Player Matchup

Cerberus
Cerberus
Arktrez
Cerberus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,540 Elo+
Party 2
Merlin
Merlin
L19H
Merlin
Level 86
God Stats
1W - 1L
1,286 SR
Queue Stats
12W - 10L
1,487 Elo+
Party 2
Artemis
Artemis
mailkid
Artemis
Level 18
God Stats
3W - 2L
1,432 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 2
Team Averages
Level 60
1,406 SR
1,447 Elo+

VS

Team Averages
Level 20
1,564 SR
1,444 Elo+
Anhur
Anhur
Claymore890
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,332 Elo+
Solo
Anubis
Anubis
DrYanaa
Anubis
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
69W - 80L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
W1nDoza
Erlang Shen
Level 43
God Stats
11W - 6L
1,693 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arktrez
Cerberus
17
4 / 9 / 10
14,140
643
11,909
24,638
23,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
L19H
Merlin
19
11 / 6 / 6
16,250
739
19,232
18,367
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
mailkid
Artemis
19
4 / 7 / 11
15,174
690
13,063
17,536
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 10
14,725
669
8,353
14,395
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DrYanaa
Anubis
20
6 / 6 / 9
15,050
684
20,996
21,550
9,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
W1nDoza
Erlang Shen
18
11 / 7 / 6
15,721
715
16,420
22,972
11,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
19
Kills
22
22
Deaths
20
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arktrez
Cerberus
4
9
10
1
L
5
7
10
1.43
L
Anubis
DrYanaa
Anubis
6
6
9
1.75
W
Merlin
L19H
Merlin
11
6
6
2.33
L
Erlang Shen
W1nDoza
Erlang Shen
11
7
6
2
W
Artemis
mailkid
Artemis
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,204
Damage
45,769
60,541
Taken
58,917
34,516
Mitigated
24,976
10,610
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arktrez
Cerberus
11,909
300
0
4,580
24,638
23,002
160
8,192
16,446
44,980
0
L
8,353
2,848
0
1,601
14,395
4,515
1,925
9,487
4,310
0
37,830
L
Anubis
DrYanaa
Anubis
20,996
950
0
11,062
21,550
9,343
207
10,847
10,279
113,296
0
W
Merlin
L19H
Merlin
19,232
1,443
348
2,663
18,367
6,658
632
5,621
12,746
79,839
0
L
Erlang Shen
W1nDoza
Erlang Shen
16,420
9,950
0
2,147
22,972
11,118
746
9,339
11,062
0
33,474
W
Artemis
mailkid
Artemis
13,063
6,418
0
3,019
17,536
4,856
1,593
7,183
10,353
0
56,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
45,496
281
Minions Killed
242
0
Camps Cleared
0
1,056,128
Distance Traveled
1,142,970
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,140
643
75
3
0
355,860
1
L
Anhur
14,725
669
70
3
0
366,645
4
L
Anubis
15,050
684
139
6
0
343,270
7
W
Merlin
16,250
739
127
6
0
337,060
0
L
Erlang Shen
15,721
715
33
2
0
433,055
0
W
Artemis
15,174
690
79
4
0
363,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role