Player Matchup

Da Ji
Da Ji
AlphaMomBetaDad
Da Ji
Level 23
God Stats
2W - 0L
1,308 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fengor
Kumbhakarna
Level 61
God Stats
2W - 0L
1,344 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 1
Neith
Neith
aboy8462
Neith
Level 7
God Stats
19W - 17L
1,455 SR
Queue Stats
19W - 19L
1,379 Elo+
Solo
Scylla
Scylla
hungrymath
Scylla
Level 13
God Stats
2W - 3L
1,098 SR
Queue Stats
2W - 3L
1,101 Elo+
Party 1
Ymir
Ymir
sayedawg
Ymir
Level 12
God Stats
5W - 0L
1,859 SR
Queue Stats
5W - 3L
1,524 Elo+
Party 1
Team Averages
Level 23
1,413 SR
1,410 Elo+

VS

Team Averages
Level 9
1,604 SR
1,511 Elo+
Hel
Hel
Havenswulf
Hel
Level 5
God Stats
1W - 2L
1,691 SR
Queue Stats
16W - 26L
1,618 Elo+
Party 2
Agni
Agni
ThyEviction
Agni
Level 15
God Stats
22W - 49L
1,585 SR
Queue Stats
42W - 64L
1,559 Elo+
Party 2
Bellona
Bellona
VisualConcept69
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Artemis
Artemis
mckmck7
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 2
Fenrir
Fenrir
twistymint
Fenrir
Level 22
God Stats
2W - 5L
1,746 SR
Queue Stats
85W - 93L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 23
15,168
1,264
19,946
15,896
7,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Fengor
Kumbhakarna
20
14 / 3 / 32
14,748
1,229
18,403
20,706
17,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
aboy8462
Neith
20
16 / 2 / 26
15,070
1,256
26,894
12,901
5,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
hungrymath
Scylla
19
2 / 7 / 33
12,042
1,004
11,105
11,652
4,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
20
3 / 4 / 38
13,082
1,090
14,953
23,861
33,105
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 11
14,773
1,231
23,630
15,437
8,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
6 / 11 / 12
13,638
1,137
19,418
17,781
7,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 16 / 16
12,604
1,050
15,727
30,818
24,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
mckmck7
Artemis
17
0 / 8 / 8
10,295
858
6,045
11,179
4,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
twistymint
Fenrir
18
5 / 11 / 9
11,805
984
13,867
23,404
13,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
80
53
Kills
24
24
Deaths
53
152
Assists
56
Player
Kills
Deaths
Assists
KDA
W
18
8
23
3.69
W
Kumbhakarna
Fengor
Kumbhakarna
14
3
32
10
L
10
7
11
2.21
L
6
11
12
1.09
L
3
16
16
0.69
W
Neith
aboy8462
Neith
16
2
26
14.5
W
Scylla
hungrymath
Scylla
2
7
33
2.64
L
Artemis
mckmck7
Artemis
0
8
8
0.5
W
Ymir
3
4
38
5.5
L
Fenrir
twistymint
Fenrir
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,301
Damage
78,687
85,016
Taken
98,619
67,465
Mitigated
57,895
4,711
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,946
6,796
0
869
15,896
7,412
0
8,725
7,171
0
33,249
W
Kumbhakarna
Fengor
Kumbhakarna
18,403
2,265
0
59
20,706
17,660
0
10,493
10,213
30,141
0
L
23,630
379
5,715
4,577
15,437
8,008
0
7,840
7,597
47,626
0
L
19,418
766
0
829
17,781
7,183
0
7,530
10,251
42,387
0
L
15,727
7,294
0
370
30,818
24,715
0
12,724
18,094
0
43,153
W
Neith
aboy8462
Neith
26,894
13,930
0
3,350
12,901
5,057
0
7,175
5,726
0
56,914
W
Scylla
hungrymath
Scylla
11,105
2,010
0
433
11,652
4,231
0
5,586
6,066
20,316
0
L
Artemis
mckmck7
Artemis
6,045
1,969
0
123
11,179
4,477
0
4,809
6,370
0
21,819
W
Ymir
14,953
2,832
0
0
23,861
33,105
0
11,069
12,792
37,114
0
L
Fenrir
twistymint
Fenrir
13,867
3,676
0
1,041
23,404
13,512
0
11,558
11,846
0
22,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,110
Gold Earned
63,115
190
Minions Killed
211
3
Camps Cleared
6
930,618
Distance Traveled
1,031,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,168
1,264
36
3
1
171,076
0
W
Kumbhakarna
14,748
1,229
15
1
0
215,222
0
L
Hel
14,773
1,231
62
5
0
224,090
0
L
Agni
13,638
1,137
55
5
0
202,232
0
L
Bellona
12,604
1,050
45
4
3
204,328
1
W
Neith
15,070
1,256
69
6
2
200,293
0
W
Scylla
12,042
1,004
22
2
0
162,532
0
L
Artemis
10,295
858
32
3
2
171,148
0
W
Ymir
13,082
1,090
48
4
0
181,495
0
L
Fenrir
11,805
984
17
1
1
229,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role