Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alan2455
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,561 Elo+
Solo
Medusa
Medusa
LPSP3285
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,763 Elo+
Solo
Khepri
Khepri
TrynoT5
Khepri
Level 18
God Stats
5W - 1L
1,671 SR
Queue Stats
11W - 4L
1,642 Elo+
Solo
Anubis
Anubis
knightsshadow17
Anubis
Level 18
God Stats
7W - 3L
1,567 SR
Queue Stats
23W - 16L
1,582 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,610 Elo+

VS

Team Averages
Level 24
1,564 SR
1,589 Elo+
Cthulhu
Cthulhu
CountNefaria
Cthulhu
Level 18
God Stats
0W - 2L
1,357 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 1
Poseidon
Poseidon
Frogman1055
Poseidon
Level 23
God Stats
126W - 125L
1,589 SR
Queue Stats
129W - 134L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Sempervivum
Heimdallr
Level 26
God Stats
2W - 2L
1,420 SR
Queue Stats
25W - 20L
1,559 Elo+
Party 1
Geb
Geb
sktcheto
Geb
Level 23
God Stats
4W - 3L
1,597 SR
Queue Stats
18W - 15L
1,632 Elo+
Solo
Chaac
Chaac
xDBxBigDaddy
Chaac
Level 28
God Stats
7W - 6L
1,855 SR
Queue Stats
158W - 139L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 9
12,431
592
12,086
15,408
8,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Alan2455
Nemesis
20
4 / 2 / 4
12,651
602
11,129
17,079
7,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
LPSP3285
Medusa
20
6 / 2 / 3
12,907
615
10,881
14,336
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
TrynoT5
Khepri
16
1 / 3 / 10
10,139
483
6,941
12,519
10,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 4 / 3
12,702
605
23,710
19,235
12,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountNefaria
Cthulhu
11
0 / 3 / 4
7,118
339
6,887
13,048
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Frogman1055
Poseidon
20
6 / 3 / 2
11,959
569
14,585
13,839
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sempervivum
Heimdallr
14
2 / 5 / 2
8,629
411
8,384
12,871
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 3
8,723
415
7,095
20,311
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 6 / 2
10,293
490
13,820
23,773
12,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
24
Kills
14
14
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
9
2.83
W
Nemesis
Alan2455
Nemesis
4
2
4
3
L
Cthulhu
CountNefaria
Cthulhu
0
3
4
0.67
L
Poseidon
Frogman1055
Poseidon
6
3
2
2.33
W
Medusa
LPSP3285
Medusa
6
2
3
3.75
L
Heimdallr
Sempervivum
Heimdallr
2
5
2
0.6
W
Khepri
TrynoT5
Khepri
1
3
10
2
W
9
4
3
2.63
L
1
7
3
0.36
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,747
Damage
50,771
78,577
Taken
83,842
46,135
Mitigated
41,508
19,451
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,086
3,307
0
155
15,408
8,959
1,430
4,838
10,340
0
40,332
W
Nemesis
Alan2455
Nemesis
11,129
7,329
0
1,201
17,079
7,413
1,067
4,420
11,586
0
109,392
L
Cthulhu
CountNefaria
Cthulhu
6,887
752
483
2,666
13,048
8,360
0
6,291
6,757
17,845
0
L
Poseidon
Frogman1055
Poseidon
14,585
1,227
0
5,242
13,839
5,661
0
3,682
10,157
98,559
0
W
Medusa
LPSP3285
Medusa
10,881
3,113
0
4,301
14,336
6,478
5,578
2,194
12,035
0
115,991
L
Heimdallr
Sempervivum
Heimdallr
8,384
3,697
0
2,591
12,871
5,521
0
4,029
8,842
0
47,376
W
Khepri
TrynoT5
Khepri
6,941
293
0
1,480
12,519
10,552
578
6,415
4,781
32,517
0
W
23,710
813
0
12,314
19,235
12,733
1,187
9,423
9,442
97,440
0
L
7,095
1,647
902
6,706
20,311
9,756
0
9,669
10,642
41,357
0
L
13,820
4,678
0
8,065
23,773
12,210
384
6,980
16,793
0
51,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,830
Gold Earned
46,722
617
Minions Killed
461
0
Camps Cleared
0
1,972,813
Distance Traveled
1,767,503
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,431
592
69
3
0
401,043
2
W
Nemesis
12,651
602
150
7
0
438,034
2
L
Cthulhu
7,118
339
24
1
0
423,006
7
L
Poseidon
11,959
569
179
9
0
400,929
13
W
Medusa
12,907
615
171
8
0
391,936
8
L
Heimdallr
8,629
411
83
4
0
328,233
2
W
Khepri
10,139
483
58
3
0
430,886
7
W
Anubis
12,702
605
169
8
0
310,914
1
L
Geb
8,723
415
80
4
0
297,409
6
L
Chaac
10,293
490
95
5
0
317,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role