Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ImmahXlone
Jormungandr
Level 129
God Stats
20W - 18L
1,370 SR
Queue Stats
517W - 576L
1,357 Elo+
Party 1
Zeus
Zeus
Immahboss1
Zeus
Level 90
God Stats
11W - 10L
1,673 SR
Queue Stats
196W - 247L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
Kazumifox
Kukulkan
Level 83
God Stats
8W - 0L
1,460 SR
Queue Stats
138W - 153L
1,350 Elo+
Party 1
Khepri
Khepri
Megatron2020798
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,231 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,363 Elo+

VS

Team Averages
Level 113
1,516 SR
1,409 Elo+
Xing Tian
Xing Tian
AbyssalKitsune
Xing Tian
Level 126
God Stats
11W - 8L
1,471 SR
Queue Stats
409W - 430L
1,380 Elo+
Party 2
Tiamat
Tiamat
Arboreus
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Bentley86
Danzaburou
Level 160
God Stats
4W - 9L
1,222 SR
Queue Stats
614W - 662L
1,340 Elo+
Solo
Odin
Odin
Reapers-Emissary
Odin
Level 125
God Stats
3W - 1L
1,711 SR
Queue Stats
71W - 76L
1,422 Elo+
Solo
Scylla
Scylla
kandi666kid
Scylla
Level 106
God Stats
16W - 15L
1,676 SR
Queue Stats
427W - 450L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
6 / 2 / 15
11,985
749
10,599
13,279
8,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ImmahXlone
Jormungandr
19
8 / 5 / 16
12,357
772
17,458
21,766
34,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 6 / 13
13,367
835
28,313
14,354
7,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Kazumifox
Kukulkan
18
6 / 6 / 16
11,627
727
16,925
11,128
6,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 2 / 26
12,330
771
4,775
15,802
23,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbyssalKitsune
Xing Tian
18
2 / 7 / 14
10,624
664
10,383
23,545
27,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Arboreus
Tiamat
18
3 / 7 / 10
10,808
676
13,892
14,535
10,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Bentley86
Danzaburou
19
11 / 5 / 6
12,755
797
19,396
15,700
6,997
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 8 / 12
11,198
700
6,997
15,150
6,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
17
2 / 9 / 11
10,682
668
7,386
16,092
6,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
74
36
Kills
21
21
Deaths
36
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
15
6.75
L
Xing Tian
AbyssalKitsune
Xing Tian
2
7
14
1.29
L
Tiamat
Arboreus
Tiamat
3
7
10
1.14
L
Danzaburou
Bentley86
Danzaburou
11
5
6
2.8
W
Jormungandr
ImmahXlone
Jormungandr
8
5
16
3.2
W
15
6
13
3.58
W
Kukulkan
Kazumifox
Kukulkan
6
6
16
2.33
W
1
2
26
7
L
3
8
12
1.13
L
Scylla
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,070
Damage
58,054
76,329
Taken
85,022
79,543
Mitigated
57,611
26,509
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,599
4,572
2,816
3,734
13,279
8,080
1,031
6,665
6,614
0
22,069
L
Xing Tian
AbyssalKitsune
Xing Tian
10,383
606
2,584
2,859
23,545
27,762
343
16,333
6,870
20,465
0
L
Tiamat
Arboreus
Tiamat
13,892
847
556
2,836
14,535
10,202
689
11,983
2,472
27,644
0
L
Danzaburou
Bentley86
Danzaburou
19,396
8,836
355
5,276
15,700
6,997
2,144
12,237
3,345
0
26,145
W
Jormungandr
ImmahXlone
Jormungandr
17,458
3,132
1,604
2,909
21,766
34,180
307
6,694
15,072
35,537
0
W
28,313
1,192
3,377
3,577
14,354
7,840
1,086
6,388
7,966
54,095
0
W
Kukulkan
Kazumifox
Kukulkan
16,925
1,463
1,862
1,833
11,128
6,186
1,186
5,795
5,333
35,645
0
W
4,775
458
1,872
2,925
15,802
23,257
470
6,119
9,683
13,789
0
L
6,997
2,331
2,344
1,764
15,150
6,339
1,902
12,543
2,409
0
23,518
L
Scylla
7,386
1,289
1,276
1,870
16,092
6,311
292
13,529
2,455
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,666
Gold Earned
56,067
201
Minions Killed
123
0
Camps Cleared
0
1,268,047
Distance Traveled
1,207,707
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,985
749
20
1
0
289,546
0
L
Xing Tian
10,624
664
11
1
0
255,516
0
L
Tiamat
10,808
676
24
2
0
253,128
0
L
Danzaburou
12,755
797
19
1
0
225,415
0
W
Jormungandr
12,357
772
42
3
0
244,937
0
W
Zeus
13,367
835
55
3
0
223,377
1
W
Kukulkan
11,627
727
57
4
0
238,756
3
W
Khepri
12,330
771
27
2
0
271,431
0
L
Odin
11,198
700
39
2
0
254,479
3
L
Scylla
10,682
668
30
2
0
219,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role