Player Matchup

Anhur
Anhur
AbowloFru1t
Anhur
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 43L
1,504 Elo+
Solo
Anubis
Anubis
ShortKid2006
Anubis
Level 25
God Stats
60W - 49L
1,554 SR
Queue Stats
111W - 114L
1,485 Elo+
Party 2
Hercules
Hercules
x-Chacorta006
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 384L
1,401 Elo+
Party 2
Thor
Thor
x-RedEye--
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Pele
Pele
x-Sanity--
Pele
Level 83
God Stats
18W - 25L
1,139 SR
Queue Stats
336W - 348L
1,437 Elo+
Party 2
Team Averages
Level 40
1,439 SR
1,507 Elo+

VS

Team Averages
Level 82
1,339 SR
1,530 Elo+
Thor
Thor
CRYPT3R_NIT3
Thor
Level 46
God Stats
1W - 0L
1,155 SR
Queue Stats
84W - 67L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Duhske
Gilgamesh
Level 7
God Stats
15W - 11L
1,296 SR
Queue Stats
408W - 300L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Krewcify
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,563 SR
Queue Stats
219W - 196L
1,628 Elo+
Party 1
Yemoja
Yemoja
RestingLime
Yemoja
Level 48
God Stats
7W - 10L
1,409 SR
Queue Stats
367W - 341L
1,442 Elo+
Solo
Sol
Sol
k1ng_sh4bz
Sol
Level 159
God Stats
1W - 0L
1,274 SR
Queue Stats
20W - 14L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,958
366
3,645
10,490
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
5
1 / 6 / 0
5,852
308
1,499
5,550
2,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
x-Chacorta006
Hercules
11
2 / 8 / 0
7,315
385
6,576
18,966
10,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

11
0 / 12 / 0
7,817
411
762
13,629
4,664
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
0 / 8 / 0
8,745
460
6,572
19,240
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
10,850
571
4,848
10,676
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Duhske
Gilgamesh
17
18 / 0 / 1
12,517
659
17,040
14,958
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
Krewcify
Morgan Le Fay
16
9 / 1 / 2
12,104
637
7,746
9,137
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
13
2 / 1 / 11
11,130
586
4,602
15,963
11,076
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 6
11,787
620
11,452
14,492
4,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
3
Kills
38
39
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
1
4
8
W
Gilgamesh
Duhske
Gilgamesh
18
0
1
18.5
W
Morgan Le Fay
Krewcify
Morgan Le Fay
9
1
2
10
W
Yemoja
2
1
11
7.5
L
Anubis
1
6
0
0.17
W
3
2
6
3
L
Hercules
x-Chacorta006
Hercules
2
8
0
0.25
L
0
12
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
45,688
67,875
Taken
65,226
27,314
Mitigated
30,512
5,526
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,645
989
0
1,340
10,490
3,119
1,722
5,120
5,370
0
31,282
W
4,848
2,073
0
490
10,676
3,823
46
3,284
7,392
0
60,825
W
Gilgamesh
Duhske
Gilgamesh
17,040
5,899
0
3,589
14,958
7,097
2,205
787
14,171
0
77,880
W
Morgan Le Fay
Krewcify
Morgan Le Fay
7,746
615
0
633
9,137
3,941
4,177
1,438
7,699
80,840
0
W
Yemoja
4,602
1,048
3,209
4,180
15,963
11,076
760
1,424
14,539
25,064
0
L
Anubis
1,499
37
0
206
5,550
2,141
0
3,788
1,762
10,410
0
W
11,452
4,363
0
8,335
14,492
4,575
8,922
1,196
13,296
76,775
0
L
Hercules
x-Chacorta006
Hercules
6,576
2,004
332
2,615
18,966
10,560
0
7,594
11,372
0
34,332
L
762
649
0
0
13,629
4,664
0
2,174
11,455
0
17,552
L
6,572
1,533
0
1,033
19,240
6,830
0
5,124
14,116
0
68,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
58,388
278
Minions Killed
494
0
Camps Cleared
0
1,291,376
Distance Traveled
1,750,995
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,958
366
54
3
0
246,052
4
W
Thor
10,850
571
98
5
0
366,683
0
W
Gilgamesh
12,517
659
98
5
0
382,870
3
W
Morgan Le Fay
12,104
637
135
7
0
336,447
1
W
Yemoja
11,130
586
36
2
0
336,192
3
L
Anubis
5,852
308
15
1
0
128,569
0
W
Sol
11,787
620
127
7
0
328,803
12
L
Hercules
7,315
385
52
3
0
346,356
0
L
Thor
7,817
411
30
2
0
217,866
4
L
Pele
8,745
460
127
7
0
352,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role