Player Matchup

Tiamat
Tiamat
Kyljaeden
Tiamat
Level 29
God Stats
12W - 9L
1,639 SR
Queue Stats
249W - 228L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
bonitidoo
Gilgamesh
Level 23
God Stats
10W - 10L
1,597 SR
Queue Stats
82W - 105L
1,485 Elo+
Solo
Cthulhu
Cthulhu
tanquecac
Cthulhu
Level 145
God Stats
2W - 1L
1,281 SR
Queue Stats
152W - 141L
1,574 Elo+
Solo
Team Averages
Level 66
1,506 SR
1,516 Elo+

VS

Team Averages
Level 36
1,414 SR
1,347 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kimoryell
Danzaburou
Level 66
God Stats
1W - 2L
1,456 SR
Queue Stats
11W - 24L
1,310 Elo+
Party 1
Eset
Eset
Mytrhal
Eset
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kyljaeden
Tiamat
15
7 / 0 / 7
9,475
861
11,170
6,560
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
bonitidoo
Gilgamesh
12
6 / 3 / 12
9,365
851
10,957
7,483
6,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
tanquecac
Cthulhu
12
7 / 4 / 7
9,461
860
8,087
11,980
10,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 8 / 2
7,257
660
5,375
15,401
10,011
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Kimoryell
Danzaburou
11
4 / 6 / 1
8,004
728
5,186
10,828
3,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Mytrhal
Eset
11
1 / 6 / 5
7,330
666
4,704
8,447
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
8
2
0.38
L
Danzaburou
Kimoryell
Danzaburou
4
6
1
0.75
W
Tiamat
Kyljaeden
Tiamat
7
0
7
10.5
L
Eset
Mytrhal
Eset
1
6
5
0.58
W
Gilgamesh
bonitidoo
Gilgamesh
6
3
12
4
W
Cthulhu
tanquecac
Cthulhu
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
15,265
26,023
Taken
34,676
22,009
Mitigated
16,415
3,998
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,375
1,337
0
346
15,401
10,011
0
7,488
7,913
0
17,192
L
Danzaburou
Kimoryell
Danzaburou
5,186
2,587
0
831
10,828
3,601
0
6,417
4,411
0
19,919
W
Tiamat
Kyljaeden
Tiamat
11,170
1,497
0
1,815
6,560
5,333
1,111
1,137
5,423
46,560
0
L
Eset
Mytrhal
Eset
4,704
980
662
1,529
8,447
2,803
0
5,352
3,095
12,804
0
W
Gilgamesh
bonitidoo
Gilgamesh
10,957
2,228
561
907
7,483
6,301
235
1,502
5,981
0
30,333
W
Cthulhu
tanquecac
Cthulhu
8,087
945
22
693
11,980
10,375
368
2,065
9,915
22,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
22,591
137
Minions Killed
66
0
Camps Cleared
0
612,797
Distance Traveled
449,766
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,257
660
24
2
0
151,504
4
L
Danzaburou
8,004
728
19
2
0
156,473
2
W
Tiamat
9,475
861
76
7
0
216,173
1
L
Eset
7,330
666
23
2
0
141,789
2
W
Gilgamesh
9,365
851
40
4
0
219,324
1
W
Cthulhu
9,461
860
21
2
0
177,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role