Player Matchup

Ra
Ra
Christm40
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 19L
1,170 Elo+
Party 2
Amaterasu
Amaterasu
EvasiveOpossum
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,043 Elo+
Party 2
Athena
Athena
M1h4ly
Athena
Level 29
God Stats
10W - 14L
1,452 SR
Queue Stats
118W - 144L
1,343 Elo+
Solo
Xbalanque
Xbalanque
你敢打你哥
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,174 Elo+
Party 1
Mercury
Mercury
哲也One
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,209 Elo+
Party 1
Team Averages
Level 10
1,490 SR
1,188 Elo+

VS

Team Averages
Level 10
1,399 SR
1,335 Elo+
Amaterasu
Amaterasu
BWzenoglio
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
PANCHOLOREX
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 92L
1,295 Elo+
Party 3
Yemoja
Yemoja
SirYusbalakh
Yemoja
Level 19
God Stats
1W - 3L
1,363 SR
Queue Stats
63W - 57L
1,330 Elo+
Solo
Scylla
Scylla
XALOHZ
Scylla
Level 10
God Stats
5W - 18L
1,131 SR
Queue Stats
97W - 145L
1,276 Elo+
Party 3
Sobek
Sobek
XALOZH
Sobek
Level 12
God Stats
4W - 10L
1,500 SR
Queue Stats
188W - 243L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 8
10,532
585
22,377
8,388
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EvasiveOpossum
Amaterasu
18
8 / 0 / 4
11,312
628
12,211
13,698
10,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
M1h4ly
Athena
13
3 / 0 / 12
9,718
540
5,132
13,475
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
你敢打你哥
Xbalanque
13
1 / 3 / 4
8,483
471
4,305
7,295
2,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
哲也One
Mercury
13
5 / 2 / 1
9,223
512
5,543
10,292
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BWzenoglio
Amaterasu
3
0 / 2 / 0
5,164
287
585
2,006
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 10 / 0
6,211
345
1,112
16,708
9,620
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Yemoja
12
4 / 3 / 0
8,261
459
10,530
13,754
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
XALOHZ
Scylla
10
1 / 8 / 0
6,548
364
3,038
15,129
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
XALOZH
Sobek
10
0 / 5 / 1
6,494
361
3,390
19,465
11,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
27
Kills
5
7
Deaths
28
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BWzenoglio
Amaterasu
0
2
0
0
W
10
2
8
7
W
Amaterasu
EvasiveOpossum
Amaterasu
8
0
4
10
W
Athena
M1h4ly
Athena
3
0
12
9
L
0
10
0
0
L
Yemoja
4
3
0
1.33
L
Scylla
XALOHZ
Scylla
1
8
0
0.13
L
Sobek
XALOZH
Sobek
0
5
1
0.1
W
Xbalanque
你敢打你哥
Xbalanque
1
3
4
1
W
Mercury
哲也One
Mercury
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,568
Damage
18,655
53,148
Taken
67,062
33,385
Mitigated
38,991
23,007
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BWzenoglio
Amaterasu
585
314
0
463
2,006
723
0
897
1,109
0
2,032
W
22,377
3,093
1,229
2,688
8,388
3,710
2,983
3,463
4,781
72,670
0
W
Amaterasu
EvasiveOpossum
Amaterasu
12,211
5,656
0
7,571
13,698
10,672
6,753
2,698
10,908
187
86,201
W
Athena
M1h4ly
Athena
5,132
746
0
5,842
13,475
12,703
792
5,737
7,714
17,559
0
L
1,112
344
0
1,245
16,708
9,620
0
6,598
10,110
0
20,383
L
Yemoja
10,530
1,606
1,533
3,370
13,754
10,612
0
6,078
7,676
35,454
0
L
Scylla
XALOHZ
Scylla
3,038
645
0
2,716
15,129
6,331
0
8,311
6,818
24,939
0
L
Sobek
XALOZH
Sobek
3,390
404
371
4,459
19,465
11,705
0
5,741
13,724
25,404
0
W
Xbalanque
你敢打你哥
Xbalanque
4,305
1,487
0
2,109
7,295
2,745
1,815
2,848
4,447
0
37,649
W
Mercury
哲也One
Mercury
5,543
4,054
0
3,568
10,292
3,555
669
1,934
8,340
0
39,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,268
Gold Earned
32,678
433
Minions Killed
174
0
Camps Cleared
0
1,776,293
Distance Traveled
1,181,138
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,164
287
3
0
0
83,203
4
W
Ra
10,532
585
103
6
0
309,303
0
W
Amaterasu
11,312
628
167
9
0
380,195
2
W
Athena
9,718
540
20
1
0
392,151
0
L
Thor
6,211
345
36
2
0
270,698
0
L
Yemoja
8,261
459
62
3
0
306,858
4
L
Scylla
6,548
364
37
2
0
224,046
3
L
Sobek
6,494
361
36
2
0
296,333
0
W
Xbalanque
8,483
471
68
4
0
308,148
0
W
Mercury
9,223
512
75
4
0
386,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role