Player Matchup

Danzaburou
Danzaburou
RamsStepsister
Danzaburou
Level 37
God Stats
1W - 1L
1,541 SR
Queue Stats
94W - 14L
2,029 Elo+
Party 1
Ymir
Ymir
Squirtedinurmom
Ymir
Level 49
God Stats
4W - 0L
1,979 SR
Queue Stats
22W - 3L
1,945 Elo+
Party 1
Ra
Ra
clytezmcgee
Ra
Level 139
God Stats
4W - 2L
1,712 SR
Queue Stats
171W - 43L
1,951 Elo+
Party 1
Team Averages
Level 75
1,744 SR
1,975 Elo+

VS

Team Averages
Level 90
1,688 SR
1,757 Elo+
Sylvanus
Sylvanus
Biffany
Sylvanus
Level 67
God Stats
2W - 2L
1,859 SR
Queue Stats
23W - 16L
1,814 Elo+
Party 2
Janus
Janus
TheDripDruid
Janus
Level 124
God Stats
0W - 2L
1,704 SR
Queue Stats
44W - 35L
1,818 Elo+
Party 2
Artemis
Artemis
ZapRowsdowerr
Artemis
Level 79
God Stats
2W - 4L
1,500 SR
Queue Stats
303W - 357L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RamsStepsister
Danzaburou
16
6 / 5 / 5
11,651
728
18,107
15,082
6,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 10
10,485
655
5,723
16,661
14,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 8
11,510
719
11,978
9,133
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biffany
Sylvanus
15
6 / 1 / 5
10,778
674
9,163
18,312
20,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
5 / 4 / 6
10,883
680
11,039
12,012
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
14
1 / 7 / 10
10,014
626
10,109
11,920
5,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
12
Kills
12
12
Deaths
12
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Biffany
Sylvanus
6
1
5
8.5
W
Danzaburou
RamsStepsister
Danzaburou
6
5
5
1.7
W
2
5
10
1.4
L
5
4
6
2
L
Artemis
1
7
10
0.86
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
30,311
40,876
Taken
42,244
24,712
Mitigated
31,351
14,267
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Biffany
Sylvanus
9,163
2,117
3,006
5,536
18,312
20,999
488
7,915
10,397
14,265
0
W
Danzaburou
RamsStepsister
Danzaburou
18,107
8,561
0
4,027
15,082
6,004
2,486
8,225
6,523
0
55,500
W
5,723
302
649
876
16,661
14,922
53
6,853
9,620
14,408
0
L
11,039
504
200
1,698
12,012
5,208
594
6,518
5,494
64,158
0
L
Artemis
10,109
3,468
0
978
11,920
5,144
364
3,268
8,652
0
30,597
W
11,978
1,133
5,195
3,520
9,133
3,786
294
4,407
4,531
71,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
31,675
206
Minions Killed
177
0
Camps Cleared
0
889,875
Distance Traveled
842,873
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,778
674
24
2
0
286,292
7
W
Danzaburou
11,651
728
83
5
0
261,390
3
W
Ymir
10,485
655
25
2
0
299,364
3
L
Janus
10,883
680
112
7
0
318,731
3
L
Artemis
10,014
626
41
3
0
237,850
3
W
Ra
11,510
719
98
6
0
329,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role