Player Matchup

Neith
Neith
BucksFan1824
Neith
Level 68
God Stats
2W - 3L
1,725 SR
Queue Stats
79W - 88L
1,359 Elo+
Solo
Izanami
Izanami
Drewinator82199
Izanami
Level 137
God Stats
2W - 4L
1,694 SR
Queue Stats
84W - 72L
1,567 Elo+
Party 1
Vulcan
Vulcan
Zlashur
Vulcan
Level 106
God Stats
2W - 1L
1,779 SR
Queue Stats
80W - 76L
1,534 Elo+
Solo
Apollo
Apollo
eN3MBy
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,545 Elo+
Party 1
Chaac
Chaac
exXtra Juicy
Chaac
Level 66
God Stats
1W - 0L
1,668 SR
Queue Stats
2W - 4L
1,504 Elo+
Party 1
Team Averages
Level 100
1,673 SR
1,502 Elo+

VS

Team Averages
Level 107
1,454 SR
1,473 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PackinHeatPooba
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,364 Elo+
Party 2
Skadi
Skadi
Symplicate
Skadi
Level 117
God Stats
0W - 2L
1,254 SR
Queue Stats
62W - 55L
1,490 Elo+
Party 2
Ares
Ares
derpnasty
Ares
Level 155
God Stats
4W - 3L
1,493 SR
Queue Stats
290W - 277L
1,517 Elo+
Party 3
Neith
Neith
mikg7627
Neith
Level 130
God Stats
5W - 9L
1,525 SR
Queue Stats
546W - 524L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 19
9,771
752
8,476
10,523
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 16
11,690
899
16,844
10,176
4,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Zlashur
Vulcan
17
4 / 3 / 18
10,734
826
13,032
8,982
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
eN3MBy
Apollo
18
5 / 2 / 22
10,680
822
9,970
11,888
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 19
10,785
830
7,098
12,849
12,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
3 / 5 / 6
10,086
776
6,275
8,823
4,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 7
8,588
661
7,359
9,502
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
18
8 / 6 / 4
11,431
879
13,697
11,916
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
12
0 / 8 / 9
8,108
624
11,520
17,407
14,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
mikg7627
Neith
15
2 / 7 / 6
8,969
690
9,123
13,767
6,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
45
31
Kills
13
13
Deaths
31
94
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
6
1.2
W
3
3
19
4.17
W
11
3
16
6.33
L
0
5
7
0.7
L
Skadi
8
6
4
1.67
W
Vulcan
Zlashur
Vulcan
4
3
18
4.33
L
Ares
0
8
9
0.56
W
Apollo
eN3MBy
Apollo
5
2
22
8
W
8
2
19
8.75
L
Neith
mikg7627
Neith
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,420
Damage
47,974
54,418
Taken
61,415
31,947
Mitigated
34,494
17,993
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,275
1,303
288
1,201
8,823
4,540
378
2,921
5,902
17,794
0
W
8,476
3,929
629
2,948
10,523
4,735
983
4,447
6,076
0
20,243
W
16,844
11,963
1,247
1,667
10,176
4,942
2,864
4,952
5,224
0
44,551
L
7,359
0
294
1,242
9,502
3,900
0
2,186
7,316
19,325
0
L
Skadi
13,697
6,439
907
1,963
11,916
5,802
1,482
3,104
8,812
0
38,162
W
Vulcan
Zlashur
Vulcan
13,032
5,946
521
1,448
8,982
3,981
617
5,161
3,821
40,159
0
L
Ares
11,520
207
201
1,160
17,407
14,173
0
1,596
15,811
13,852
0
W
Apollo
eN3MBy
Apollo
9,970
5,708
414
1,934
11,888
5,846
1,650
4,907
6,981
0
23,052
W
7,098
1,151
3,349
3,836
12,849
12,443
118
5,687
7,162
0
14,013
L
Neith
mikg7627
Neith
9,123
2,603
915
4,045
13,767
6,079
0
3,225
10,542
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,660
Gold Earned
47,182
179
Minions Killed
125
0
Camps Cleared
0
1,132,652
Distance Traveled
1,030,182
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,086
776
18
1
0
210,332
0
W
Neith
9,771
752
22
2
0
202,013
1
W
Izanami
11,690
899
67
5
0
215,374
1
L
Ah Puch
8,588
661
22
2
0
210,636
1
L
Skadi
11,431
879
49
4
0
201,108
0
W
Vulcan
10,734
826
56
4
0
220,441
1
L
Ares
8,108
624
1
0
0
203,493
0
W
Apollo
10,680
822
27
2
0
249,378
2
W
Chaac
10,785
830
7
1
0
245,446
1
L
Neith
8,969
690
35
3
0
204,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role