Player Matchup

Ymir
Ymir
ELoy1994
Ymir
Level 29
God Stats
28W - 36L
1,510 SR
Queue Stats
177W - 209L
1,511 Elo+
Solo
Arachne
Arachne
Kfred
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,574 Elo+
Solo
Tyr
Tyr
McButLIcker
Tyr
Level 22
God Stats
10W - 11L
1,506 SR
Queue Stats
123W - 146L
1,362 Elo+
Party 3
Hachiman
Hachiman
SmileSir
Hachiman
Level 37
God Stats
4W - 3L
1,746 SR
Queue Stats
208W - 253L
1,403 Elo+
Party 3
Scylla
Scylla
anyelo87
Scylla
Level 19
God Stats
5W - 5L
1,402 SR
Queue Stats
10W - 9L
1,581 Elo+
Solo
Team Averages
Level 27
1,533 SR
1,486 Elo+

VS

Team Averages
Level 21
1,528 SR
1,388 Elo+
Cabrakan
Cabrakan
BGxDaedalus
Cabrakan
Level 18
God Stats
3W - 1L
1,745 SR
Queue Stats
28W - 26L
1,629 Elo+
Solo
Artemis
Artemis
BabyXBoof
Artemis
Level 24
God Stats
11W - 3L
1,499 SR
Queue Stats
195W - 176L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
TayGlizzy
Kukulkan
Level 23
God Stats
1W - 0L
1,295 SR
Queue Stats
4W - 8L
1,004 Elo+
Party 2
Poseidon
Poseidon
ThickITguy
Poseidon
Level 16
God Stats
12W - 2L
2,025 SR
Queue Stats
124W - 102L
1,603 Elo+
Party 1
Tiamat
Tiamat
argongas318
Tiamat
Level 26
God Stats
1W - 2L
1,076 SR
Queue Stats
5W - 8L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 3 / 3
9,111
434
4,719
6,477
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Kfred
Arachne
16
3 / 3 / 4
9,885
471
8,289
15,864
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 0
9,642
459
4,847
18,689
12,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
SmileSir
Hachiman
16
15 / 7 / 4
11,402
543
21,502
18,139
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
anyelo87
Scylla
17
5 / 6 / 2
10,656
507
7,309
14,544
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BGxDaedalus
Cabrakan
20
9 / 4 / 4
13,374
637
11,795
17,564
13,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
BabyXBoof
Artemis
20
6 / 1 / 5
12,764
608
18,472
11,906
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
TayGlizzy
Kukulkan
11
0 / 13 / 3
7,752
369
3,625
13,168
9,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
ThickITguy
Poseidon
20
6 / 2 / 3
13,307
634
10,446
8,177
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
16
3 / 8 / 6
10,097
481
6,520
14,549
11,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
45
28
Kills
24
24
Deaths
28
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BGxDaedalus
Cabrakan
9
4
4
2.75
W
Artemis
BabyXBoof
Artemis
6
1
5
8.5
L
Ymir
4
3
3
1.83
L
Arachne
Kfred
Arachne
3
3
4
1.67
L
1
5
0
0.2
L
Hachiman
SmileSir
Hachiman
15
7
4
2.43
W
Kukulkan
TayGlizzy
Kukulkan
0
13
3
0.12
W
Poseidon
ThickITguy
Poseidon
6
2
3
3.75
L
Scylla
anyelo87
Scylla
5
6
2
1
W
Tiamat
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
50,858
73,713
Taken
65,364
33,938
Mitigated
42,301
16,602
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BGxDaedalus
Cabrakan
11,795
1,670
0
7,049
17,564
13,206
0
3,674
13,829
89,898
0
W
Artemis
BabyXBoof
Artemis
18,472
9,777
0
4,466
11,906
5,729
5,972
619
11,211
0
92,682
L
Ymir
4,719
1,676
0
0
6,477
3,428
0
2,491
3,830
24,927
0
L
Arachne
Kfred
Arachne
8,289
7,124
0
1,816
15,864
5,880
0
5,901
9,893
0
76,286
L
4,847
226
0
6,213
18,689
12,627
1,782
4,531
14,104
0
51,855
L
Hachiman
SmileSir
Hachiman
21,502
14,965
0
5,213
18,139
7,090
1,316
11,417
6,142
0
64,999
W
Kukulkan
TayGlizzy
Kukulkan
3,625
902
0
94
13,168
9,103
240
3,345
9,801
14,653
0
W
Poseidon
ThickITguy
Poseidon
10,446
1,583
0
3,504
8,177
3,065
1,475
1,819
6,158
88,307
0
L
Scylla
anyelo87
Scylla
7,309
334
0
3,360
14,544
4,913
111
6,720
7,358
60,980
0
W
Tiamat
6,520
1,263
84
2,124
14,549
11,198
271
2,154
12,337
29,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,696
Gold Earned
57,294
506
Minions Killed
560
0
Camps Cleared
0
1,590,959
Distance Traveled
1,869,023
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,374
637
153
7
0
383,381
2
W
Artemis
12,764
608
156
7
0
368,930
5
L
Ymir
9,111
434
28
1
0
159,049
1
L
Arachne
9,885
471
127
6
0
464,251
8
L
Tyr
9,642
459
103
5
0
334,351
2
L
Hachiman
11,402
543
118
6
0
300,468
0
W
Kukulkan
7,752
369
20
1
0
301,394
2
W
Poseidon
13,307
634
182
9
0
445,342
8
L
Scylla
10,656
507
130
6
0
332,840
5
W
Tiamat
10,097
481
49
2
0
369,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role