Player Matchup

Yemoja
Yemoja
Dubbs150
Yemoja
Level 69
God Stats
66W - 75L
1,551 SR
Queue Stats
411W - 441L
1,448 Elo+
Party 2
Arachne
Arachne
SantosPlays3007
Arachne
Level 125
God Stats
1W - 2L
1,213 SR
Queue Stats
105W - 95L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SueGame
Cu Chulainn
Level 94
God Stats
0W - 2L
1,495 SR
Queue Stats
49W - 49L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cheeseman19
Morgan Le Fay
Level 80
God Stats
68W - 52L
1,637 SR
Queue Stats
557W - 592L
1,456 Elo+
Party 2
Medusa
Medusa
zousss
Medusa
Level 68
God Stats
25W - 32L
1,465 SR
Queue Stats
470W - 516L
1,411 Elo+
Party 2
Team Averages
Level 87
1,472 SR
1,476 Elo+

VS

Team Averages
Level 125
1,371 SR
1,524 Elo+
Sobek
Sobek
Arich
Sobek
Level 160
God Stats
1W - 3L
1,125 SR
Queue Stats
34W - 33L
1,572 Elo+
Party 4
Heimdallr
Heimdallr
DQBando
Heimdallr
Level 111
God Stats
6W - 3L
1,489 SR
Queue Stats
625W - 569L
1,503 Elo+
Party 3
Bellona
Bellona
Driaguan
Bellona
Level 144
God Stats
1W - 1L
1,298 SR
Queue Stats
23W - 29L
1,507 Elo+
Party 4
Poseidon
Poseidon
Mobberly
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,544 Elo+
Party 4
Gilgamesh
Gilgamesh
Undead_KT3000
Gilgamesh
Level 63
God Stats
11W - 8L
1,444 SR
Queue Stats
75W - 55L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dubbs150
Yemoja
10
0 / 1 / 2
6,103
509
3,012
8,019
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 5 / 0
6,283
524
3,233
9,847
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SueGame
Cu Chulainn
10
1 / 8 / 1
6,105
509
9,745
12,031
5,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
cheeseman19
Morgan Le Fay
12
1 / 3 / 1
6,630
553
6,280
5,899
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zousss
Medusa
9
1 / 3 / 0
5,790
483
4,842
7,865
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arich
Sobek
10
0 / 2 / 4
6,197
516
3,847
8,573
5,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
DQBando
Heimdallr
12
3 / 0 / 0
7,079
590
6,389
6,921
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Driaguan
Bellona
14
9 / 0 / 4
8,200
683
11,019
10,728
9,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Mobberly
Poseidon
11
2 / 2 / 2
6,623
552
4,400
5,380
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Undead_KT3000
Gilgamesh
12
6 / 2 / 4
7,462
622
6,199
9,474
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
20
20
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
Arich
Sobek
0
2
4
1
W
Heimdallr
DQBando
Heimdallr
3
0
0
3
W
Bellona
Driaguan
Bellona
9
0
4
11
L
Yemoja
Dubbs150
Yemoja
0
1
2
1
W
Poseidon
Mobberly
Poseidon
2
2
2
1.5
L
3
5
0
0.6
L
Cu Chulainn
SueGame
Cu Chulainn
1
8
1
0.19
W
Gilgamesh
Undead_KT3000
Gilgamesh
6
2
4
4
L
Morgan Le Fay
cheeseman19
Morgan Le Fay
1
3
1
0.5
L
Medusa
zousss
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,112
Damage
31,854
43,661
Taken
41,076
18,476
Mitigated
24,599
6,867
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Arich
Sobek
3,847
562
0
3,236
8,573
5,265
0
3,078
5,495
12,503
0
W
Heimdallr
DQBando
Heimdallr
6,389
3,195
0
4,534
6,921
2,485
1,025
688
6,233
0
50,293
W
Bellona
Driaguan
Bellona
11,019
5,336
0
5,075
10,728
9,358
0
815
9,913
0
44,691
L
Yemoja
Dubbs150
Yemoja
3,012
576
916
1,520
8,019
4,249
108
4,269
3,628
16,895
0
W
Poseidon
Mobberly
Poseidon
4,400
316
0
1,691
5,380
1,666
0
3,503
1,877
33,813
0
L
3,233
2,282
0
858
9,847
4,539
240
296
9,551
0
27,180
L
Cu Chulainn
SueGame
Cu Chulainn
9,745
2,848
0
1,387
12,031
5,601
0
669
11,362
0
31,349
W
Gilgamesh
Undead_KT3000
Gilgamesh
6,199
2,444
0
898
9,474
5,825
0
1,208
8,266
0
40,329
L
Morgan Le Fay
cheeseman19
Morgan Le Fay
6,280
590
0
1,118
5,899
2,171
56
1,998
3,629
48,167
0
L
Medusa
zousss
Medusa
4,842
2,069
0
1,068
7,865
1,916
0
621
7,244
0
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,911
Gold Earned
35,561
282
Minions Killed
357
0
Camps Cleared
0
1,224,522
Distance Traveled
1,229,227
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,197
516
21
2
0
258,906
3
W
Heimdallr
7,079
590
94
8
0
218,028
4
W
Bellona
8,200
683
82
7
0
263,961
4
L
Yemoja
6,103
509
32
3
0
229,824
4
W
Poseidon
6,623
552
78
7
0
230,769
0
L
Arachne
6,283
524
56
5
0
255,048
0
L
Cu Chulainn
6,105
509
66
6
0
220,863
1
W
Gilgamesh
7,462
622
82
7
0
257,563
1
L
Morgan Le Fay
6,630
553
75
6
0
253,117
0
L
Medusa
5,790
483
53
4
0
265,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role