107
W
Ymir
4,446
0
0
0
9,300
8,150
0
5,061
4,069
18,283
0
L
Chiron
Tasgal
Chiron
10,419
5,396
852
2,553
10,192
3,778
0
4,193
5,969
0
28,995
L
Ymir
TheGyr
Ymir
4,698
1,068
0
0
10,468
9,000
0
3,527
6,791
9,978
0
W
Gilgamesh
jackattack78
Gilgamesh
8,141
1,381
772
782
12,590
4,456
0
6,590
5,574
0
14,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,666
Gold Earned
43,248
195
Minions Killed
196
6
Camps Cleared
8
936,625
Distance Traveled
858,930
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,468
1,163
49
5
1
185,024
3
L
Sol
9,205
1,023
67
7
3
184,986
0
W
Pele
10,085
1,121
41
5
1
198,622
0
L
Morgan Le Fay
8,702
967
32
4
2
191,828
1
W
Neith
10,165
1,129
54
6
4
187,577
0
L
Osiris
8,825
981
22
2
0
182,257
1
W
Ymir
8,665
963
39
4
0
165,588
0
L
Chiron
8,593
955
60
7
2
166,571
1
L
Ymir
7,923
880
15
2
1
133,288
1
W
Gilgamesh
9,283
1,031
12
1
0
199,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role