Player Matchup

Bellona
Bellona
DoinDamage
Bellona
Level 24
God Stats
2W - 3L
1,231 SR
Queue Stats
49W - 62L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
HjuanNjuan
Gilgamesh
Level 9
God Stats
5W - 2L
1,573 SR
Queue Stats
5W - 3L
1,501 Elo+
Party 1
Ymir
Ymir
RealTimStrategy
Ymir
Level 29
God Stats
11W - 14L
1,476 SR
Queue Stats
160W - 183L
1,550 Elo+
Solo
Scylla
Scylla
anyelo87
Scylla
Level 20
God Stats
5W - 5L
1,331 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Apollo
Apollo
sadbeube
Apollo
Level 27
God Stats
1W - 0L
1,839 SR
Queue Stats
7W - 4L
1,754 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,554 Elo+

VS

Team Averages
Level 15
1,582 SR
1,515 Elo+
Sun Wukong
Sun Wukong
DullSurface
Sun Wukong
Level 8
God Stats
7W - 6L
1,887 SR
Queue Stats
14W - 18L
1,625 Elo+
Solo
Nemesis
Nemesis
SkinnyDevil
Nemesis
Level 17
God Stats
1W - 2L
1,283 SR
Queue Stats
87W - 92L
1,358 Elo+
Solo
Xbalanque
Xbalanque
TonkaHonkBWeggle
Xbalanque
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 19L
1,870 Elo+
Solo
Ra
Ra
guruhads
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,425 Elo+
Solo
Thoth
Thoth
harckortearth
Thoth
Level 27
God Stats
2W - 4L
1,741 SR
Queue Stats
13W - 26L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoinDamage
Bellona
15
5 / 2 / 3
8,658
618
10,153
9,514
7,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
HjuanNjuan
Gilgamesh
10
0 / 1 / 3
6,278
448
1,828
8,302
3,259
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 2 / 10
8,687
621
9,334
10,974
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
anyelo87
Scylla
14
5 / 1 / 3
8,154
582
6,812
7,722
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
sadbeube
Apollo
13
5 / 4 / 6
8,416
601
4,716
9,765
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DullSurface
Sun Wukong
10
1 / 2 / 0
6,701
479
2,555
8,894
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SkinnyDevil
Nemesis
12
3 / 5 / 1
7,827
559
4,241
11,580
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
14
6 / 3 / 1
8,710
622
12,807
9,074
2,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 8 / 1
5,444
389
964
6,615
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
7,088
506
5,320
7,647
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
10
10
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
DoinDamage
Bellona
5
2
3
3.25
L
Sun Wukong
DullSurface
Sun Wukong
1
2
0
0.5
W
Gilgamesh
HjuanNjuan
Gilgamesh
0
1
3
1.5
W
7
2
10
6
L
Nemesis
SkinnyDevil
Nemesis
3
5
1
0.7
L
Xbalanque
6
3
1
2.17
W
Scylla
anyelo87
Scylla
5
1
3
6.5
L
0
8
1
0.06
L
0
5
0
0
W
Apollo
sadbeube
Apollo
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
25,887
46,277
Taken
43,810
25,999
Mitigated
14,832
14,027
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DoinDamage
Bellona
10,153
3,792
0
3,432
9,514
7,678
940
938
8,576
104
53,827
L
Sun Wukong
DullSurface
Sun Wukong
2,555
996
0
1,006
8,894
3,740
120
1,059
7,335
0
24,009
W
Gilgamesh
HjuanNjuan
Gilgamesh
1,828
304
0
246
8,302
3,259
0
576
7,726
0
27,678
W
9,334
2,502
0
3,562
10,974
9,009
152
1,684
9,290
33,911
0
L
Nemesis
SkinnyDevil
Nemesis
4,241
1,702
0
600
11,580
4,358
0
4,823
6,609
0
38,520
L
Xbalanque
12,807
7,864
0
1,485
9,074
2,916
117
2,430
6,606
0
61,237
W
Scylla
anyelo87
Scylla
6,812
354
0
3,837
7,722
2,880
856
3,008
4,714
44,724
0
L
964
514
18
0
6,615
1,465
93
4,356
2,199
10,741
0
L
5,320
335
0
670
7,647
2,353
0
3,070
4,121
40,567
0
W
Apollo
sadbeube
Apollo
4,716
2,800
0
2,950
9,765
3,173
661
78
9,687
0
50,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
35,770
372
Minions Killed
316
0
Camps Cleared
0
1,335,876
Distance Traveled
1,213,942
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,658
618
102
7
0
275,991
3
L
Sun Wukong
6,701
479
44
3
0
248,165
2
W
Gilgamesh
6,278
448
58
4
0
219,082
1
W
Ymir
8,687
621
31
2
0
285,714
7
L
Nemesis
7,827
559
72
5
0
267,423
1
L
Xbalanque
8,710
622
93
7
0
243,304
2
W
Scylla
8,154
582
76
5
0
285,642
3
L
Ra
5,444
389
25
2
0
202,484
0
L
Thoth
7,088
506
82
6
0
252,566
9
W
Apollo
8,416
601
105
8
0
269,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role