Player Matchup

Xing Tian
Xing Tian
Bbyquan07
Xing Tian
Level 84
God Stats
1W - 3L
1,425 SR
Queue Stats
192W - 201L
1,386 Elo+
Party 2
Janus
Janus
COOLsTORYbRO36
Janus
Level 77
God Stats
9W - 14L
1,386 SR
Queue Stats
404W - 438L
1,445 Elo+
Solo
Chiron
Chiron
FatherVerge
Chiron
Level 67
God Stats
18W - 11L
1,652 SR
Queue Stats
115W - 108L
1,508 Elo+
Solo
Anubis
Anubis
PUBG DA GOD
Anubis
Level 105
God Stats
15W - 16L
1,539 SR
Queue Stats
335W - 360L
1,380 Elo+
Party 2
Achilles
Achilles
TimbrWoof
Achilles
Level 84
God Stats
62W - 72L
1,488 SR
Queue Stats
595W - 572L
1,453 Elo+
Solo
Team Averages
Level 83
1,498 SR
1,434 Elo+

VS

Team Averages
Level 102
1,466 SR
1,436 Elo+
Izanami
Izanami
A-M-E-T-H16
Izanami
Level 104
God Stats
15W - 14L
1,435 SR
Queue Stats
143W - 158L
1,448 Elo+
Solo
Loki
Loki
ColdVoidFrost
Loki
Level 108
God Stats
1W - 0L
1,540 SR
Queue Stats
28W - 30L
1,414 Elo+
Party 1
Janus
Janus
Sleepyexe74
Janus
Level 88
God Stats
7W - 8L
1,300 SR
Queue Stats
249W - 252L
1,434 Elo+
Party 1
Hercules
Hercules
roldsrock
Hercules
Level 148
God Stats
2W - 4L
1,554 SR
Queue Stats
250W - 249L
1,422 Elo+
Solo
Bacchus
Bacchus
slarw
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 115L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bbyquan07
Xing Tian
12
0 / 6 / 4
8,512
387
9,647
21,804
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 6 / 3
9,927
451
9,967
13,770
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
2 / 7 / 2
9,285
422
13,630
16,752
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
6 / 6 / 4
10,916
496
7,884
12,497
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
TimbrWoof
Achilles
19
5 / 1 / 1
11,546
525
10,570
13,502
17,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A-M-E-T-H16
Izanami
18
8 / 4 / 4
11,854
539
16,267
19,291
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 2 / 8
12,120
551
13,411
13,236
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 7
10,998
500
9,957
12,013
5,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
roldsrock
Hercules
17
0 / 4 / 2
10,758
489
4,585
15,090
13,148
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
slarw
Bacchus
16
6 / 2 / 9
11,164
507
16,038
18,871
20,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
17
Kills
26
26
Deaths
17
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
A-M-E-T-H16
Izanami
8
4
4
2.5
L
Xing Tian
Bbyquan07
Xing Tian
0
6
4
0.33
L
4
6
3
0.92
W
8
2
8
6
L
Chiron
2
7
2
0.43
L
Anubis
6
6
4
1.33
W
4
5
7
1.5
L
Achilles
TimbrWoof
Achilles
5
1
1
5.5
W
Hercules
roldsrock
Hercules
0
4
2
0.25
W
Bacchus
slarw
Bacchus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,698
Damage
60,258
78,325
Taken
78,501
49,349
Mitigated
51,184
16,905
Healing
22,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A-M-E-T-H16
Izanami
16,267
11,393
501
9,156
19,291
6,986
4,210
5,531
13,760
0
99,769
L
Xing Tian
Bbyquan07
Xing Tian
9,647
1,005
184
3,307
21,804
14,900
0
10,509
11,295
28,631
0
L
9,967
980
569
2,267
13,770
5,063
0
4,062
9,708
60,062
0
W
13,411
4,536
0
255
13,236
5,136
0
4,468
8,768
0
78,033
L
Chiron
13,630
5,151
680
4,020
16,752
6,077
0
6,170
10,582
0
69,823
L
Anubis
7,884
0
330
3,100
12,497
5,479
295
3,836
8,661
49,074
0
W
9,957
252
336
802
12,013
5,447
490
7,685
4,328
62,859
0
L
Achilles
TimbrWoof
Achilles
10,570
4,920
0
2,448
13,502
17,830
424
1,418
12,084
0
63,696
W
Hercules
roldsrock
Hercules
4,585
922
0
4,902
15,090
13,148
420
2,136
12,954
0
57,104
W
Bacchus
slarw
Bacchus
16,038
1,872
1,107
5,401
18,871
20,467
299
7,678
11,193
38,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,186
Gold Earned
56,894
478
Minions Killed
556
0
Camps Cleared
0
1,941,498
Distance Traveled
1,950,277
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,854
539
154
7
0
359,340
2
L
Xing Tian
8,512
387
35
2
0
420,989
1
L
Janus
9,927
451
103
5
0
373,767
10
W
Loki
12,120
551
110
5
0
476,475
3
L
Chiron
9,285
422
114
5
0
374,445
2
L
Anubis
10,916
496
92
4
0
373,293
1
W
Janus
10,998
500
113
5
0
379,120
2
L
Achilles
11,546
525
134
6
0
399,004
9
W
Hercules
10,758
489
130
6
0
321,038
9
W
Bacchus
11,164
507
49
2
0
414,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role