Player Matchup

Nemesis
Nemesis
Scaith1
Nemesis
Level 81
God Stats
0W - 2L
1,319 SR
Queue Stats
19W - 31L
1,411 Elo+
Party 3
Apollo
Apollo
Streets0fRage 9
Apollo
Level 157
God Stats
1W - 4L
1,611 SR
Queue Stats
245W - 269L
1,442 Elo+
Solo
Hera
Hera
TyDaMan2
Hera
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,424 Elo+
Party 2
Susano
Susano
WildOcean2015
Susano
Level 123
God Stats
0W - 1L
1,574 SR
Queue Stats
165W - 134L
1,517 Elo+
Party 2
Jormungandr
Jormungandr
lightning101054
Jormungandr
Level 87
God Stats
0W - 2L
1,292 SR
Queue Stats
76W - 112L
1,342 Elo+
Party 3
Team Averages
Level 113
1,459 SR
1,427 Elo+

VS

Team Averages
Level 121
1,545 SR
1,409 Elo+
Jing Wei
Jing Wei
Dull3r-_-
Jing Wei
Level 160
God Stats
5W - 2L
1,537 SR
Queue Stats
211W - 202L
1,470 Elo+
Party 1
Kukulkan
Kukulkan
Sumadre
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 70L
1,266 Elo+
Solo
Tyr
Tyr
Warpath-IXII
Tyr
Level 107
God Stats
2W - 1L
1,489 SR
Queue Stats
14W - 10L
1,447 Elo+
Party 1
Skadi
Skadi
X-xD4RK_AnGeLx-X
Skadi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
lilpedrito
Baba Yaga
Level 142
God Stats
6W - 2L
1,702 SR
Queue Stats
201W - 205L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Scaith1
Nemesis
13
3 / 10 / 4
8,791
586
10,070
15,755
10,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 6
10,957
730
12,904
13,845
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
19
6 / 6 / 11
11,916
794
13,783
11,457
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 7 / 9
10,918
728
21,505
15,829
7,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
lightning101054
Jormungandr
17
5 / 7 / 8
10,708
714
14,938
20,869
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dull3r-_-
Jing Wei
20
7 / 4 / 15
12,607
840
20,380
18,229
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sumadre
Kukulkan
20
8 / 2 / 16
12,358
824
11,725
10,522
5,364
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 2 / 11
12,501
833
14,637
25,411
27,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 9 / 13
11,437
762
8,258
14,606
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
lilpedrito
Baba Yaga
18
3 / 4 / 25
11,685
779
15,142
17,221
8,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
21
Kills
34
34
Deaths
21
38
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dull3r-_-
Jing Wei
7
4
15
3.63
L
Nemesis
Scaith1
Nemesis
3
10
4
0.5
L
2
4
6
1.25
W
Kukulkan
Sumadre
Kukulkan
8
2
16
8
L
Hera
6
6
11
1.92
W
11
2
11
8.25
L
5
7
9
1.36
W
5
9
13
1.28
L
Jormungandr
lightning101054
Jormungandr
5
7
8
1.29
W
Baba Yaga
lilpedrito
Baba Yaga
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,200
Damage
70,142
77,755
Taken
85,989
48,460
Mitigated
57,160
19,819
Healing
30,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dull3r-_-
Jing Wei
20,380
13,238
1,923
4,841
18,229
9,257
709
7,125
10,774
0
48,282
L
Nemesis
Scaith1
Nemesis
10,070
4,172
1,442
1,435
15,755
10,955
0
5,013
10,742
0
12,620
L
12,904
7,408
269
4,602
13,845
6,738
0
6,198
7,647
0
27,491
W
Kukulkan
Sumadre
Kukulkan
11,725
1,623
1,879
1,850
10,522
5,364
1,227
4,584
5,848
31,368
0
L
Hera
13,783
1,998
790
1,192
11,457
5,391
23
5,573
5,884
35,568
0
W
14,637
2,724
781
8,746
25,411
27,361
538
6,633
18,508
0
25,403
L
21,505
958
1,867
1,940
15,829
7,994
0
5,163
10,666
0
35,725
W
8,258
3,394
0
0
14,606
6,495
1,541
4,021
10,465
0
14,008
L
Jormungandr
lightning101054
Jormungandr
14,938
1,862
965
5,317
20,869
17,382
0
4,920
15,949
26,124
0
W
Baba Yaga
lilpedrito
Baba Yaga
15,142
447
3,222
7,032
17,221
8,683
768
5,317
11,673
31,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
60,588
147
Minions Killed
172
0
Camps Cleared
0
1,269,542
Distance Traveled
1,294,156
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,607
840
70
5
0
229,977
0
L
Nemesis
8,791
586
3
0
0
259,972
0
L
Apollo
10,957
730
45
3
0
271,593
3
W
Kukulkan
12,358
824
45
3
0
255,116
1
L
Hera
11,916
794
46
3
0
238,561
0
W
Tyr
12,501
833
13
1
0
290,925
0
L
Susano
10,918
728
26
2
0
254,796
0
W
Skadi
11,437
762
13
1
0
224,808
0
L
Jormungandr
10,708
714
27
2
0
244,620
0
W
Baba Yaga
11,685
779
31
2
0
293,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role