Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DillyDallyer
Bellona
Level 128
God Stats
8W - 7L
1,209 SR
Queue Stats
379W - 339L
1,479 Elo+
Party 1
Freya
Freya
HERETIKsound
Freya
Level 126
God Stats
10W - 8L
1,472 SR
Queue Stats
333W - 290L
1,465 Elo+
Solo
Arachne
Arachne
Kitten_Smuggler-
Arachne
Level 46
God Stats
13W - 9L
1,617 SR
Queue Stats
313W - 298L
1,396 Elo+
Party 1
Tyr
Tyr
XxMONYxX
Tyr
Level 69
God Stats
11W - 8L
1,627 SR
Queue Stats
260W - 280L
1,524 Elo+
Solo
Team Averages
Level 99
1,485 SR
1,473 Elo+

VS

Team Averages
Level 57
1,449 SR
1,260 Elo+
Gilgamesh
Gilgamesh
AlloWingBowm21
Gilgamesh
Level 81
God Stats
10W - 9L
1,394 SR
Queue Stats
131W - 124L
1,368 Elo+
Party 2
Yemoja
Yemoja
CholoCo96
Yemoja
Level 81
God Stats
2W - 3L
1,665 SR
Queue Stats
56W - 47L
1,302 Elo+
Party 2
Izanami
Izanami
Ep1cPants
Izanami
Level 61
God Stats
2W - 4L
1,483 SR
Queue Stats
24W - 31L
1,481 Elo+
Solo
Ra
Ra
Santi66
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 2
Loki
Loki
icabut
Loki
Level 3
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 5L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 3 / 4
9,251
514
8,281
8,554
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
DillyDallyer
Bellona
19
4 / 1 / 1
11,251
625
8,244
9,441
8,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
11 / 1 / 4
10,526
585
19,413
18,596
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 4
8,958
498
5,794
14,450
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 2 / 11
8,667
482
3,567
17,094
15,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlloWingBowm21
Gilgamesh
13
1 / 4 / 1
7,726
429
4,585
10,657
7,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
CholoCo96
Yemoja
12
2 / 4 / 2
8,426
468
9,311
10,389
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Ep1cPants
Izanami
14
2 / 6 / 2
8,479
471
11,784
15,670
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 2
7,424
412
6,060
10,621
3,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
icabut
Loki
12
3 / 5 / 1
7,641
425
5,008
11,578
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
9
9
Deaths
24
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
4
2
L
Gilgamesh
AlloWingBowm21
Gilgamesh
1
4
1
0.38
L
Yemoja
CholoCo96
Yemoja
2
4
2
0.75
W
Bellona
DillyDallyer
Bellona
4
1
1
4.5
L
Izanami
Ep1cPants
Izanami
2
6
2
0.5
W
11
1
4
13
W
3
2
4
2.5
L
1
5
2
0.4
W
2
2
11
3.75
L
Loki
icabut
Loki
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,299
Damage
36,748
68,135
Taken
58,915
41,488
Mitigated
28,504
21,922
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,281
293
0
701
8,554
3,238
135
2,582
5,972
51,580
0
L
Gilgamesh
AlloWingBowm21
Gilgamesh
4,585
1,395
0
2,180
10,657
7,373
0
674
9,943
0
38,516
L
Yemoja
CholoCo96
Yemoja
9,311
1,431
280
1,327
10,389
8,087
0
5,849
4,476
26,527
0
W
Bellona
DillyDallyer
Bellona
8,244
3,047
0
4,046
9,441
8,920
0
1,225
8,216
0
88,752
L
Izanami
Ep1cPants
Izanami
11,784
7,619
0
5,126
15,670
4,905
0
11,064
4,606
0
70,544
W
19,413
7,222
0
11,340
18,596
8,362
1,935
3,757
14,839
72,384
0
W
5,794
3,679
0
2,640
14,450
5,606
132
1,836
12,614
0
60,800
L
6,060
401
286
2,292
10,621
3,620
0
7,005
3,122
42,512
0
W
3,567
407
278
2,917
17,094
15,362
419
5,971
11,123
0
34,819
L
Loki
icabut
Loki
5,008
1,298
0
2,917
11,578
4,519
0
2,478
9,074
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
39,696
582
Minions Killed
410
0
Camps Cleared
0
1,672,935
Distance Traveled
1,553,764
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,251
514
91
5
0
318,480
7
L
Gilgamesh
7,726
429
98
5
0
319,807
3
L
Yemoja
8,426
468
29
2
0
317,604
2
W
Bellona
11,251
625
201
11
0
329,866
0
L
Izanami
8,479
471
139
8
0
274,268
2
W
Freya
10,526
585
135
8
0
306,608
1
W
Arachne
8,958
498
105
6
0
380,642
4
L
Ra
7,424
412
84
5
0
303,221
7
W
Tyr
8,667
482
50
3
0
337,339
3
L
Loki
7,641
425
60
3
0
338,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role