Player Matchup

Mercury
Mercury
Rapid300
Mercury
Level 143
God Stats
1W - 1L
1,617 SR
Queue Stats
17W - 8L
1,599 Elo+
Party 3
Chang'e
Chang'e
XxClonxX26
Chang'e
Level 14
God Stats
1W - 1L
1,293 SR
Queue Stats
38W - 40L
1,271 Elo+
Solo
Gilgamesh
Gilgamesh
quickscooper157
Gilgamesh
Level 112
God Stats
4W - 1L
1,583 SR
Queue Stats
38W - 23L
1,641 Elo+
Party 3
Artemis
Artemis
taterripper69
Artemis
Level 4
God Stats
4W - 1L
1,730 SR
Queue Stats
6W - 1L
1,659 Elo+
Party 3
Yemoja
Yemoja
thyartismurd3r6
Yemoja
Level 8
God Stats
1W - 3L
1,436 SR
Queue Stats
9W - 8L
1,465 Elo+
Party 3
Team Averages
Level 56
1,532 SR
1,527 Elo+

VS

Team Averages
Level 18
1,537 SR
1,548 Elo+
Ymir
Ymir
JReyes10
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Fenrir
Fenrir
Kamui xa
Fenrir
Level 15
God Stats
0W - 2L
1,250 SR
Queue Stats
13W - 21L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
NewBotNet
Sun Wukong
Level 3
God Stats
2W - 2L
1,450 SR
Queue Stats
4W - 5L
1,461 Elo+
Party 1
Discordia
Discordia
YellowBananas00
Discordia
Level 66
God Stats
21W - 13L
1,581 SR
Queue Stats
279W - 301L
1,482 Elo+
Party 2
Bellona
Bellona
zwags22
Bellona
Level 6
God Stats
5W - 1L
1,902 SR
Queue Stats
69W - 63L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rapid300
Mercury
20
13 / 5 / 21
15,290
1,176
31,804
19,033
9,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
XxClonxX26
Chang'e
20
4 / 4 / 30
13,592
1,046
20,841
19,616
8,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
quickscooper157
Gilgamesh
20
18 / 9 / 13
16,001
1,231
38,512
23,218
20,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
20
7 / 2 / 19
13,465
1,036
13,897
5,117
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 2 / 19
12,546
965
7,694
10,938
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 12 / 7
11,395
877
4,671
26,931
30,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Kamui xa
Fenrir
18
3 / 13 / 9
12,046
927
11,211
22,465
13,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
NewBotNet
Sun Wukong
19
7 / 12 / 11
13,676
1,052
20,401
28,438
26,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
YellowBananas00
Discordia
19
6 / 5 / 12
13,813
1,063
21,512
20,434
12,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
zwags22
Bellona
19
5 / 4 / 12
13,180
1,014
13,032
25,089
17,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
73
45
Kills
22
22
Deaths
46
102
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
12
7
0.38
L
Fenrir
Kamui xa
Fenrir
3
13
9
0.58
L
Sun Wukong
NewBotNet
Sun Wukong
7
12
11
1.04
W
Mercury
Rapid300
Mercury
13
5
21
4.7
W
Chang'e
XxClonxX26
Chang'e
4
4
30
4.75
L
Discordia
YellowBananas00
Discordia
6
5
12
2.4
W
Gilgamesh
quickscooper157
Gilgamesh
18
9
13
2.72
W
Artemis
7
2
19
8.25
W
3
2
19
6.25
L
Bellona
zwags22
Bellona
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,748
Damage
70,827
77,922
Taken
123,357
47,799
Mitigated
100,651
16,316
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,671
648
0
1,932
26,931
30,316
0
6,275
20,656
25,412
0
L
Fenrir
Kamui xa
Fenrir
11,211
4,180
267
1,016
22,465
13,541
0
4,876
17,589
0
17,821
L
Sun Wukong
NewBotNet
Sun Wukong
20,401
5,804
0
471
28,438
26,891
0
7,665
20,773
621
42,705
W
Mercury
Rapid300
Mercury
31,804
21,040
0
1,487
19,033
9,780
0
7,097
11,936
0
55,542
W
Chang'e
XxClonxX26
Chang'e
20,841
2,962
4,659
6,251
19,616
8,808
0
6,000
13,616
42,079
0
L
Discordia
YellowBananas00
Discordia
21,512
1,219
1,047
2,684
20,434
12,760
0
2,357
18,077
57,488
0
W
Gilgamesh
quickscooper157
Gilgamesh
38,512
17,051
0
633
23,218
20,853
0
9,390
13,828
0
68,859
W
Artemis
13,897
8,445
0
487
5,117
2,181
0
1,236
3,881
0
31,798
W
7,694
1,679
1,357
1,442
10,938
6,177
0
2,950
7,988
20,323
0
L
Bellona
zwags22
Bellona
13,032
3,911
0
178
25,089
17,143
0
7,362
17,727
0
39,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,894
Gold Earned
64,110
215
Minions Killed
206
8
Camps Cleared
4
1,014,998
Distance Traveled
1,072,551
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,395
877
48
4
1
159,511
2
L
Fenrir
12,046
927
12
1
1
178,785
0
L
Sun Wukong
13,676
1,052
39
3
1
252,899
2
W
Mercury
15,290
1,176
52
4
2
279,430
0
W
Chang'e
13,592
1,046
51
4
2
205,954
0
L
Discordia
13,813
1,063
72
6
1
224,286
1
W
Gilgamesh
16,001
1,231
55
4
4
238,931
0
W
Artemis
13,465
1,036
34
3
0
129,031
3
W
Yemoja
12,546
965
23
2
0
161,652
4
L
Bellona
13,180
1,014
35
3
0
257,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role