Player Matchup

Sylvanus
Sylvanus
Chontchadori
Sylvanus
Level 86
God Stats
124W - 164L
1,374 SR
Queue Stats
613W - 660L
1,372 Elo+
Solo
Fenrir
Fenrir
Ninja29273
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Skz kpop txt
Nu Wa
Level 25
God Stats
1W - 8L
1,508 SR
Queue Stats
2W - 8L
1,336 Elo+
Party 1
Team Averages
Level 42
1,460 SR
1,403 Elo+

VS

Team Averages
Level 40
1,304 SR
1,249 Elo+
Cthulhu
Cthulhu
BatangPuntang
Cthulhu
Level 28
God Stats
21W - 25L
1,421 SR
Queue Stats
141W - 160L
1,377 Elo+
Solo
Artemis
Artemis
DOE_1821
Artemis
Level 43
God Stats
4W - 4L
1,250 SR
Queue Stats
70W - 147L
1,169 Elo+
Party 2
Hades
Hades
HOOT CHAPO DK 5
Hades
Level 49
God Stats
24W - 39L
1,241 SR
Queue Stats
141W - 236L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chontchadori
Sylvanus
19
9 / 6 / 7
13,952
698
22,180
31,534
25,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ninja29273
Fenrir
16
5 / 11 / 6
12,703
635
9,731
21,093
11,771
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 5 / 13
12,296
615
12,324
18,161
6,055
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 3 / 15
13,571
679
15,585
30,591
27,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
DOE_1821
Artemis
14
6 / 8 / 7
13,077
654
15,760
16,099
7,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
14 / 6 / 5
15,440
772
21,102
19,421
11,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
15
Kills
22
22
Deaths
17
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
15
3.17
L
Sylvanus
Chontchadori
Sylvanus
9
6
7
2.08
W
Artemis
DOE_1821
Artemis
6
8
7
1.19
W
14
6
5
2.75
L
Fenrir
Ninja29273
Fenrir
5
11
6
0.73
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,235
Damage
52,447
70,788
Taken
66,111
42,932
Mitigated
47,088
21,663
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,585
1,299
813
13,559
30,591
27,859
631
16,381
14,210
59,627
0
L
Sylvanus
Chontchadori
Sylvanus
22,180
4,939
5,927
15,067
31,534
25,106
1,016
14,392
16,542
66,297
0
W
Artemis
DOE_1821
Artemis
15,760
7,898
397
2,375
16,099
7,479
347
7,256
8,843
0
33,213
W
21,102
1,579
1,351
3,715
19,421
11,750
1,038
10,867
8,554
71,717
0
L
Fenrir
Ninja29273
Fenrir
9,731
2,392
0
526
21,093
11,771
0
9,854
10,939
0
21,079
L
12,324
4,852
0
143
18,161
6,055
87
11,121
6,620
48,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,951
Gold Earned
42,088
153
Minions Killed
224
0
Camps Cleared
0
898,700
Distance Traveled
854,484
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,571
679
78
4
0
362,003
4
L
Sylvanus
13,952
698
82
4
0
331,659
0
W
Artemis
13,077
654
40
2
0
216,008
1
W
Hades
15,440
772
106
5
0
276,473
0
L
Fenrir
12,703
635
17
1
0
269,868
2
L
Nu Wa
12,296
615
54
3
0
297,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role