Player Matchup

Ymir
Ymir
Im A Minor1477
Ymir
Level 26
God Stats
16W - 19L
1,548 SR
Queue Stats
144W - 140L
1,539 Elo+
Solo
Hades
Hades
OWL STRiDER
Hades
Level 53
God Stats
4W - 1L
1,669 SR
Queue Stats
9W - 9L
1,484 Elo+
Party 1
Apollo
Apollo
PerritoPanzon
Apollo
Level 13
God Stats
10W - 0L
1,908 SR
Queue Stats
33W - 4L
1,832 Elo+
Party 1
Khepri
Khepri
Sjinator19
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
TodoPanzoon
Gilgamesh
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 3L
1,935 Elo+
Party 1
Team Averages
Level 21
1,625 SR
1,688 Elo+

VS

Team Averages
Level 23
1,579 SR
1,681 Elo+
Poseidon
Poseidon
Asctis
Poseidon
Level 24
God Stats
2W - 4L
1,623 SR
Queue Stats
40W - 13L
1,880 Elo+
Solo
Nu Wa
Nu Wa
Buuuuuuuunni
Nu Wa
Level 17
God Stats
7W - 9L
1,636 SR
Queue Stats
35W - 35L
1,616 Elo+
Solo
Cernunnos
Cernunnos
KorgIV
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,584 Elo+
Solo
Thor
Thor
LoGic coorex
Thor
Level 19
God Stats
1W - 2L
1,605 SR
Queue Stats
130W - 75L
1,690 Elo+
Solo
Ymir
Ymir
glitzy_singular_
Ymir
Level 28
God Stats
8W - 7L
1,531 SR
Queue Stats
147W - 133L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 6
6,796
680
2,998
5,890
2,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 4
6,136
614
2,926
3,803
1,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
5 / 3 / 3
6,987
699
8,502
7,414
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Sjinator19
Khepri
10
0 / 3 / 1
5,497
550
1,820
6,503
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
TodoPanzoon
Gilgamesh
12
6 / 0 / 1
7,465
747
7,360
6,370
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asctis
Poseidon
8
0 / 6 / 0
4,989
499
2,360
6,890
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 1
5,525
553
3,502
4,482
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
KorgIV
Cernunnos
7
0 / 4 / 2
4,588
459
2,819
5,509
1,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 1
6,181
618
4,278
5,891
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 5 / 0
4,845
485
3,241
8,414
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
17
Kills
6
6
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Asctis
Poseidon
0
6
0
0
L
0
1
1
0.5
W
4
0
6
7
L
Cernunnos
KorgIV
Cernunnos
0
4
2
0.25
L
4
1
1
4.5
W
2
0
4
4
W
5
3
3
2.17
W
Khepri
Sjinator19
Khepri
0
3
1
0.17
W
Gilgamesh
TodoPanzoon
Gilgamesh
6
0
1
6.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
16,200
29,980
Taken
31,186
11,891
Mitigated
9,754
11,018
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Asctis
Poseidon
2,360
351
0
1,526
6,890
1,575
0
766
6,078
22,878
0
L
3,502
1,216
0
0
4,482
1,633
0
2,069
2,411
27,086
0
W
2,998
388
0
2,592
5,890
2,668
0
2,154
3,736
22,508
0
L
Cernunnos
KorgIV
Cernunnos
2,819
1,751
123
1,402
5,509
1,238
0
1,124
4,356
0
17,318
L
4,278
2,011
0
750
5,891
1,835
0
1,975
3,878
0
33,276
W
2,926
153
258
1,721
3,803
1,674
837
1,847
1,956
30,099
0
W
8,502
6,251
0
3,103
7,414
2,255
789
1,655
5,759
0
43,937
W
Khepri
Sjinator19
Khepri
1,820
415
0
533
6,503
2,357
38
906
5,597
30,636
0
W
Gilgamesh
TodoPanzoon
Gilgamesh
7,360
1,956
0
2,811
6,370
2,937
0
2,541
3,829
0
36,213
L
3,241
603
0
419
8,414
3,473
0
1,653
6,719
12,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
26,128
343
Minions Killed
224
0
Camps Cleared
0
1,000,158
Distance Traveled
971,509
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,989
499
57
6
0
197,905
1
L
Nu Wa
5,525
553
49
5
0
176,572
4
W
Ymir
6,796
680
41
4
0
200,303
1
L
Cernunnos
4,588
459
43
4
0
195,408
0
L
Thor
6,181
618
64
6
0
201,487
0
W
Hades
6,136
614
77
8
0
205,905
3
W
Apollo
6,987
699
86
9
0
181,781
1
W
Khepri
5,497
550
74
7
0
198,683
1
W
Gilgamesh
7,465
747
65
7
0
213,486
1
L
Ymir
4,845
485
11
1
0
200,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role