Player Matchup

Tyr
Tyr
Silver I
FuRsHyT6
Tyr
Silver I
Level 122
God Stats
7W - 6L
1,601 SR
Queue Stats
46W - 40L
1,480 MMR
Solo
Chiron
Chiron
Gold III
Shamma765
Chiron
Gold III
Level 128
God Stats
23W - 16L
1,631 SR
Queue Stats
350W - 340L
1,610 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
ShaqMane
Kumbhakarna
Gold V
Level 146
God Stats
17W - 17L
1,632 SR
Queue Stats
348W - 358L
1,397 MMR
Party 1
Hun Batz
Hun Batz
Gold II
drunkplayy
Hun Batz
Gold II
Level 149
God Stats
15W - 11L
1,653 SR
Queue Stats
381W - 382L
1,466 MMR
Solo
Scylla
Scylla
Gold IV
icezizzle
Scylla
Gold IV
Level 146
God Stats
4W - 2L
1,693 SR
Queue Stats
118W - 128L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,642 SR
1,492 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,648 SR
1,491 MMR
Apollo
Apollo
Gold IV
JCGREEN55
Apollo
Gold IV
Level 103
God Stats
6W - 7L
1,593 SR
Queue Stats
524W - 534L
1,454 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Samdeezy12
Tsukuyomi
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,458 MMR
Solo
Cthulhu
Cthulhu
Gold III
babyyams_14
Cthulhu
Gold III
Level 65
God Stats
12W - 3L
1,842 SR
Queue Stats
31W - 29L
1,535 MMR
Party 2
Ganesha
Ganesha
Bronze III
cchq
Ganesha
Bronze III
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,459 MMR
Solo
Aphrodite
Aphrodite
Gold II
iiBunnie
Aphrodite
Gold II
Level 160
God Stats
28W - 12L
1,803 SR
Queue Stats
319W - 321L
1,551 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 10
17,886
447
21,553
43,670
44,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Shamma765
Chiron
20
13 / 7 / 8
21,866
547
48,586
47,714
20,170
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
ShaqMane
Kumbhakarna
20
0 / 3 / 19
18,087
452
16,964
50,087
66,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
drunkplayy
Hun Batz
20
15 / 2 / 9
24,148
604
43,264
43,702
26,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
icezizzle
Scylla
20
7 / 7 / 10
19,438
486
28,921
29,483
12,262
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetLokiAthenaDanzaburouJanus

VS

Bans
GilgameshSun WukongMedusaKing ArthurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JCGREEN55
Apollo
17
0 / 7 / 4
13,323
333
14,806
23,140
9,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Samdeezy12
Tsukuyomi
20
7 / 9 / 7
18,986
475
36,090
45,553
25,890
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
babyyams_14
Cthulhu
20
11 / 7 / 8
20,118
503
57,619
44,425
58,560
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
cchq
Ganesha
20
0 / 8 / 13
15,251
381
13,151
49,583
71,729
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
iiBunnie
Aphrodite
20
7 / 5 / 9
18,986
475
39,150
41,474
22,322
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
66
36
Kills
25
25
Deaths
36
56
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
L
Apollo
JCGREEN55
Apollo
0
7
4
0.29
L
Tsukuyomi
Samdeezy12
Tsukuyomi
7
9
7
1.17
W
Chiron
Shamma765
Chiron
13
7
8
2.43
W
Kumbhakarna
ShaqMane
Kumbhakarna
0
3
19
3.17
L
Cthulhu
babyyams_14
Cthulhu
11
7
8
2.14
L
Ganesha
cchq
Ganesha
0
8
13
0.81
W
Hun Batz
drunkplayy
Hun Batz
15
2
9
9.75
W
Scylla
icezizzle
Scylla
7
7
10
1.71
L
Aphrodite
iiBunnie
Aphrodite
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,288
Damage
160,816
214,656
Taken
204,175
170,316
Mitigated
188,176
81,717
Healing
78,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,553
2,522
0
8,396
43,670
44,855
1,676
27,081
16,343
0
103,939
L
Apollo
JCGREEN55
Apollo
14,806
7,761
0
4,875
23,140
9,675
2,731
3,350
19,790
0
73,914
L
Tsukuyomi
Samdeezy12
Tsukuyomi
36,090
7,622
0
14,653
45,553
25,890
935
9,312
36,241
0
150,313
W
Chiron
Shamma765
Chiron
48,586
25,949
3,347
24,289
47,714
20,170
5,898
23,337
24,042
0
214,843
W
Kumbhakarna
ShaqMane
Kumbhakarna
16,964
2,067
0
9,659
50,087
66,052
1,008
25,193
24,334
72,851
0
L
Cthulhu
babyyams_14
Cthulhu
57,619
1,255
2,738
2,447
44,425
58,560
1,179
8,386
36,039
171,769
0
L
Ganesha
cchq
Ganesha
13,151
500
759
7,348
49,583
71,729
509
15,332
34,251
43,729
0
W
Hun Batz
drunkplayy
Hun Batz
43,264
20,721
0
23,295
43,702
26,977
8,118
16,395
27,147
0
252,608
W
Scylla
icezizzle
Scylla
28,921
2,099
0
12,731
29,483
12,262
714
19,671
9,732
138,328
0
L
Aphrodite
iiBunnie
Aphrodite
39,150
666
17,346
28,534
41,474
22,322
3,262
9,505
31,969
186,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,425
Gold Earned
86,664
955
Minions Killed
855
0
Camps Cleared
0
3,680,053
Distance Traveled
3,420,085
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,886
447
151
4
0
776,667
5
L
Apollo
13,323
333
133
3
0
481,682
3
L
Tsukuyomi
18,986
475
181
5
0
743,733
3
W
Chiron
21,866
547
243
6
0
646,887
0
W
Kumbhakarna
18,087
452
93
2
0
765,895
4
L
Cthulhu
20,118
503
244
6
0
757,161
10
L
Ganesha
15,251
381
12
0
0
711,026
4
W
Hun Batz
24,148
604
293
7
0
811,248
8
W
Scylla
19,438
486
175
4
0
679,356
14
L
Aphrodite
18,986
475
285
7
0
726,483
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role