Player Matchup

Chaac
Chaac
Silver I
MisioxD
Chaac
Silver I
Level 148
God Stats
2W - 5L
1,290 SR
Queue Stats
60W - 67L
1,076 MMR
Solo
Neith
Neith
Silver I
TheRobbie27
Neith
Silver I
Level 86
God Stats
0W - 1L
1,314 SR
Queue Stats
11W - 18L
1,137 MMR
Solo
Ganesha
Ganesha
Gold V
UnknownSoldierr
Ganesha
Gold V
Level 160
God Stats
2W - 2L
1,732 SR
Queue Stats
219W - 215L
1,132 MMR
Solo
Nemesis
Nemesis
Silver I
ferfp
Nemesis
Silver I
Level 119
God Stats
7W - 6L
1,591 SR
Queue Stats
134W - 143L
1,236 MMR
Solo
Anubis
Anubis
Silver II
一袭素白情缠绵
Anubis
Silver II
Level 70
God Stats
4W - 4L
1,780 SR
Queue Stats
6W - 12L
1,156 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,541 SR
1,147 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,498 SR
1,147 MMR
Izanami
Izanami
Silver I
Aketsy
Izanami
Silver I
Level 157
God Stats
51W - 62L
1,365 SR
Queue Stats
421W - 445L
1,094 MMR
Solo
Janus
Janus
Silver I
ELSSSID
Janus
Silver I
Level 55
God Stats
11W - 20L
1,435 SR
Queue Stats
177W - 188L
1,095 MMR
Solo
Yemoja
Yemoja
Silver II
Vercong
Yemoja
Silver II
Level 63
God Stats
17W - 16L
1,583 SR
Queue Stats
139W - 147L
1,029 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
rusico1090
Tsukuyomi
Gold V
Level 136
God Stats
20W - 19L
1,589 SR
Queue Stats
326W - 327L
1,431 MMR
Party 1
Hercules
Hercules
Silver II
twitchpedroYT
Hercules
Silver II
Level 109
God Stats
2W - 7L
1,516 SR
Queue Stats
323W - 330L
1,084 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MisioxD
Chaac
16
1 / 6 / 1
10,313
430
16,443
27,492
25,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 6 / 2
10,381
433
14,037
19,557
8,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 9
10,129
422
11,497
22,915
27,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
ferfp
Nemesis
17
3 / 7 / 3
10,763
448
13,628
22,781
11,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 11 / 4
10,348
431
12,105
18,973
8,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaTiamatSetGilgameshPersephone

VS

Bans
SobekCu ChulainnKing ArthurChironTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aketsy
Izanami
20
1 / 1 / 9
13,910
580
13,992
18,369
7,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ELSSSID
Janus
18
14 / 3 / 14
13,930
580
25,880
12,778
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Vercong
Yemoja
16
3 / 2 / 21
13,463
561
6,037
22,040
19,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
rusico1090
Tsukuyomi
20
12 / 3 / 13
14,531
605
28,158
27,298
13,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
twitchpedroYT
Hercules
19
4 / 1 / 10
13,377
557
13,651
31,498
27,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
101
10
Kills
34
35
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aketsy
Izanami
1
1
9
5.5
W
Janus
ELSSSID
Janus
14
3
14
7
L
Chaac
MisioxD
Chaac
1
6
1
0.25
L
2
6
2
0.5
L
0
5
9
0.9
W
Yemoja
Vercong
Yemoja
3
2
21
6.75
L
Nemesis
ferfp
Nemesis
3
7
3
0.64
W
Tsukuyomi
rusico1090
Tsukuyomi
12
3
13
6.17
W
Hercules
twitchpedroYT
Hercules
4
1
10
9
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,710
Damage
87,718
111,718
Taken
111,983
82,393
Mitigated
71,920
25,400
Healing
61,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aketsy
Izanami
13,992
10,361
0
8,360
18,369
7,938
8,429
3,563
14,716
0
125,729
W
Janus
ELSSSID
Janus
25,880
2,004
0
1,968
12,778
3,890
424
3,934
8,814
79,250
0
L
Chaac
MisioxD
Chaac
16,443
3,420
0
9,903
27,492
25,868
65
4,224
23,098
0
64,373
L
14,037
5,184
0
4,164
19,557
8,667
70
6,301
12,908
0
78,280
L
11,497
615
0
2,295
22,915
27,633
0
6,541
16,147
39,455
0
W
Yemoja
Vercong
Yemoja
6,037
2,184
17,643
11,257
22,040
19,722
525
9,874
12,072
28,608
0
L
Nemesis
ferfp
Nemesis
13,628
6,181
0
5,040
22,781
11,767
0
6,746
15,765
0
80,214
W
Tsukuyomi
rusico1090
Tsukuyomi
28,158
7,915
0
8,413
27,298
13,136
966
6,148
20,999
0
127,112
W
Hercules
twitchpedroYT
Hercules
13,651
3,581
0
14,030
31,498
27,234
1,216
3,931
25,926
0
71,711
L
12,105
291
0
3,998
18,973
8,458
629
7,405
11,254
54,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,934
Gold Earned
69,211
509
Minions Killed
646
0
Camps Cleared
0
2,178,806
Distance Traveled
2,457,414
20
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,910
580
200
8
0
436,626
8
W
Janus
13,930
580
107
4
0
519,137
13
L
Chaac
10,313
430
108
5
0
411,845
1
L
Neith
10,381
433
143
6
0
404,385
5
L
Ganesha
10,129
422
22
1
0
475,508
9
W
Yemoja
13,463
561
41
2
0
461,937
10
L
Nemesis
10,763
448
131
5
0
497,928
0
W
Tsukuyomi
14,531
605
164
7
0
562,471
9
W
Hercules
13,377
557
134
6
0
477,243
5
L
Anubis
10,348
431
105
4
0
389,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role