Player Matchup

Tiamat
Tiamat
Burritoo_uwu
Tiamat
Level 19
God Stats
13W - 8L
1,611 SR
Queue Stats
328W - 347L
1,616 Elo+
Solo
Fenrir
Fenrir
GeroPonce
Fenrir
Level 28
God Stats
5W - 5L
1,469 SR
Queue Stats
218W - 225L
1,506 Elo+
Solo
Hachiman
Hachiman
IISneaky PeteII
Hachiman
Level 29
God Stats
12W - 6L
1,502 SR
Queue Stats
47W - 53L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
MaddCoin
Kuzenbo
Level 29
God Stats
15W - 15L
1,326 SR
Queue Stats
371W - 363L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
Level 28
God Stats
8W - 4L
1,603 SR
Queue Stats
170W - 154L
1,490 Elo+
Solo
Team Averages
Level 27
1,502 SR
1,535 Elo+

VS

Team Averages
Level 16
1,517 SR
1,529 Elo+
Hachiman
Hachiman
FinalFlame17989
Hachiman
Level 14
God Stats
2W - 5L
1,429 SR
Queue Stats
13W - 17L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
GeebOlympian
Sun Wukong
Level 25
God Stats
19W - 11L
1,649 SR
Queue Stats
150W - 153L
1,548 Elo+
Party 1
Sol
Sol
Iamheathen7193
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,659 Elo+
Solo
Bakasura
Bakasura
TACO MAN 2258
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,482 Elo+
Party 1
Ymir
Ymir
tarwil
Ymir
Level 8
God Stats
11W - 13L
1,509 SR
Queue Stats
29W - 33L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 4 / 11
17,900
497
29,416
23,337
16,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
GeroPonce
Fenrir
15
5 / 1 / 4
13,502
375
8,397
11,766
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
20
7 / 3 / 9
18,613
517
22,074
23,062
13,600
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
MaddCoin
Kuzenbo
20
5 / 1 / 19
17,501
486
23,407
27,231
46,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
20
13 / 6 / 6
20,291
564
35,502
32,938
39,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
2 / 7 / 0
13,562
377
11,518
30,176
13,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
GeebOlympian
Sun Wukong
20
7 / 6 / 4
16,593
461
20,699
48,588
38,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 8 / 1
10,724
298
5,129
11,448
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TACO MAN 2258
Bakasura
20
5 / 9 / 3
16,660
463
27,216
35,685
18,930
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
tarwil
Ymir
19
1 / 10 / 2
13,212
367
5,839
34,528
40,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
39
Kills
15
15
Deaths
40
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
4
11
3.63
L
Hachiman
2
7
0
0.29
L
Sun Wukong
GeebOlympian
Sun Wukong
7
6
4
1.5
W
Fenrir
GeroPonce
Fenrir
5
1
4
7
W
Hachiman
7
3
9
3.83
L
0
8
1
0.06
W
Kuzenbo
MaddCoin
Kuzenbo
5
1
19
14.5
L
Bakasura
TACO MAN 2258
Bakasura
5
9
3
0.72
W
Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
13
6
6
2.67
L
Ymir
tarwil
Ymir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,796
Damage
70,401
118,334
Taken
160,425
121,849
Mitigated
115,064
37,852
Healing
36,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
29,416
2,635
490
11,797
23,337
16,063
2,632
2,776
19,222
109,182
0
L
Hachiman
11,518
6,869
0
8,175
30,176
13,658
2,203
9,439
20,737
0
84,789
L
Sun Wukong
GeebOlympian
Sun Wukong
20,699
4,522
0
15,769
48,588
38,389
708
12,873
35,715
0
110,167
W
Fenrir
GeroPonce
Fenrir
8,397
1,680
0
3,464
11,766
6,082
232
1,602
10,164
0
57,062
W
Hachiman
22,074
13,868
0
8,234
23,062
13,600
5,552
1,529
21,332
0
152,517
L
5,129
526
0
2,859
11,448
3,355
779
4,106
7,342
26,256
0
W
Kuzenbo
MaddCoin
Kuzenbo
23,407
7,413
1,821
7,683
27,231
46,475
1,768
3,757
21,663
63,547
0
L
Bakasura
TACO MAN 2258
Bakasura
27,216
18,121
0
8,572
35,685
18,930
0
14,688
20,997
0
153,392
W
Cu Chulainn
Yujiro_hanma_017
Cu Chulainn
35,502
7,979
0
4,363
32,938
39,629
2,039
1,304
30,972
8,048
155,312
L
Ymir
tarwil
Ymir
5,839
860
0
1,390
34,528
40,732
247
14,146
20,382
70,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,807
Gold Earned
70,751
714
Minions Killed
665
0
Camps Cleared
0
3,021,922
Distance Traveled
2,859,306
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,900
497
158
4
0
659,248
1
L
Hachiman
13,562
377
122
3
0
608,631
0
L
Sun Wukong
16,593
461
161
4
0
715,510
1
W
Fenrir
13,502
375
74
2
0
442,941
1
W
Hachiman
18,613
517
206
6
0
579,811
1
L
Sol
10,724
298
51
1
0
325,461
0
W
Kuzenbo
17,501
486
53
1
0
661,824
1
L
Bakasura
16,660
463
224
6
0
679,017
2
W
Cu Chulainn
20,291
564
223
6
0
678,098
2
L
Ymir
13,212
367
107
3
0
530,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role