Player Matchup

Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AlephL
Bakasura
Level 157
God Stats
1W - 1L
1,775 SR
Queue Stats
546W - 741L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kiills
Morgan Le Fay
Level 142
God Stats
10W - 21L
1,459 SR
Queue Stats
17W - 31L
1,436 Elo+
Solo
Team Averages
Level 134
1,578 SR
1,434 Elo+

VS

Team Averages
Level 115
1,552 SR
1,541 Elo+
Tyr
Tyr
Bonchí
Tyr
Level 129
God Stats
3W - 4L
1,565 SR
Queue Stats
82W - 56L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
PanflikliipoxUwU
Heimdallr
Level 149
God Stats
8W - 2L
1,611 SR
Queue Stats
136W - 103L
1,525 Elo+
Party 1
Janus
Janus
YoungChinchulin
Janus
Level 68
God Stats
4W - 3L
1,481 SR
Queue Stats
114W - 78L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 4
6,962
633
3,244
6,756
2,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
AlephL
Bakasura
10
2 / 1 / 1
7,323
666
2,881
10,407
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
kiills
Morgan Le Fay
12
2 / 1 / 2
7,459
678
8,184
5,384
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
2 / 2 / 2
7,553
687
4,968
9,722
5,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
12
0 / 0 / 4
7,448
677
8,303
5,925
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
7,490
681
4,812
4,290
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
4
4
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
4
1
L
Bakasura
AlephL
Bakasura
2
1
1
2.5
W
Tyr
2
2
2
1.5
W
Heimdallr
0
0
4
2
W
2
2
1
1.25
L
Morgan Le Fay
kiills
Morgan Le Fay
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,309
Damage
18,083
22,547
Taken
19,937
8,809
Mitigated
9,497
4,573
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,244
2,701
0
132
6,756
2,364
0
1,005
5,597
0
22,999
L
Bakasura
AlephL
Bakasura
2,881
1,873
0
4,277
10,407
4,426
0
1,590
8,595
0
13,450
W
Tyr
4,968
127
0
2,630
9,722
5,880
216
3,722
5,209
0
19,395
W
Heimdallr
8,303
3,777
0
270
5,925
2,172
102
2,145
3,454
0
41,669
W
4,812
175
0
599
4,290
1,445
276
1,637
2,525
24,963
0
L
Morgan Le Fay
kiills
Morgan Le Fay
8,184
330
0
164
5,384
2,019
0
1,671
3,543
25,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,744
Gold Earned
22,491
130
Minions Killed
172
0
Camps Cleared
0
575,327
Distance Traveled
661,998
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,962
633
38
3
0
198,849
0
L
Bakasura
7,323
666
40
4
0
214,288
9
W
Tyr
7,553
687
26
2
0
263,630
5
W
Heimdallr
7,448
677
100
9
0
197,770
1
W
Janus
7,490
681
46
4
0
200,598
1
L
Morgan Le Fay
7,459
678
52
5
0
162,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role