Player Matchup

Nemesis
Nemesis
BigPower10
Nemesis
Level 25
God Stats
10W - 19L
1,227 SR
Queue Stats
78W - 92L
1,336 Elo+
Solo
Sylvanus
Sylvanus
LordGriffo
Sylvanus
Level 22
God Stats
2W - 1L
1,208 SR
Queue Stats
42W - 60L
1,282 Elo+
Party 1
Nox
Nox
Spoilerlkl
Nox
Level 6
God Stats
2W - 4L
1,266 SR
Queue Stats
6W - 18L
1,150 Elo+
Solo
Ra
Ra
invernop
Ra
Level 24
God Stats
12W - 20L
1,433 SR
Queue Stats
40W - 54L
1,368 Elo+
Party 1
Bellona
Bellona
yumi1911
Bellona
Level 27
God Stats
1W - 1L
1,256 SR
Queue Stats
62W - 79L
1,293 Elo+
Party 1
Team Averages
Level 21
1,278 SR
1,286 Elo+

VS

Team Averages
Level 11
1,545 SR
1,207 Elo+
Nike
Nike
FELPMONSTRO
Nike
Level 28
God Stats
25W - 26L
1,489 SR
Queue Stats
73W - 97L
1,317 Elo+
Solo
Tiamat
Tiamat
KINGPABLESS
Tiamat
Level 15
God Stats
11W - 12L
1,546 SR
Queue Stats
139W - 137L
1,462 Elo+
Solo
Yemoja
Yemoja
NimbolasPingola
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,090 Elo+
Party 2
Thor
Thor
girottingameplay
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,090 Elo+
Party 2
Skadi
Skadi
meireles13
Skadi
Level 8
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 7L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigPower10
Nemesis
11
3 / 0 / 6
6,608
551
5,199
6,020
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LordGriffo
Sylvanus
10
4 / 2 / 6
7,066
589
4,243
9,783
5,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 4
5,412
451
2,457
4,746
1,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 3
5,759
480
5,820
5,621
1,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
yumi1911
Bellona
11
7 / 0 / 3
6,955
580
6,772
7,473
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,620
385
2,386
6,122
2,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
11
4 / 1 / 0
6,675
556
7,158
7,545
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,768
397
2,314
6,121
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 5 / 1
5,168
431
3,565
8,033
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
7
0 / 8 / 2
4,789
399
3,395
8,603
2,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
5
5
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigPower10
Nemesis
3
0
6
6
L
0
0
1
0.5
L
Tiamat
4
1
0
4
W
Sylvanus
LordGriffo
Sylvanus
4
2
6
3.5
L
0
4
1
0.13
W
1
1
4
3
L
1
5
1
0.3
W
2
2
3
1.75
L
Skadi
0
8
2
0.13
W
Bellona
yumi1911
Bellona
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,491
Damage
18,818
33,643
Taken
36,424
15,349
Mitigated
12,392
12,664
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigPower10
Nemesis
5,199
2,424
183
726
6,020
2,243
0
490
5,530
0
33,707
L
2,386
217
0
1,738
6,122
2,156
0
2,332
3,790
0
13,855
L
Tiamat
7,158
527
0
2,281
7,545
3,144
82
3,946
3,599
40,018
0
W
Sylvanus
LordGriffo
Sylvanus
4,243
2,783
1,572
3,818
9,783
5,018
1,400
2,383
7,400
22,172
0
L
2,314
504
456
372
6,121
2,464
135
2,463
3,658
8,911
0
W
2,457
430
0
870
4,746
1,528
928
1,222
3,524
14,652
0
L
3,565
1,456
0
1,175
8,033
2,206
0
1,139
6,894
0
17,834
W
5,820
620
757
1,648
5,621
1,820
0
3,545
2,076
25,653
0
L
Skadi
3,395
2,114
0
569
8,603
2,422
0
2,640
5,963
0
18,443
W
Bellona
yumi1911
Bellona
6,772
1,494
414
2,676
7,473
4,740
447
1,832
5,641
0
32,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
26,020
261
Minions Killed
178
0
Camps Cleared
0
1,081,765
Distance Traveled
1,032,405
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,608
551
68
6
0
244,024
0
L
Nike
4,620
385
24
2
0
203,777
2
L
Tiamat
6,675
556
68
6
0
248,172
1
W
Sylvanus
7,066
589
43
4
0
161,733
2
L
Yemoja
4,768
397
13
1
0
213,305
1
W
Nox
5,412
451
34
3
0
189,590
0
L
Thor
5,168
431
39
3
0
179,627
1
W
Ra
5,759
480
50
4
0
225,324
1
L
Skadi
4,789
399
34
3
0
187,524
2
W
Bellona
6,955
580
66
6
0
261,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role