Player Matchup

Bakasura
Bakasura
Alan2455
Bakasura
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,666 Elo+
Solo
Achilles
Achilles
Harriet_Tubman--
Achilles
Level 17
God Stats
3W - 4L
1,464 SR
Queue Stats
19W - 16L
1,567 Elo+
Party 1
Cerberus
Cerberus
Shapoopy333
Cerberus
Level 26
God Stats
47W - 27L
1,618 SR
Queue Stats
88W - 65L
1,531 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlyLonewolf47
Morgan Le Fay
Level 26
God Stats
7W - 4L
1,253 SR
Queue Stats
193W - 182L
1,485 Elo+
Solo
Artemis
Artemis
TrynoT5
Artemis
Level 18
God Stats
1W - 0L
1,809 SR
Queue Stats
11W - 4L
1,674 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,585 Elo+

VS

Team Averages
Level 11
1,492 SR
1,546 Elo+
Kukulkan
Kukulkan
BlackR0
Kukulkan
Level 5
God Stats
6W - 5L
1,226 SR
Queue Stats
41W - 28L
1,514 Elo+
Solo
Bacchus
Bacchus
Frogman1055
Bacchus
Level 24
God Stats
1W - 6L
1,757 SR
Queue Stats
129W - 134L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Gastar205
Gilgamesh
Level 12
God Stats
1W - 1L
1,654 SR
Queue Stats
32W - 33L
1,494 Elo+
Solo
Neith
Neith
Traitor0
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,592 Elo+
Solo
Susano
Susano
Xenom6312
Susano
Level 8
God Stats
2W - 5L
1,322 SR
Queue Stats
12W - 16L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alan2455
Bakasura
10
4 / 0 / 0
5,594
699
1,780
4,991
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 1
5,896
737
2,425
5,885
2,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Shapoopy333
Cerberus
7
0 / 1 / 3
4,606
576
1,739
5,360
1,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
SlyLonewolf47
Morgan Le Fay
8
0 / 0 / 0
4,576
572
868
2,976
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
TrynoT5
Artemis
7
1 / 1 / 1
4,362
545
2,203
3,199
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackR0
Kukulkan
9
0 / 0 / 1
4,752
594
1,779
1,984
592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
Frogman1055
Bacchus
5
0 / 2 / 2
3,829
479
2,382
4,337
1,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Gastar205
Gilgamesh
5
1 / 3 / 0
3,914
489
1,860
2,888
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Traitor0
Neith
5
1 / 1 / 1
3,830
479
2,601
2,365
462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Xenom6312
Susano
8
2 / 2 / 1
4,561
570
1,937
3,628
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alan2455
Bakasura
4
0
0
4
L
Kukulkan
BlackR0
Kukulkan
0
0
1
0.5
L
Bacchus
Frogman1055
Bacchus
0
2
2
0.5
L
Gilgamesh
Gastar205
Gilgamesh
1
3
0
0.33
W
3
2
1
1.75
W
Cerberus
Shapoopy333
Cerberus
0
1
3
1.5
W
Morgan Le Fay
SlyLonewolf47
Morgan Le Fay
0
0
0
0
L
Neith
Traitor0
Neith
1
1
1
1.5
W
Artemis
TrynoT5
Artemis
1
1
1
1.5
L
Susano
Xenom6312
Susano
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,015
Damage
10,559
22,411
Taken
15,202
6,966
Mitigated
4,887
8,146
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alan2455
Bakasura
1,780
1,358
0
1,356
4,991
1,555
1,275
138
4,853
0
22,150
L
Kukulkan
BlackR0
Kukulkan
1,779
54
0
140
1,984
592
308
868
1,116
24,611
0
L
Bacchus
Frogman1055
Bacchus
2,382
357
0
226
4,337
1,874
0
1,067
3,257
10,036
0
L
Gilgamesh
Gastar205
Gilgamesh
1,860
208
0
225
2,888
1,077
0
0
2,888
0
12,591
W
2,425
741
0
2,347
5,885
2,031
291
619
5,266
0
26,646
W
Cerberus
Shapoopy333
Cerberus
1,739
274
0
2,075
5,360
1,740
498
926
4,434
12,357
0
W
Morgan Le Fay
SlyLonewolf47
Morgan Le Fay
868
61
0
1,389
2,976
861
738
1,160
1,816
23,972
0
L
Neith
Traitor0
Neith
2,601
1,212
0
641
2,365
462
0
672
1,548
0
10,408
W
Artemis
TrynoT5
Artemis
2,203
840
0
979
3,199
779
818
1,318
1,881
0
14,592
L
Susano
Xenom6312
Susano
1,937
510
0
986
3,628
882
0
0
3,364
0
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
20,886
220
Minions Killed
155
0
Camps Cleared
0
713,563
Distance Traveled
624,381
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,594
699
73
9
0
146,889
1
L
Kukulkan
4,752
594
63
8
0
146,629
2
L
Bacchus
3,829
479
15
2
0
133,846
2
L
Gilgamesh
3,914
489
22
3
0
67,392
0
W
Achilles
5,896
737
63
8
0
144,815
0
W
Cerberus
4,606
576
20
3
0
159,644
2
W
Morgan Le Fay
4,576
572
39
5
0
136,008
2
L
Neith
3,830
479
22
3
0
116,928
0
W
Artemis
4,362
545
25
3
0
126,207
2
L
Susano
4,561
570
33
4
0
159,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role