Player Matchup

Sol
Sol
Bramelo
Sol
Level 59
God Stats
17W - 20L
1,683 SR
Queue Stats
39W - 37L
1,495 Elo+
Party 1
Chaac
Chaac
RePuhLs3-Nick
Chaac
Level 23
God Stats
3W - 5L
1,715 SR
Queue Stats
40W - 57L
1,560 Elo+
Solo
Danzaburou
Danzaburou
SiKx PaRaDoXx
Danzaburou
Level 60
God Stats
1W - 1L
1,364 SR
Queue Stats
52W - 52L
1,501 Elo+
Party 1
Team Averages
Level 47
1,587 SR
1,519 Elo+

VS

Team Averages
Level 76
1,661 SR
1,401 Elo+
Ra
Ra
Mrs_Z-ro_enna
Ra
Level 6
God Stats
2W - 5L
1,364 SR
Queue Stats
4W - 10L
1,200 Elo+
Solo
Gilgamesh
Gilgamesh
SiniGnoms
Gilgamesh
Level 104
God Stats
29W - 15L
1,590 SR
Queue Stats
198W - 179L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kingtyrone1156
Ah Muzen Cab
Level 118
God Stats
4W - 1L
2,029 SR
Queue Stats
179W - 166L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 7 / 6
13,025
592
10,048
18,446
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 4 / 9
13,547
616
13,616
26,354
26,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
SiKx PaRaDoXx
Danzaburou
20
9 / 3 / 2
15,978
726
25,618
19,485
9,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
11,120
505
2,577
2,227
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SiniGnoms
Gilgamesh
19
7 / 6 / 6
15,724
715
28,392
36,478
43,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
kingtyrone1156
Ah Muzen Cab
20
7 / 4 / 7
15,128
688
18,800
21,715
10,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
14
14
Deaths
11
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
1
7
6
0.57
L
0
1
4
2
W
1
4
9
1.38
W
Danzaburou
SiKx PaRaDoXx
Danzaburou
9
3
2
3.33
L
Gilgamesh
SiniGnoms
Gilgamesh
7
6
6
1.67
L
Ah Muzen Cab
kingtyrone1156
Ah Muzen Cab
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,282
Damage
49,769
64,285
Taken
60,420
42,432
Mitigated
54,761
17,614
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,048
2,861
1,264
2,580
18,446
6,359
1,594
820
17,540
45,150
0
L
2,577
293
327
59
2,227
757
0
256
1,911
18,755
0
W
13,616
2,736
0
10,191
26,354
26,450
650
1,234
25,004
0
42,373
W
Danzaburou
SiKx PaRaDoXx
Danzaburou
25,618
12,642
542
3,037
19,485
9,623
1,053
243
19,164
0
84,154
L
Gilgamesh
SiniGnoms
Gilgamesh
28,392
7,429
1,571
6,003
36,478
43,325
321
5,895
29,953
0
72,045
L
Ah Muzen Cab
kingtyrone1156
Ah Muzen Cab
18,800
6,523
366
5,107
21,715
10,679
1,539
3,897
17,368
0
77,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,550
Gold Earned
41,972
272
Minions Killed
226
0
Camps Cleared
0
1,127,817
Distance Traveled
1,053,243
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,025
592
67
3
0
370,369
1
L
Ra
11,120
505
47
2
0
179,024
4
W
Chaac
13,547
616
54
2
0
395,857
0
W
Danzaburou
15,978
726
151
7
0
361,591
0
L
Gilgamesh
15,724
715
64
3
0
429,282
4
L
Ah Muzen Cab
15,128
688
115
5
0
444,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role