Player Matchup

Morgan Le Fay
Morgan Le Fay
BigMCharlamagne
Morgan Le Fay
Level 108
God Stats
7W - 5L
1,950 SR
Queue Stats
171W - 104L
1,646 Elo+
Party 3
Da Ji
Da Ji
Koenigsegg_One_1
Da Ji
Level 147
God Stats
165W - 128L
1,567 SR
Queue Stats
801W - 774L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LigMaWeeStick
Cu Chulainn
Level 142
God Stats
5W - 6L
1,501 SR
Queue Stats
36W - 42L
1,540 Elo+
Solo
Cerberus
Cerberus
Quantavias lll
Cerberus
Level 105
God Stats
5W - 2L
1,639 SR
Queue Stats
97W - 65L
1,601 Elo+
Party 3
Scylla
Scylla
zekemonster98
Scylla
Level 69
God Stats
5W - 11L
1,500 SR
Queue Stats
553W - 525L
1,511 Elo+
Party 1
Team Averages
Level 114
1,631 SR
1,574 Elo+

VS

Team Averages
Level 121
1,631 SR
1,577 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ItsLikeRAWR
Gilgamesh
Level 144
God Stats
5W - 3L
1,753 SR
Queue Stats
280W - 143L
1,589 Elo+
Party 2
Scylla
Scylla
KITTENS_GO_RAWR
Scylla
Level 103
God Stats
12W - 8L
1,627 SR
Queue Stats
94W - 50L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
Sabertooth_Qc
Kukulkan
Level 121
God Stats
11W - 6L
1,680 SR
Queue Stats
19W - 14L
1,647 Elo+
Solo
Tyr
Tyr
SoldierRed21
Tyr
Level 149
God Stats
22W - 16L
1,598 SR
Queue Stats
777W - 345L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigMCharlamagne
Morgan Le Fay
17
7 / 0 / 10
10,980
1,098
23,820
5,794
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 0 / 15
10,362
1,036
11,306
5,995
5,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cu Chulainn
LigMaWeeStick
Cu Chulainn
16
2 / 3 / 10
9,516
952
8,491
17,717
12,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
16
1 / 0 / 12
10,183
1,018
6,351
22,210
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 0 / 11
10,636
1,064
9,225
3,648
1,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

257

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
0 / 5 / 3
9,644
964
3,617
12,896
4,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ItsLikeRAWR
Gilgamesh
14
0 / 6 / 2
8,606
861
12,289
18,483
9,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 2
9,155
916
6,470
7,485
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Sabertooth_Qc
Kukulkan
15
2 / 3 / 1
9,636
964
17,566
8,132
2,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
8,463
846
8,158
14,666
7,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
18
Kills
3
3
Deaths
18
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
3
0.3
W
Morgan Le Fay
BigMCharlamagne
Morgan Le Fay
7
0
10
12
L
Gilgamesh
ItsLikeRAWR
Gilgamesh
0
6
2
0.17
L
1
0
2
2
W
3
0
15
10.5
W
Cu Chulainn
LigMaWeeStick
Cu Chulainn
2
3
10
2.33
W
Cerberus
1
0
12
7
L
Kukulkan
Sabertooth_Qc
Kukulkan
2
3
1
0.83
L
0
4
2
0.25
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,193
Damage
48,100
55,364
Taken
61,662
46,090
Mitigated
25,936
15,474
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,617
2,668
294
2,011
12,896
4,218
0
8,023
4,471
0
38,701
W
Morgan Le Fay
BigMCharlamagne
Morgan Le Fay
23,820
1,764
565
1,437
5,794
2,859
0
975
4,779
41,768
0
L
Gilgamesh
ItsLikeRAWR
Gilgamesh
12,289
3,430
0
379
18,483
9,093
0
11,193
6,690
0
20,177
L
6,470
483
0
4
7,485
2,188
0
3,116
4,259
20,708
0
W
11,306
2,781
0
60
5,995
5,044
0
2,223
3,772
0
22,389
W
Cu Chulainn
LigMaWeeStick
Cu Chulainn
8,491
975
0
6,394
17,717
12,434
0
8,858
8,717
616
23,758
W
Cerberus
6,351
146
0
7,018
22,210
24,109
0
10,467
11,347
27,508
0
L
Kukulkan
Sabertooth_Qc
Kukulkan
17,566
2,337
0
219
8,132
2,862
0
5,900
1,962
41,839
0
L
8,158
714
0
3,948
14,666
7,575
0
9,491
4,717
0
13,050
W
9,225
378
0
0
3,648
1,644
0
935
2,713
21,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,677
Gold Earned
45,504
209
Minions Killed
201
11
Camps Cleared
5
1,051,463
Distance Traveled
1,025,686
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,644
964
94
9
3
201,134
1
W
Morgan Le Fay
10,980
1,098
43
4
2
229,372
2
L
Gilgamesh
8,606
861
12
1
1
195,084
0
L
Scylla
9,155
916
38
4
0
197,994
0
W
Da Ji
10,362
1,036
28
3
6
213,441
1
W
Cu Chulainn
9,516
952
25
3
1
193,866
1
W
Cerberus
10,183
1,018
78
8
0
202,645
0
L
Kukulkan
9,636
964
47
5
0
191,231
2
L
Tyr
8,463
846
10
1
1
240,243
2
W
Scylla
10,636
1,064
35
4
2
212,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role